#include "CInt32POINode.hpp" #include "CAnimSourceReader.hpp" namespace urde { CInt32POINode::CInt32POINode() : CPOINode("root", 2, CCharAnimTime(), -1, false, 1.f, -1, 0), x38_val(0), x3c_locatorName("root") {} CInt32POINode::CInt32POINode(CInputStream& in) : CPOINode(in), x38_val(in.readUint32Big()), x3c_locatorName(in.readString()) {} CInt32POINode CInt32POINode::CopyNodeMinusStartTime(const CInt32POINode& node, const CCharAnimTime& startTime) { CInt32POINode ret = node; ret.x1c_time -= startTime; return ret; } u32 CInt32POINode::_getPOIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32 unk1, const std::vector& stream, const CCharAnimTime& curTime, const IAnimSourceInfo& animInfo, u32 passedCount) { u32 ret = 0; if (animInfo.HasPOIData() && stream.size()) { CCharAnimTime dur = animInfo.GetAnimationDuration(); CCharAnimTime targetTime = curTime + time; if (targetTime >= dur) targetTime = dur; if (passedCount >= stream.size()) return ret; CCharAnimTime nodeTime = stream[passedCount].GetTime(); while (nodeTime <= targetTime) { u32 idx = iterator + ret; if (idx < capacity) listOut[idx] = CopyNodeMinusStartTime(stream[passedCount], curTime); ++passedCount; ++ret; nodeTime = stream[passedCount].GetTime(); } } return ret; } }