#include "CGuiTextPane.hpp" #include "CFontImageDef.hpp" #include "CGuiFrame.hpp" #include "CGuiSys.hpp" #include "CGuiWidgetDrawParms.hpp" #include "Graphics/CGraphics.hpp" #include "Graphics/CGraphicsPalette.hpp" namespace urde { CGuiTextPane::CGuiTextPane(const CGuiWidgetParms& parms, CSimplePool* sp, const zeus::CVector2f& dim, const zeus::CVector3f& vec, CAssetId fontId, const CGuiTextProperties& props, const zeus::CColor& fontCol, const zeus::CColor& outlineCol, s32 extentX, s32 extentY) : CGuiPane(parms, dim, vec) , xd4_textSupport(fontId, props, fontCol, outlineCol, zeus::skWhite, extentX, extentY, sp, xac_drawFlags) {} void CGuiTextPane::Update(float dt) { CGuiWidget::Update(dt); xd4_textSupport.Update(dt); } bool CGuiTextPane::GetIsFinishedLoadingWidgetSpecific() const { return xd4_textSupport.GetIsTextSupportFinishedLoading(); } void CGuiTextPane::SetDimensions(const zeus::CVector2f& dim, bool initVBO) { CGuiPane::SetDimensions(dim, initVBO); if (initVBO) InitializeBuffers(); } void CGuiTextPane::ScaleDimensions(const zeus::CVector3f& scale) {} void CGuiTextPane::Draw(const CGuiWidgetDrawParms& parms) const { if (!GetIsVisible()) return; SCOPED_GRAPHICS_DEBUG_GROUP(fmt::format(fmt("CGuiTextPane::Draw {}"), m_name).c_str(), zeus::skCyan); zeus::CVector2f dims = GetDimensions(); if (xd4_textSupport.x34_extentX) dims.x() /= float(xd4_textSupport.x34_extentX); else dims.x() = 0.f; if (xd4_textSupport.x38_extentY) dims.y() /= float(xd4_textSupport.x38_extentY); else dims.y() = 0.f; zeus::CTransform local = zeus::CTransform::Translate(xc0_verts.front().m_pos + xc8_scaleCenter) * zeus::CTransform::Scale(dims.x(), 1.f, dims.y()); CGraphics::SetModelMatrix(x34_worldXF * local); zeus::CColor geomCol = xa8_color2; geomCol.a() *= parms.x0_alphaMod; const_cast(this)->xd4_textSupport.SetGeometryColor(geomCol); #if 0 CGraphics::SetDepthWriteMode(xb6_31_depthTest, ERglEnum::LEqual, xb7_24_depthWrite); switch (xac_drawFlags) { case EGuiModelDrawFlags::Shadeless: case EGuiModelDrawFlags::Opaque: CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::One, ERglBlendFactor::Zero, ERglLogicOp::Clear); xd4_textSupport.Render(); break; case EGuiModelDrawFlags::Alpha: CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::InvSrcAlpha, ERglLogicOp::Clear); xd4_textSupport.Render(); break; case EGuiModelDrawFlags::Additive: CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::One, ERglLogicOp::Clear); xd4_textSupport.Render(); break; case EGuiModelDrawFlags::AlphaAdditiveOverdraw: CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha, ERglBlendFactor::InvSrcAlpha, ERglLogicOp::Clear); xd4_textSupport.Render(); const_cast(this)->xd4_textSupport.SetGeometryColor (geomCol * zeus::CColor(geomCol.a, geomCol.a, geomCol.a, 1.f)); CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::One, ERglBlendFactor::One, ERglLogicOp::Clear); xd4_textSupport.Render(); break; } #else xd4_textSupport.Render(); #endif } static const zeus::CVector3f NormalPoints[] = { {0.f, 0.f, -1.f}, {1.f, 0.f, -1.f}, {1.f, 0.f, 0.f}, {0.f, 0.f, 0.f} }; static bool testProjectedLine(const zeus::CVector2f& a, const zeus::CVector2f& b, const zeus::CVector2f& point) { zeus::CVector2f normal = (b - a).perpendicularVector().normalized(); return point.dot(normal) >= a.dot(normal); } bool CGuiTextPane::TestCursorHit(const zeus::CMatrix4f& vp, const zeus::CVector2f& point) const { zeus::CVector2f dims = GetDimensions(); zeus::CTransform local = zeus::CTransform::Translate(xc0_verts.front().m_pos + xc8_scaleCenter) * zeus::CTransform::Scale(dims.x(), 1.f, dims.y()); zeus::CMatrix4f mvp = vp * (x34_worldXF * local).toMatrix4f(); zeus::CVector2f projPoints[4]; for (int i = 0; i < 4; ++i) projPoints[i] = mvp.multiplyOneOverW(NormalPoints[i]).toVec2f(); int j; for (j = 0; j < 3; ++j) { if (!testProjectedLine(projPoints[j], projPoints[j + 1], point)) break; } return j == 3 && testProjectedLine(projPoints[3], projPoints[0], point); } std::shared_ptr CGuiTextPane::Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp) { CGuiWidgetParms parms = ReadWidgetHeader(frame, in); zeus::CVector2f dim = zeus::CVector2f::ReadBig(in); zeus::CVector3f vec = zeus::CVector3f::ReadBig(in); u32 fontId = in.readUint32Big(); bool wordWrap = in.readBool(); bool horizontal = in.readBool(); EJustification justification = EJustification(in.readUint32Big()); EVerticalJustification vJustification = EVerticalJustification(in.readUint32Big()); CGuiTextProperties props(wordWrap, horizontal, justification, vJustification); zeus::CColor fontCol; fontCol.readRGBABig(in); zeus::CColor outlineCol; outlineCol.readRGBABig(in); int extentX = in.readFloatBig(); int extentY = in.readFloatBig(); std::shared_ptr ret = std::make_shared(parms, sp, dim, vec, fontId, props, fontCol, outlineCol, extentX, extentY); ret->ParseBaseInfo(frame, in, parms); ret->InitializeBuffers(); ret->TextSupport().SetText(u""); return ret; } } // namespace urde