#ifndef __URDE_CHUDVISORBEAMMENU_HPP__ #define __URDE_CHUDVISORBEAMMENU_HPP__ #include "RetroTypes.hpp" namespace urde { class CGuiFrame; class CHudVisorBeamMenu { public: enum class EHudVisorBeamMenu { Visor, Beam }; private: public: CHudVisorBeamMenu(CGuiFrame* baseHud, EHudVisorBeamMenu type, rstl::prereserved_vector enables); void Update(float dt, bool init); void UpdateHudAlpha(float alpha); }; } #endif // __URDE_CHUDVISORBEAMMENU_HPP__