#include "InternalColliders.hpp" #include "CCollidableAABox.hpp" #include "CCollidableCollisionSurface.hpp" #include "CCollidableSphere.hpp" namespace urde { namespace InternalColliders { void AddTypes() { CCollisionPrimitive::InitAddType(CCollidableAABox::GetType()); CCollisionPrimitive::InitAddType(CCollidableCollisionSurface::GetType()); CCollisionPrimitive::InitAddType(CCollidableSphere::GetType()); } } }