#pragma once #include "CEntity.hpp" #include "CHUDMemoParms.hpp" #include "CToken.hpp" namespace urde { class CStringTable; class CScriptHUDMemo : public CEntity { public: enum class EDisplayType { StatusMessage, MessageBox, }; CHUDMemoParms x34_parms; EDisplayType x3c_dispType; CAssetId x40_stringTableId; std::optional> x44_stringTable; private: public: CScriptHUDMemo(TUniqueId, std::string_view, const CEntityInfo&, const CHUDMemoParms&, CScriptHUDMemo::EDisplayType, CAssetId, bool); void Accept(IVisitor& visitor) override; void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override; }; } // namespace urde