#include "ANIM.hpp" #include "zeus/CVector3f.hpp" namespace DataSpec { namespace DNAMP1 { using ANIMOutStream = hecl::BlenderConnection::PyOutStream::ANIMOutStream; void ANIM::IANIM::sendANIMToBlender(hecl::BlenderConnection::PyOutStream& os, const DNAANIM::RigInverter& rig) const { os.format("act.hecl_fps = round(%f)\n", (1.0f / mainInterval)); auto kit = chanKeys.begin(); std::vector fixedRotKeys; std::vector fixedTransKeys; for (const std::pair& bone : bones) { const std::string* bName = rig.getCINF().getBoneNameFromId(bone.first); if (!bName) continue; os.format("bone_string = '%s'\n", bName->c_str()); os << "action_group = act.groups.new(bone_string)\n" "\n" "rotCurves = []\n" "rotCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=0, action_group=bone_string))\n" "rotCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=1, action_group=bone_string))\n" "rotCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=2, action_group=bone_string))\n" "rotCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_quaternion', index=3, action_group=bone_string))\n" "\n"; if (bone.second) os << "transCurves = []\n" "transCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].location', index=0, action_group=bone_string))\n" "transCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].location', index=1, action_group=bone_string))\n" "transCurves.append(act.fcurves.new('pose.bones[\"'+bone_string+'\"].location', index=2, action_group=bone_string))\n" "\n"; os << "crv = act.fcurves.new('pose.bones[\"'+bone_string+'\"].rotation_mode', action_group=bone_string)\n" "crv.keyframe_points.add()\n" "crv.keyframe_points[-1].co = (0, 0)\n" "crv.keyframe_points[-1].interpolation = 'LINEAR'\n" "\n"; ANIMOutStream ao = os.beginANIMCurve(); { const std::vector& rotKeys = *kit++; fixedRotKeys.clear(); fixedRotKeys.resize(rotKeys.size()); for (int c=0 ; c<4 ; ++c) { size_t idx = 0; for (const DNAANIM::Value& val : rotKeys) fixedRotKeys[idx++][c] = val.v4.vec[c]; } for (zeus::CQuaternion& rot : fixedRotKeys) rot = rig.invertRotation(bone.first, rot); for (int c=0 ; c<4 ; ++c) { auto frameit = frames.begin(); ao.changeCurve(ANIMOutStream::CurveType::Rotate, c, rotKeys.size()); for (const zeus::CQuaternion& val : fixedRotKeys) ao.write(*frameit++, val[c]); } } if (bone.second) { const std::vector& transKeys = *kit++; fixedTransKeys.clear(); fixedTransKeys.resize(transKeys.size()); for (int c=0 ; c<3 ; ++c) { size_t idx = 0; for (const DNAANIM::Value& val : transKeys) fixedTransKeys[idx++][c] = val.v3.vec[c]; } for (zeus::CVector3f& t : fixedTransKeys) t = rig.invertPosition(bone.first, t, true); for (int c=0 ; c<3 ; ++c) { auto frameit = frames.begin(); ao.changeCurve(ANIMOutStream::CurveType::Translate, c, fixedTransKeys.size()); for (const zeus::CVector3f& val : fixedTransKeys) ao.write(*frameit++, val[c]); } } } } void ANIM::ANIM0::read(athena::io::IStreamReader& reader) { Header head; head.read(reader); mainInterval = head.interval; frames.clear(); frames.reserve(head.keyCount); for (size_t k=0 ; k boneMap; for (size_t b=0 ; b& bone : bones) { chanKeys.emplace_back(); std::vector& keys = chanKeys.back(); for (size_t k=0 ; k& bone : bones) { ++kit; if (bone.second) { std::vector& keys = *kit++; for (size_t k=0 ; k& bone : bones) maxId = std::max(maxId, bone.first); head.boneSlotCount = maxId + 1; head.write(writer); for (size_t s=0 ; s& bone : bones) { if (s == bone.first) { writer.writeUByte(boneIdx); found = true; break; } ++boneIdx; } if (!found) writer.writeUByte(0xff); } writer.writeUint32Big(bones.size()); size_t boneIdx = 0; for (const std::pair& bone : bones) { if (bone.second) writer.writeUByte(boneIdx); else writer.writeUByte(0xff); ++boneIdx; } writer.writeUint32Big(bones.size() * head.keyCount); auto cit = chanKeys.begin(); atUint32 transKeyCount = 0; for (const std::pair& bone : bones) { const std::vector& keys = *cit++; auto kit = keys.begin(); for (size_t k=0 ; k& bone : bones) { ++cit; if (bone.second) { const std::vector& keys = *cit++; auto kit = keys.begin(); for (size_t k=0 ; k& bone : bones) maxId = std::max(maxId, bone.first); __isz = head.binarySize(__isz); __isz += maxId + 1; __isz += bones.size() + 4; __isz += 8; for (const std::pair& bone : bones) { __isz += head.keyCount * 16; if (bone.second) __isz += head.keyCount * 12; } return __isz + 4; } void ANIM::ANIM2::read(athena::io::IStreamReader& reader) { Header head; head.read(reader); evnt = head.evnt; mainInterval = head.interval; WordBitmap keyBmp; keyBmp.read(reader, head.keyBitmapBitCount); frames.clear(); atUint32 frameAccum = 0; for (bool bit : keyBmp) { if (bit) frames.push_back(frameAccum); ++frameAccum; } reader.seek(8); bones.clear(); bones.reserve(head.boneChannelCount); channels.clear(); channels.reserve(head.boneChannelCount); atUint16 keyframeCount = 0; for (size_t b=0 ; b bsData = reader.readUBytes(bsSize); DNAANIM::BitstreamReader bsReader; chanKeys = bsReader.read(bsData.get(), keyframeCount, channels, head.rotDiv, head.translationMult); } void ANIM::ANIM2::write(athena::io::IStreamWriter& writer) const { Header head; head.evnt = evnt; head.unk0 = 1; head.interval = mainInterval; head.unk1 = 3; head.unk2 = 0; head.unk3 = 1; WordBitmap keyBmp; size_t frameCount = 0; for (atUint32 frame : frames) { while (keyBmp.getBit(frame)) ++frame; keyBmp.setBit(frame); frameCount = frame + 1; } head.keyBitmapBitCount = frameCount; head.duration = frameCount * mainInterval; head.boneChannelCount = bones.size(); size_t keyframeCount = frames.size(); std::vector qChannels = channels; DNAANIM::BitstreamWriter bsWriter; size_t bsSize; std::unique_ptr bsData = bsWriter.write(chanKeys, keyframeCount, qChannels, head.rotDiv, head.translationMult, bsSize); /* TODO: Figure out proper scratch size computation */ head.scratchSize = keyframeCount * channels.size() * 16; head.write(writer); keyBmp.write(writer); writer.writeUint32Big(head.boneChannelCount); writer.writeUint32Big(head.boneChannelCount); auto cit = qChannels.begin(); for (const std::pair& bone : bones) { ChannelDesc desc; desc.id = bone.first; DNAANIM::Channel& chan = *cit++; desc.keyCount1 = keyframeCount; desc.initRX = chan.i[0]; desc.qRX = chan.q[0]; desc.initRY = chan.i[1]; desc.qRY = chan.q[1]; desc.initRZ = chan.i[2]; desc.qRZ = chan.q[2]; if (bone.second) { DNAANIM::Channel& chan = *cit++; desc.keyCount2 = keyframeCount; desc.initTX = chan.i[0]; desc.qTX = chan.q[0]; desc.initTY = chan.i[1]; desc.qTY = chan.q[1]; desc.initTZ = chan.i[2]; desc.qTZ = chan.q[2]; } desc.write(writer); } writer.writeUBytes(bsData.get(), bsSize); } size_t ANIM::ANIM2::binarySize(size_t __isz) const { Header head; WordBitmap keyBmp; for (atUint32 frame : frames) { while (keyBmp.getBit(frame)) ++frame; keyBmp.setBit(frame); } __isz = head.binarySize(__isz); __isz = keyBmp.binarySize(__isz); __isz += 8; for (const std::pair& bone : bones) { __isz += 17; if (bone.second) __isz += 9; } return __isz + DNAANIM::ComputeBitstreamSize(frames.size(), channels); } ANIM::ANIM(const BlenderAction& act, const std::unordered_map& idMap) { m_anim.reset(new struct ANIM0); IANIM& newAnim = *m_anim; newAnim.bones.reserve(act.channels.size()); size_t extChanCount = 0; for (const BlenderAction::Channel& chan : act.channels) { auto search = idMap.find(chan.boneName); if (search == idMap.cend()) { Log.report(logvisor::Warning, "unable to find id for bone '%s'", chan.boneName.c_str()); continue; } extChanCount += std::max(zeus::PopCount(chan.attrMask), 2); newAnim.bones.emplace_back(search->second, (chan.attrMask & 0x2) != 0); } newAnim.frames.reserve(act.frames.size()); for (int32_t frame : act.frames) newAnim.frames.push_back(frame); newAnim.channels.reserve(extChanCount); newAnim.chanKeys.reserve(extChanCount); for (const BlenderAction::Channel& chan : act.channels) { auto search = idMap.find(chan.boneName); if (search == idMap.cend()) continue; newAnim.channels.emplace_back(); DNAANIM::Channel& newChan = newAnim.channels.back(); newChan.type = DNAANIM::Channel::Type::Rotation; newChan.id = search->second; newAnim.chanKeys.emplace_back(); std::vector& rotVals = newAnim.chanKeys.back(); rotVals.reserve(chan.keys.size()); for (const BlenderAction::Channel::Key& key : chan.keys) { rotVals.emplace_back(key.rotation.val.vec[0], key.rotation.val.vec[1], key.rotation.val.vec[2], key.rotation.val.vec[3]); } if (chan.attrMask & 0x2) { newAnim.channels.emplace_back(); DNAANIM::Channel& newChan = newAnim.channels.back(); newChan.type = DNAANIM::Channel::Type::Translation; newChan.id = search->second; newAnim.chanKeys.emplace_back(); std::vector& transVals = newAnim.chanKeys.back(); transVals.reserve(chan.keys.size()); for (const BlenderAction::Channel::Key& key : chan.keys) { transVals.emplace_back(key.position.val.vec[0], key.position.val.vec[1], key.position.val.vec[2]); } } } newAnim.mainInterval = act.interval; } } }