#pragma once #include "World/CPatterned.hpp" namespace urde::MP1 { class CFireFlea : public CPatterned { public: DEFINE_PATTERNED(FireFlea) CFireFlea(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&, const CActorParameters&, const CPatternedInfo&, float); }; }