#pragma once #include #include "RetroTypes.hpp" namespace urde { class CStateManager; struct CStaticInterferenceSource { TUniqueId id; float magnitude; float timeLeft; }; class CStaticInterference { std::vector m_sources; public: CStaticInterference(int sourceCount); void RemoveSource(TUniqueId id); void Update(CStateManager&, float dt); float GetTotalInterference() const; void AddSource(TUniqueId id, float magnitude, float duration); }; } // namespace urde