#ifndef __RETRO_CGAMEALLOCATOR_HPP__ #define __RETRO_CGAMEALLOCATOR_HPP__ #include "IAllocator.hpp" namespace Retro { namespace Common { class CGameAllocator : public IAllocator { public: bool Initialize(COsContext&); void Shutdown(); }; } } #endif // __RETRO_CGAMEALLOCATOR_HPP__