#include "CCharLayoutInfo.hpp" #include "CToken.hpp" namespace urde { void CCharLayoutNode::Bone::read(CInputStream& in) { x0_parentId = CSegId(in); x4_origin.readBig(in); u32 chCount = in.readUint32Big(); x10_children.reserve(chCount); for (u32 i=0 ; i= 100) { Bone dummy; dummy.read(in); } else x108_bones[i].read(in); } } CCharLayoutInfo::CCharLayoutInfo(CInputStream& in) : x0_node(std::make_shared(in)), x8_segIdList(in) { atUint32 mapCount = in.readUint32Big(); for (int i=0 ; i::GetIObjObjectFor(std::make_unique(in)); } }