#include "CCharLayoutInfo.hpp" #include "CToken.hpp" namespace urde { zeus::CVector3f CCharLayoutInfo::GetFromParentUnrotated(const CSegId& id) const { const CCharLayoutNode::Bone& bone = x0_node->GetBoneMap()[id]; if (!x0_node->GetBoneMap().HasElement(bone.x0_parentId)) return bone.x4_origin; else { const CCharLayoutNode::Bone& pBone = x0_node->GetBoneMap()[bone.x0_parentId]; return bone.x4_origin - pBone.x4_origin; } } zeus::CVector3f CCharLayoutInfo::GetFromRootUnrotated(const CSegId& id) const { const CCharLayoutNode::Bone& bone = x0_node->GetBoneMap()[id]; return bone.x4_origin; } CSegId CCharLayoutInfo::GetSegIdFromString(std::string_view name) const { auto it = x18_segIdMap.find(name.data()); if (it == x18_segIdMap.end()) return {}; return it->second; } void CCharLayoutNode::Bone::read(CInputStream& in) { x0_parentId = CSegId(in); x4_origin.readBig(in); u32 chCount = in.readUint32Big(); x10_children.reserve(chCount); for (u32 i = 0; i < chCount; ++i) x10_children.emplace_back(in); } CCharLayoutNode::CCharLayoutNode(CInputStream& in) : x0_boneMap(in.readUint32Big()) { u32 cap = x0_boneMap.GetCapacity(); for (u32 i = 0; i < cap; ++i) { u32 thisId = in.readUint32Big(); Bone& bone = x0_boneMap[thisId]; bone.read(in); } } CCharLayoutInfo::CCharLayoutInfo(CInputStream& in) : x0_node(std::make_shared(in)), x8_segIdList(in) { atUint32 mapCount = in.readUint32Big(); for (atUint32 i = 0; i < mapCount; ++i) { std::string key = in.readString(); x18_segIdMap.emplace(key, in); } } CFactoryFnReturn FCharLayoutInfo(const SObjectTag&, CInputStream& in, const CVParamTransfer&, CObjectReference* selfRef) { return TToken::GetIObjObjectFor(std::make_unique(in)); } } // namespace urde