#include "CActor.hpp" #include "CActorParameters.hpp" #include "CStateManager.hpp" #include "Collision/CMaterialList.hpp" #include "Audio/CSfxManager.hpp" #include "TCastTo.hpp" #include "Character/IAnimReader.hpp" #include "Character/CActorLights.hpp" #include "Camera/CGameCamera.hpp" #include "GameGlobalObjects.hpp" #include "CSimplePool.hpp" namespace urde { static CMaterialList MakeActorMaterialList(const CMaterialList& materialList, const CActorParameters& params) { CMaterialList ret = materialList; if (params.GetVisorParameters().x0_28_b3) ret.Add(EMaterialTypes::Unknown46); if (params.GetVisorParameters().x0_29_b4) ret.Add(EMaterialTypes::ScanPassthrough); return ret; } CActor::CActor(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CMaterialList& list, const CActorParameters& params, TUniqueId otherUid) : CEntity(uid, info, active, name) , x34_transform(xf) , x68_material(MakeActorMaterialList(list, params)) , x70_materialFilter(CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull})) , xc6_nextDrawNode(otherUid) { x90_actorLights = mData.IsNull() ? std::unique_ptr() : params.x0_lightParms.MakeActorLights(); if (mData.x10_animData || mData.x1c_normalModel) x64_modelData = std::make_unique(std::move(mData)); xd0_ = params.x64_; xd8_nonLoopingSfxHandles.resize(2); xe4_27_notInSortedLists = true; xe4_28_ = true; xe4_29_actorLightsDirty = true; xe4_31_lightsDirty = true; xe5_27_useInSortedLists = true; xe5_28_callTouch = true; xe5_29_ = params.x58_24_; xe5_30_ = params.x58_26_; xe6_27_renderVisorFlags = u8(params.x58_25_thermalHeat ? 2 : 1); xe6_29_ = true; xe6_31_targetableVisorFlags = params.GetVisorParameters().GetMask(); xe7_27_ = true; xe7_29_actorActive = active; xe7_30_doTargetDistanceTest = true; xe7_31_targetable = true; if (x64_modelData) { if (params.x44_xrayAssets.first.IsValid()) x64_modelData->SetXRayModel(params.x44_xrayAssets); if (params.x4c_thermalAssets.first.IsValid()) x64_modelData->SetInfraModel(params.x4c_thermalAssets); if (!params.x0_lightParms.x1c_makeLights || params.x0_lightParms.x3c_maxAreaLights == 0) x64_modelData->x18_ambientColor = params.x0_lightParms.x18_noLightsAmbient; x64_modelData->x14_25_sortThermal = !params.x58_27_noSortThermal; } if (params.x40_scanParms.GetScanId().IsValid()) x98_scanObjectInfo = g_SimplePool->GetObj(SObjectTag{FOURCC('SCAN'), params.x40_scanParms.GetScanId()}); } void CActor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { switch (msg) { case EScriptObjectMessage::Activate: { if (!x30_24_active) xbc_time = CGraphics::GetSecondsMod900(); } break; case EScriptObjectMessage::Decrement: RemoveEmitter(); break; case EScriptObjectMessage::Registered: // 33 { if (x98_scanObjectInfo) AddMaterial(EMaterialTypes::Scannable, mgr); else RemoveMaterial(EMaterialTypes::Scannable, mgr); if (HasModelData() && x64_modelData->AnimationData()) { TAreaId aid = GetAreaId(); x64_modelData->AnimationData()->InitializeEffects(mgr, aid, x64_modelData->GetScale()); } } break; case EScriptObjectMessage::Deleted: // 34 { RemoveEmitter(); if (HasModelData() && x64_modelData->AnimationData() && x64_modelData->GetNormalModel()) x64_modelData->AnimationData()->GetParticleDB().DeleteAllLights(mgr); } break; case EScriptObjectMessage::InitializedInArea: // 35 { for (const SConnection& conn : x20_conns) { if (conn.x0_state != EScriptObjectState::Default) continue; const CActor* act = TCastToConstPtr(mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId))); if (act && xc6_nextDrawNode == kInvalidUniqueId) xc6_nextDrawNode = act->GetUniqueId(); } } break; case EScriptObjectMessage::UpdateSplashInhabitant: // 37 SetInFluid(true, uid); break; case EScriptObjectMessage::RemoveSplashInhabitant: // 39 SetInFluid(false, kInvalidUniqueId); break; default: break; } CEntity::AcceptScriptMsg(msg, uid, mgr); } void CActor::PreRender(CStateManager&, const zeus::CFrustum&) { } void CActor::AddToRenderer(const zeus::CFrustum&, const CStateManager&) const { } void CActor::Render(const CStateManager&) const { } bool CActor::CanRenderUnsorted(const CStateManager&) const { return false; } void CActor::CalculateRenderBounds() { if (x64_modelData && (x64_modelData->AnimationData() || x64_modelData->GetNormalModel())) x9c_renderBounds = x64_modelData->GetBounds(x34_transform); else x9c_renderBounds = zeus::CAABox(x34_transform.origin, x34_transform.origin); } CHealthInfo* CActor::HealthInfo(CStateManager&) { return nullptr; } const CDamageVulnerability* CActor::GetDamageVulnerability() const { return nullptr; } const CDamageVulnerability* CActor::GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&, const CDamageInfo&) const { return nullptr; } rstl::optional_object CActor::GetTouchBounds() const { return {}; } void CActor::Touch(CActor&, CStateManager&) {} zeus::CVector3f CActor::GetOrbitPosition(const CStateManager&) const { return x34_transform.origin; } zeus::CVector3f CActor::GetAimPosition(const CStateManager&, float) const { return x34_transform.origin; } zeus::CVector3f CActor::GetHomingPosition(const CStateManager& mgr, float f) const { return GetAimPosition(mgr, f); } zeus::CVector3f CActor::GetScanObjectIndicatorPosition(const CStateManager&) const { return {}; } void CActor::RemoveEmitter() { if (x8c_loopingSfxHandle) { CSfxManager::RemoveEmitter(x8c_loopingSfxHandle); x88_sfxId = -1; x8c_loopingSfxHandle.reset(); } } void CActor::SetVolume(float vol) { if (x8c_loopingSfxHandle) CSfxManager::UpdateEmitter(x8c_loopingSfxHandle, GetTranslation(), zeus::CVector3f::skZero, vol); } const zeus::CTransform CActor::GetScaledLocatorTransform(std::string_view segName) const { return x64_modelData->GetScaledLocatorTransform(segName); } const zeus::CTransform CActor::GetLocatorTransform(std::string_view segName) const { return x64_modelData->GetLocatorTransform(segName); } EWeaponCollisionResponseTypes CActor::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&, const CWeaponMode&, s32) const { return EWeaponCollisionResponseTypes::Unknown13; } void CActor::FluidFXThink(CActor::EFluidState, CScriptWater&, CStateManager&) {} void CActor::OnScanStateChanged(EScanState state, CStateManager& mgr) { if (state == EScanState::Start) SendScriptMsgs(EScriptObjectState::ScanStart, mgr, EScriptObjectMessage::None); else if (state == EScanState::Processing) SendScriptMsgs(EScriptObjectState::ScanProcessing, mgr, EScriptObjectMessage::None); else if (state == EScanState::Done) SendScriptMsgs(EScriptObjectState::ScanDone, mgr, EScriptObjectMessage::None); } zeus::CAABox CActor::GetSortingBounds(const CStateManager&) const { return x9c_renderBounds; } void CActor::DoUserAnimEvent(CStateManager&, CInt32POINode&, EUserEventType event, float) { if (event == EUserEventType::LoopedSoundStop) RemoveEmitter(); } void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, CStateManager& mgr) { x68_material.Remove(t1); RemoveMaterial(t2, t3, t4, mgr); } void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, CStateManager& mgr) { x68_material.Remove(t1); RemoveMaterial(t2, t3, mgr); } void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, CStateManager& mgr) { x68_material.Remove(t1); RemoveMaterial(t2, mgr); } void CActor::RemoveMaterial(EMaterialTypes t, CStateManager& mgr) { x68_material.Remove(t); mgr.UpdateObjectInLists(*this); } void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, EMaterialTypes t5, CStateManager& mgr) { x68_material.Add(t1); AddMaterial(t2, t3, t4, t5, mgr); } void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, CStateManager& mgr) { x68_material.Add(t1); AddMaterial(t2, t3, t4, mgr); } void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, CStateManager& mgr) { x68_material.Add(t1); AddMaterial(t2, t3, mgr); } void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, CStateManager& mgr) { x68_material.Add(t1); AddMaterial(t2, mgr); } void CActor::AddMaterial(EMaterialTypes type, CStateManager& mgr) { x68_material.Add(type); mgr.UpdateObjectInLists(*this); } void CActor::AddMaterial(const CMaterialList& l) { x68_material.Add(l); } void CActor::CreateShadow(bool b) { if (b) { _CreateShadow(); if (!xe5_24_ && x94_simpleShadow) xe5_25_ = true; } xe5_24_ = b; } void CActor::_CreateShadow() { if (!x94_simpleShadow && x64_modelData && (x64_modelData->HasAnimData() || x64_modelData->HasNormalModel())) x94_simpleShadow.reset(new CSimpleShadow(1.f, 1.f, 20.f, 0.05f)); } void CActor::SetCallTouch(bool callTouch) { xe5_28_callTouch = callTouch; } bool CActor::GetCallTouch() const { return xe5_28_callTouch; } void CActor::SetUseInSortedLists(bool use) { xe5_27_useInSortedLists = use; } bool CActor::GetUseInSortedLists() const { return xe5_27_useInSortedLists; } void CActor::SetInFluid(bool in, TUniqueId uid) { if (in) { xe6_24_fluidCounter += 1; xc4_fluidId = uid; } else { if (!xe6_24_fluidCounter) return; xe6_24_fluidCounter -= 1; if (xe6_24_fluidCounter == 0) xc4_fluidId = kInvalidUniqueId; } } bool CActor::HasModelData() const { return bool(x64_modelData); } void CActor::SetSoundEventPitchBend(s32 val) { xe6_30_enablePitchBend = true; xc0_pitchBend = val / 8192.f - 1.f; if (!x8c_loopingSfxHandle) return; CSfxManager::PitchBend(x8c_loopingSfxHandle, xc0_pitchBend); } void CActor::SetRotation(const zeus::CQuaternion &q) { x34_transform = q.toTransform(x34_transform.origin); xe4_27_notInSortedLists = true; xe4_28_ = true; xe4_29_actorLightsDirty = true; } void CActor::SetTranslation(const zeus::CVector3f& tr) { x34_transform.origin = tr; xe4_27_notInSortedLists = true; xe4_28_ = true; xe4_29_actorLightsDirty = true; } void CActor::SetTransform(const zeus::CTransform& tr) { x34_transform = tr; xe4_27_notInSortedLists = true; xe4_28_ = true; xe4_29_actorLightsDirty = true; } void CActor::SetAddedToken(u32 tok) { xcc_addedToken = tok; } float CActor::GetPitch() const { return zeus::CQuaternion(x34_transform.buildMatrix3f()).pitch(); } float CActor::GetYaw() const { return zeus::CQuaternion(x34_transform.buildMatrix3f()).yaw(); } void CActor::EnsureRendered(const CStateManager& mgr) { zeus::CAABox aabb = GetSortingBounds(mgr); EnsureRendered(mgr, aabb.closestPointAlongVector(CGraphics::g_ViewMatrix.origin), aabb); } void CActor::EnsureRendered(const CStateManager& stateMgr, const zeus::CVector3f& pos, const zeus::CAABox& aabb) const { if (x64_modelData) { x64_modelData->RenderUnsortedParts(x64_modelData->GetRenderingModel(stateMgr), x34_transform, x90_actorLights.get(), xb4_drawFlags); } stateMgr.AddDrawableActor(*this, pos, aabb); } void CActor::UpdateSfxEmitters() { for (CSfxHandle& sfx : xd8_nonLoopingSfxHandles) CSfxManager::UpdateEmitter(sfx, x34_transform.origin, zeus::CVector3f::skZero, xd4_maxVol); } void CActor::ProcessSoundEvent(u32 sfxId, float weight, u32 flags, float falloff, float maxDist, float minVol, float maxVol, const zeus::CVector3f& toListener, const zeus::CVector3f& position, TAreaId aid, CStateManager& mgr, bool translateId) { if (toListener.magSquared() >= maxDist * maxDist) return; u16 id = translateId ? CSfxManager::TranslateSFXID(sfxId) : sfxId; u32 musyxFlags = 0x1; // Continuous parameter update if (flags & 0x8) musyxFlags |= 0x8; // Doppler FX CAudioSys::C3DEmitterParmData parms; parms.x0_pos = position; parms.xc_dir = zeus::CVector3f::skZero; parms.x18_maxDist = maxDist; parms.x1c_distComp = falloff; parms.x20_flags = musyxFlags; parms.x24_sfxId = id; parms.x26_maxVol = maxVol; parms.x27_minVol = minVol; parms.x28_important = false; parms.x29_prio = 0x7f; bool useAcoustics = (flags & 0x80) == 0; bool looping = (sfxId & 0x80000000) != 0; bool nonEmitter = (sfxId & 0x40000000) != 0; bool continuousUpdate = (sfxId & 0x20000000) != 0; if (mgr.GetActiveRandom()->Float() > weight) return; if (looping) { u16 curId = x88_sfxId; if (!x8c_loopingSfxHandle) { CSfxHandle handle; if (nonEmitter) handle = CSfxManager::SfxStart(id, 1.f, 0.f, true, 0x7f, true, aid); else handle = CSfxManager::AddEmitter(parms, useAcoustics, 0x7f, true, aid); if (handle) { x88_sfxId = id; x8c_loopingSfxHandle = handle; if (xe6_30_enablePitchBend) CSfxManager::PitchBend(handle, xc0_pitchBend); } } else if (curId == id) { CSfxManager::UpdateEmitter(x8c_loopingSfxHandle, position, zeus::CVector3f::skZero, maxVol); } else if (flags & 0x4) { CSfxManager::RemoveEmitter(x8c_loopingSfxHandle); CSfxHandle handle = CSfxManager::AddEmitter(parms, useAcoustics, 0x7f, true, aid); if (handle) { x88_sfxId = id; x8c_loopingSfxHandle = handle; if (xe6_30_enablePitchBend) CSfxManager::PitchBend(handle, xc0_pitchBend); } } } else { CSfxHandle handle; if (nonEmitter) handle = CSfxManager::SfxStart(id, 1.f, 0.f, useAcoustics, 0x7f, false, aid); else handle = CSfxManager::AddEmitter(parms, useAcoustics, 0x7f, false, aid); if (continuousUpdate) { xd8_nonLoopingSfxHandles[xe4_24_nextNonLoopingSfxHandle] = handle; xe4_24_nextNonLoopingSfxHandle = (xe4_24_nextNonLoopingSfxHandle + 1) % xd8_nonLoopingSfxHandles.size(); } if (xe6_30_enablePitchBend) CSfxManager::PitchBend(handle, xc0_pitchBend); } } SAdvancementDeltas CActor::UpdateAnimation(float dt, CStateManager& mgr, bool advTree) { SAdvancementDeltas deltas = x64_modelData->AdvanceAnimation(dt, mgr, GetAreaId(), advTree); x64_modelData->AdvanceParticles(x34_transform, dt, mgr); UpdateSfxEmitters(); if (x64_modelData && x64_modelData->HasAnimData()) { zeus::CVector3f toCamera = mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTranslation() - x34_transform.origin; for (int i=0 ; iGetAnimationData()->GetPassedSoundPOICount() ; ++i) { CSoundPOINode& poi = CAnimData::g_SoundPOINodes[i]; if (poi.GetPoiType() != EPOIType::Sound) continue; if (xe5_26_muted) continue; if (poi.GetCharacterIndex() != -1 && x64_modelData->GetAnimationData()->GetCharacterIndex() != poi.GetCharacterIndex()) continue; ProcessSoundEvent(poi.GetSfxId(), poi.GetWeight(), poi.GetFlags(), poi.GetFalloff(), poi.GetMaxDist(), 0.16f, xd4_maxVol, toCamera, x34_transform.origin, x4_areaId, mgr, true); } for (int i=0 ; iGetAnimationData()->GetPassedIntPOICount() ; ++i) { CInt32POINode& poi = CAnimData::g_Int32POINodes[i]; if (poi.GetPoiType() == EPOIType::SoundInt32) { if (xe5_26_muted) continue; if (poi.GetCharacterIndex() != -1 && x64_modelData->GetAnimationData()->GetCharacterIndex() != poi.GetCharacterIndex()) continue; ProcessSoundEvent(poi.GetValue(), poi.GetWeight(), poi.GetFlags(), 0.1f, 150.f, 0.16f, xd4_maxVol, toCamera, x34_transform.origin, x4_areaId, mgr, true); } else if (poi.GetPoiType() == EPOIType::UserEvent) { DoUserAnimEvent(mgr, poi, EUserEventType(poi.GetValue()), dt); } } for (int i=0 ; iGetAnimationData()->GetPassedParticlePOICount() ; ++i) { CParticlePOINode& poi = CAnimData::g_ParticlePOINodes[i]; if (poi.GetCharacterIndex() != -1 && x64_modelData->GetAnimationData()->GetCharacterIndex() != poi.GetCharacterIndex()) continue; x64_modelData->AnimationData()->GetParticleDB().SetParticleEffectState(poi.GetString(), true, mgr); } } return deltas; } void CActor::SetActorLights(std::unique_ptr&& lights) { x90_actorLights = std::move(lights); xe4_31_lightsDirty = true; } bool CActor::CanDrawStatic() const { if (!x30_24_active) return false; if (x64_modelData && x64_modelData->HasNormalModel()) return xb4_drawFlags.x0_blendMode <= 4; return false; } const CScannableObjectInfo* CActor::GetScannableObjectInfo() const { if (!x98_scanObjectInfo || !x98_scanObjectInfo.IsLoaded()) return nullptr; return x98_scanObjectInfo.GetObj(); } void CActor::SetCalculateLighting(bool c) { if (!x90_actorLights) x90_actorLights = std::make_unique(8, zeus::CVector3f::skZero, 4, 4, false, false, false, 0.1f); xe4_31_lightsDirty = c; } float CActor::GetAverageAnimVelocity(int anim) const { if (HasModelData() && GetModelData()->HasAnimData()) return GetModelData()->GetAnimationData()->GetAverageVelocity(anim); return 0.f; } void CActor::SetModelData(std::unique_ptr&& mData) { if (mData->IsNull()) x64_modelData.reset(); else x64_modelData = std::move(mData); } }