#include "CMapWorldInfo.hpp" #include "GameGlobalObjects.hpp" #include "CMemoryCardSys.hpp" namespace urde { CMapWorldInfo::CMapWorldInfo(CBitStreamReader& reader, const CSaveWorld& savw, CAssetId mlvlId) { const CSaveWorldMemory& worldMem = g_MemoryCardSys->GetSaveWorldMemory(mlvlId); x4_visitedAreas.reserve((worldMem.GetAreaCount() + 31) / 32); for (int i = 0; i < worldMem.GetAreaCount(); ++i) { bool visited = reader.ReadEncoded(1); SetAreaVisited(i, visited); } x18_mappedAreas.reserve((worldMem.GetAreaCount() + 31) / 32); for (int i = 0; i < worldMem.GetAreaCount(); ++i) { bool mapped = reader.ReadEncoded(1); SetIsMapped(i, mapped); } for (TEditorId doorId : savw.GetDoors()) SetDoorVisited(doorId, reader.ReadEncoded(1)); x38_mapStationUsed = reader.ReadEncoded(1); } void CMapWorldInfo::PutTo(CBitStreamWriter& writer, const CSaveWorld& savw, CAssetId mlvlId) const { const CSaveWorldMemory& worldMem = g_MemoryCardSys->GetSaveWorldMemory(mlvlId); for (int i = 0; i < worldMem.GetAreaCount(); ++i) { if (i < x0_visitedAreasAllocated) writer.WriteEncoded(IsAreaVisted(i), 1); else writer.WriteEncoded(0, 1); } for (int i = 0; i < worldMem.GetAreaCount(); ++i) { if (i < x14_mappedAreasAllocated) writer.WriteEncoded(IsMapped(i), 1); else writer.WriteEncoded(0, 1); } for (TEditorId doorId : savw.GetDoors()) writer.WriteEncoded(IsDoorVisited(doorId), 1); writer.WriteEncoded(x38_mapStationUsed, 1); } void CMapWorldInfo::SetDoorVisited(TEditorId eid, bool visited) { x28_visitedDoors[eid] = visited; } bool CMapWorldInfo::IsDoorVisited(TEditorId eid) const { return x28_visitedDoors.find(eid) != x28_visitedDoors.end(); } bool CMapWorldInfo::IsAreaVisted(TAreaId aid) const { if (aid + 1 > x0_visitedAreasAllocated) { const_cast(*this).x4_visitedAreas.resize((aid + 32) / 32); const_cast(*this).x0_visitedAreasAllocated = aid + 1; } return (x4_visitedAreas[aid / 32] >> (aid % 32)) & 0x1; } void CMapWorldInfo::SetAreaVisited(TAreaId aid, bool visited) { if (aid + 1 > x0_visitedAreasAllocated) { x4_visitedAreas.resize((aid + 32) / 32); x0_visitedAreasAllocated = aid + 1; } if (visited) x4_visitedAreas[aid / 32] |= 1 << (aid % 32); else x4_visitedAreas[aid / 32] &= ~(1 << (aid % 32)); } bool CMapWorldInfo::IsMapped(TAreaId aid) const { if (aid + 1 > x14_mappedAreasAllocated) { const_cast(*this).x18_mappedAreas.resize((aid + 32) / 32); const_cast(*this).x14_mappedAreasAllocated = aid + 1; } return (x18_mappedAreas[aid / 32] >> (aid % 32)) & 0x1; } void CMapWorldInfo::SetIsMapped(TAreaId aid, bool mapped) { if (aid + 1 > x14_mappedAreasAllocated) { x18_mappedAreas.resize((aid + 32) / 32); x14_mappedAreasAllocated = aid + 1; } if (mapped) x18_mappedAreas[aid / 32] |= 1 << (aid % 32); else x18_mappedAreas[aid / 32] &= ~(1 << (aid % 32)); } bool CMapWorldInfo::IsWorldVisible(TAreaId aid) const { return x38_mapStationUsed || IsMapped(aid); } bool CMapWorldInfo::IsAreaVisible(TAreaId aid) const { return IsAreaVisted(aid) || IsMapped(aid); } bool CMapWorldInfo::IsAnythingSet() const { for (int i = 0; i < x0_visitedAreasAllocated; ++i) if (x4_visitedAreas[i / 32] & (1 << (i % 32))) return true; for (int i = 0; i < x14_mappedAreasAllocated; ++i) if (x18_mappedAreas[i / 32] & (1 << (i % 32))) return true; return x38_mapStationUsed; } } // namespace urde