#include "CTimeScaleFunctions.hpp" #include "CCharAnimTime.hpp" namespace urde { std::shared_ptr IVaryingAnimationTimeScale::Clone() const { return VClone(); } void CConstantAnimationTimeScale::VTimeScaleIntegral(const float&, const float&) const { } void CConstantAnimationTimeScale::VFindUpperLimit(const float&, const float&) const { } std::shared_ptr CConstantAnimationTimeScale::VClone() const { } std::shared_ptr CConstantAnimationTimeScale::VGetFunctionMirrored(const float&) const { } void CLinearAnimationTimeScale::VTimeScaleIntegral(const float&, const float&) const { } void CLinearAnimationTimeScale::TimeScaleIntegralWithSortedLimits(const CFunctionDescription& desc, const float&, const float&) { } void CLinearAnimationTimeScale::VFindUpperLimit(const float&, const float&) const { } void CLinearAnimationTimeScale::FindUpperLimitFromRoot(const CFunctionDescription& desc, const float&, const float&) { } std::shared_ptr CLinearAnimationTimeScale::VClone() const { CCharAnimTime timeA(x10_); CCharAnimTime timeB(xc_); CLinearAnimationTimeScale* ret = new CLinearAnimationTimeScale(); float f30 = x4_ * xc_ + x8_; ret->x4_ = (x4_ * x10_ + x8_ - f30) / timeB; ret->x8_ = -((x4_ * x10_ + x8_ - f30) / (timeA - timeB) * timeB - f30); ret->xc_ = timeB; ret->x10_ = timeA; return std::shared_ptr(ret); } std::shared_ptr CLinearAnimationTimeScale::VGetFunctionMirrored(const float& parm) const { float f27 = -(x4_ * parm * 2.f - x8_); float f31 = -x4_ * parm * 2.f - x10_ + f27; CCharAnimTime timeA(2.f * parm - xc_); CCharAnimTime timeB(2.f * parm - x10_); CLinearAnimationTimeScale* ret = new CLinearAnimationTimeScale(); ret->x4_ = (-x4_ * 2.f * parm - xc_ + f27 - f31) / (timeA - timeB); ret->x8_ = -(((-x4_ * 2.f * parm - xc_ + f27 - f31) / (timeA - timeB)) * timeB - f31); ret->xc_ = timeB; ret->x10_ = timeA; return std::shared_ptr(ret); } }