#include "MLVL.hpp" #include "../DNAMP1/MLVL.hpp" #include "../DNAMP2/MLVL.hpp" #include "../DNAMP3/MLVL.hpp" namespace DataSpec { namespace DNAMLVL { template bool ReadMLVLToBlender(hecl::BlenderConnection& conn, const MLVL& mlvl, const hecl::ProjectPath& outPath, PAKRouter& pakRouter, const typename PAKRouter::EntryType& entry, bool force, std::function fileChanged) { /* Rename MLVL for consistency */ hecl::ProjectPath mlvlPath(outPath.getParentPath(), _S("!world.blend")); if (!force && mlvlPath.getPathType() == hecl::ProjectPath::Type::File) return true; /* Create World Blend */ if (!conn.createBlend(mlvlPath, hecl::BlenderConnection::BlendType::World)) return false; hecl::BlenderConnection::PyOutStream os = conn.beginPythonOut(true); os.format("import bpy\n" "import bmesh\n" "from mathutils import Matrix\n" "\n" "bpy.context.scene.name = 'World'\n" "\n" "# Clear Scene\n" "for ob in bpy.data.objects:\n" " bpy.context.scene.objects.unlink(ob)\n" " bpy.data.objects.remove(ob)\n"); /* Insert area empties */ int areaIdx = 0; for (const auto& area : mlvl.areas) { const typename PAKRouter::EntryType* mreaEntry = pakRouter.lookupEntry(area.areaMREAId); hecl::SystemUTF8View areaDirName(*mreaEntry->unique.m_areaName); os.AABBToBMesh(area.aabb[0], area.aabb[1]); os.format("box_mesh = bpy.data.meshes.new('''%s''')\n" "bm.to_mesh(box_mesh)\n" "bm.free()\n" "box = bpy.data.objects.new(box_mesh.name, box_mesh)\n" "bpy.context.scene.objects.link(box)\n" "mtx = Matrix(((%f,%f,%f,%f),(%f,%f,%f,%f),(%f,%f,%f,%f),(0.0,0.0,0.0,1.0)))\n" "mtxd = mtx.decompose()\n" "box.rotation_mode = 'QUATERNION'\n" "box.location = mtxd[0]\n" "box.rotation_quaternion = mtxd[1]\n" "box.scale = mtxd[2]\n", areaDirName.str().c_str(), area.transformMtx[0].vec[0], area.transformMtx[0].vec[1], area.transformMtx[0].vec[2], area.transformMtx[0].vec[3], area.transformMtx[1].vec[0], area.transformMtx[1].vec[1], area.transformMtx[1].vec[2], area.transformMtx[1].vec[3], area.transformMtx[2].vec[0], area.transformMtx[2].vec[1], area.transformMtx[2].vec[2], area.transformMtx[2].vec[3]); /* Insert dock planes */ int dockIdx = 0; for (const auto& dock : area.docks) { os << "bm = bmesh.new()\n"; zeus::CVector3f pvAvg; for (const atVec3f& pv : dock.planeVerts) pvAvg += pv; pvAvg /= dock.planeVerts.size(); int idx = 0; for (const atVec3f& pv : dock.planeVerts) { zeus::CVector3f pvRel = zeus::CVector3f(pv) - pvAvg; os.format("bm.verts.new((%f,%f,%f))\n" "bm.verts.ensure_lookup_table()\n", pvRel[0], pvRel[1], pvRel[2]); if (idx) os << "bm.edges.new((bm.verts[-2], bm.verts[-1]))\n"; ++idx; } os << "bm.edges.new((bm.verts[-1], bm.verts[0]))\n"; os.format("dockMesh = bpy.data.meshes.new('DOCK_%02d_%02d')\n", areaIdx, dockIdx); os << "dockObj = bpy.data.objects.new(dockMesh.name, dockMesh)\n" "bpy.context.scene.objects.link(dockObj)\n" "bm.to_mesh(dockMesh)\n" "bm.free()\n" "dockObj.parent = box\n"; os.format("dockObj.location = (%f,%f,%f)\n", pvAvg[0], pvAvg[1], pvAvg[2]); ++dockIdx; } ++areaIdx; } os.centerView(); os.close(); conn.saveBlend(); return true; } template bool ReadMLVLToBlender, DNAMP1::MLVL> (hecl::BlenderConnection& conn, const DNAMP1::MLVL& mlvl, const hecl::ProjectPath& outPath, PAKRouter& pakRouter, const typename PAKRouter::EntryType& entry, bool force, std::function fileChanged); template bool ReadMLVLToBlender, DNAMP2::MLVL> (hecl::BlenderConnection& conn, const DNAMP2::MLVL& mlvl, const hecl::ProjectPath& outPath, PAKRouter& pakRouter, const typename PAKRouter::EntryType& entry, bool force, std::function fileChanged); template bool ReadMLVLToBlender, DNAMP3::MLVL> (hecl::BlenderConnection& conn, const DNAMP3::MLVL& mlvl, const hecl::ProjectPath& outPath, PAKRouter& pakRouter, const typename PAKRouter::EntryType& entry, bool force, std::function fileChanged); } }