#include "Collision/CJointCollisionDescription.hpp" namespace urde { CJointCollisionDescription::CJointCollisionDescription(ECollisionType colType, CSegId pivotId, CSegId nextId, const zeus::CVector3f& bounds, const zeus::CVector3f& pivotPoint, float radius, float maxSeparation, EOrientationType orientType, std::string_view name, float mass) : x0_colType(colType) , x4_orientType(orientType) , x8_pivotId(pivotId) , x9_nextId(nextId) , xc_bounds(bounds) , x18_pivotPoint(pivotPoint) , x24_radius(radius) , x28_maxSeparation(maxSeparation) , x2c_name(name) , x40_mass(mass) { } CJointCollisionDescription CJointCollisionDescription::SphereSubdivideCollision(CSegId pivotId, CSegId nextId, float radius, float maxSeparation, EOrientationType orientType, std::string_view name, float mass) { return CJointCollisionDescription(ECollisionType::SphereSubdivide, pivotId, nextId, zeus::CVector3f::skZero, zeus::CVector3f::skZero, radius, maxSeparation, orientType, name, mass); } CJointCollisionDescription CJointCollisionDescription::SphereCollision(CSegId pivotId, float radius, std::string_view name, float mass) { return CJointCollisionDescription(ECollisionType::Sphere, pivotId, {}, zeus::CVector3f::skZero, zeus::CVector3f::skZero, radius, 0.f, EOrientationType::Zero, name, mass); } CJointCollisionDescription CJointCollisionDescription::AABoxCollision(CSegId pivotId, const zeus::CVector3f& bounds, std::string_view name, float mass) { return CJointCollisionDescription(ECollisionType::AABox, pivotId, {}, bounds, zeus::CVector3f::skZero, 0.f, 0.f, EOrientationType::Zero, name, mass); } CJointCollisionDescription CJointCollisionDescription::OBBAutoSizeCollision(CSegId pivotId, CSegId nextId, const zeus::CVector3f& bounds, EOrientationType orientType, std::string_view name, float mass) { return CJointCollisionDescription(ECollisionType::OBBAutoSize, pivotId, nextId, bounds, zeus::CVector3f::skZero, 0.f, 0.f, orientType, name, mass); } CJointCollisionDescription CJointCollisionDescription::OBBCollision(CSegId pivotId, const zeus::CVector3f& bounds, const zeus::CVector3f& pivotPoint, std::string_view name, float mass) { return CJointCollisionDescription(ECollisionType::OBB, pivotId, {}, bounds, pivotPoint, 0.f, 0.f, EOrientationType::Zero, name, mass); } void CJointCollisionDescription::ScaleAllBounds(const zeus::CVector3f& scale) { xc_bounds *= scale; x24_radius *= scale.x; x28_maxSeparation *= scale.x; x18_pivotPoint *= scale; } }