#pragma once #include "Runtime/RetroTypes.hpp" namespace urde { class CPASAnimParm { public: enum class EParmType { None = -1, Int32 = 0, UInt32 = 1, Float = 2, Bool = 3, Enum = 4 }; union UParmValue { s32 m_int; u32 m_uint; float m_float; bool m_bool; }; private: UParmValue x0_value; EParmType x4_type; public: constexpr CPASAnimParm(UParmValue val, EParmType tp) : x0_value(val), x4_type(tp) {} [[nodiscard]] constexpr EParmType GetParameterType() const { return x4_type; } [[nodiscard]] constexpr s32 GetEnumValue() const { return x0_value.m_int; } [[nodiscard]] constexpr bool GetBoolValue() const { return x0_value.m_bool; } [[nodiscard]] constexpr float GetReal32Value() const { return x0_value.m_float; } [[nodiscard]] constexpr u32 GetUint32Value() const { return x0_value.m_uint; } [[nodiscard]] constexpr s32 GetInt32Value() const { return x0_value.m_int; } [[nodiscard]] static constexpr CPASAnimParm FromEnum(s32 val) { UParmValue valin{}; valin.m_int = val; return CPASAnimParm(valin, EParmType::Enum); } [[nodiscard]] static constexpr CPASAnimParm FromBool(bool val) { UParmValue valin{}; valin.m_bool = val; return CPASAnimParm(valin, EParmType::Bool); } [[nodiscard]] static constexpr CPASAnimParm FromReal32(float val) { UParmValue valin{}; valin.m_float = val; return CPASAnimParm(valin, EParmType::Float); } [[nodiscard]] static constexpr CPASAnimParm FromUint32(u32 val) { UParmValue valin{}; valin.m_uint = val; return CPASAnimParm(valin, EParmType::UInt32); } [[nodiscard]] static constexpr CPASAnimParm FromInt32(s32 val) { UParmValue valin{}; valin.m_int = val; return CPASAnimParm(valin, EParmType::Int32); } [[nodiscard]] static constexpr CPASAnimParm NoParameter() { UParmValue valin{}; valin.m_int = -1; return CPASAnimParm(valin, EParmType::None); } }; } // namespace urde