#include "Runtime/World/CSnakeWeedSwarm.hpp" #include "Runtime/CSimplePool.hpp" #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/World/CActorParameters.hpp" #include "Runtime/World/CAnimationParameters.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path namespace urde { CSnakeWeedSwarm::CSnakeWeedSwarm(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info, const zeus::CVector3f& pos, const zeus::CVector3f& scale, const CAnimRes& animRes, const CActorParameters& actParms, float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12, float f13, float f14, const CDamageInfo& dInfo, float /*f15*/, u32 sfxId1, u32 sfxId2, u32 sfxId3, CAssetId w4, u32 w5, CAssetId w6, float f16) : CActor(uid, active, name, info, zeus::CTransform::Translate(pos), CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Trigger, EMaterialTypes::NonSolidDamageable), actParms, kInvalidUniqueId) , xe8_scale(scale) , xf4_(f1) , xf8_(f2) , xfc_(f3) , x100_(f4) , x104_(f5) , x108_(f6) , x10c_(f7) , x110_(f8) , x114_(f9) , x118_(f10) , x11c_(std::cos(zeus::degToRad(f11))) , x120_(f12) , x124_(f13) , x128_(f14) , x15c_dInfo(dInfo) , x1d0_sfx1(CSfxManager::TranslateSFXID(sfxId1)) , x1d2_sfx2(CSfxManager::TranslateSFXID(sfxId2)) , x1d4_sfx3(CSfxManager::TranslateSFXID(sfxId3)) , x1fc_(w5) , x200_(f16) { SetActorLights(actParms.GetLightParameters().MakeActorLights()); x1b4_modelData.emplace_back(std::make_unique(animRes)); x1b4_modelData.emplace_back(std::make_unique(animRes)); x1b4_modelData.emplace_back(std::make_unique(animRes)); x1b4_modelData.emplace_back(std::make_unique(animRes)); if (actParms.GetXRayAssets().first.IsValid()) { for (int i = 0; i < 4; ++i) x1b4_modelData[i]->SetXRayModel(actParms.GetXRayAssets()); x13c_xbf_modelAssetDirty = true; } if (actParms.GetThermalAssets().first.IsValid()) { for (int i = 0; i < 4; ++i) x1b4_modelData[i]->SetInfraModel(actParms.GetThermalAssets()); x13c_xbf_modelAssetDirty = true; } if (w4.IsValid()) { x1dc_ = g_SimplePool->GetObj({FOURCC('PART'), w4}); x1ec_ = std::make_unique(x1dc_); } if (w6.IsValid()) { x1dc_ = g_SimplePool->GetObj({FOURCC('PART'), w6}); x1f4_ = std::make_unique(x1dc_); } } void CSnakeWeedSwarm::Accept(urde::IVisitor& visitor) { visitor.Visit(this); } } // namespace urde