name: Build on: push: branches: - master paths-ignore: - '*.json' - '*.md' - '*LICENSE' # pull_request: jobs: build-linux: name: Build Linux (${{matrix.name}} x86_64) runs-on: ubuntu-20.04 strategy: matrix: include: - name: GCC cc: gcc cxx: g++ - name: Clang cc: clang cxx: clang++ steps: - uses: actions/checkout@v2 with: fetch-depth: 0 submodules: recursive - name: Install dependencies run: | sudo apt-get update sudo apt-get -y install build-essential curl git cmake ninja-build llvm-dev libclang-dev clang lld \ zlib1g-dev libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev \ libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev python3 python-is-python3 qt5-default # free up disk space # https://github.com/actions/virtual-environments/issues/2840#issuecomment-790492173 echo Before df -h . sudo apt-get clean sudo rm -rf /usr/share/dotnet sudo rm -rf /opt/ghc sudo rm -rf /usr/local/share/boost sudo rm -rf "$AGENT_TOOLSDIRECTORY" echo After df -h . - name: Create build directory run: cmake -E make_directory ${{github.workspace}}/build - name: Configure CMake working-directory: ${{github.workspace}}/build run: | cmake $GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo \ -DCMAKE_C_COMPILER=${{matrix.cc}} -DCMAKE_CXX_COMPILER=${{matrix.cxx}} - name: Build working-directory: ${{github.workspace}}/build run: cmake --build . --config $BUILD_TYPE - name: Generate AppImage run: ci/build-appimage.sh - name: Upload artifacts uses: actions/upload-artifact@v2 with: name: urde-${{env.URDE_VERSION}}-linux-${{matrix.cc}}-x86_64 path: URDE-*.AppImage build-macos: name: Build macOS (AppleClang x86_64) runs-on: macos-10.15 steps: - uses: actions/checkout@v2 with: fetch-depth: 0 submodules: recursive - name: Install dependencies run: | brew install ninja qt@5 graphicsmagick imagemagick brew link qt@5 yarn global add create-dmg - name: Create build directory run: cmake -E make_directory ${{github.workspace}}/build - name: Configure CMake working-directory: ${{github.workspace}}/build run: | export PATH="/usr/local/opt/qt@5/bin:$PATH" # FIXME remove cmake $GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo - name: Build working-directory: ${{github.workspace}}/build run: cmake --build . --config $BUILD_TYPE - name: Import signing certificate uses: devbotsxyz/xcode-import-certificate@master with: certificate-data: ${{ secrets.MACOS_CERTIFICATE_DATA }} certificate-passphrase: ${{ secrets.MACOS_CERTIFICATE_PASSWORD }} keychain-password: ${{ secrets.MACOS_KEYCHAIN_PASSWORD }} - name: Deploy & codesign application working-directory: build/Binaries run: | mv hecl-gui.app URDE.app for i in visigen hecl urde; do codesign --timestamp --options runtime -s "${{secrets.MACOS_CODESIGN_IDENT}}" URDE.app/Contents/MacOS/$i done macdeployqt URDE.app -sign-for-notarization="${{secrets.MACOS_CODESIGN_IDENT}}" -no-strip create-dmg URDE.app --identity="${{secrets.MACOS_CODESIGN_IDENT}}" xcrun altool -t osx -f *.dmg --primary-bundle-id com.axiodl.URDE --notarize-app \ -u "${{secrets.MACOS_ASC_USERNAME}}" -p "${{secrets.MACOS_ASC_PASSWORD}}" \ --team-id "${{secrets.MACOS_ASC_TEAM_ID}}" - name: Upload artifacts uses: actions/upload-artifact@v2 with: name: urde-${{env.URDE_VERSION}}-macos-appleclang-x86_64 path: build/Binaries/*.dmg build-windows-msvc: name: Build Windows (MSVC x86_64) runs-on: [ self-hosted, windows, x64 ] env: LLVM_VERSION: 10.0.1 Qt_VERSION: 5.15.2 steps: - uses: actions/checkout@v2 with: fetch-depth: 0 submodules: recursive - name: Install LLVM run: | $TempDir = "$env:RUNNER_WORKSPACE\temp" $Filename = "LLVM-$env:LLVM_VERSION-win64.exe" New-Item -Path "$TempDir" -ItemType Directory -ea 0 (New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename") Start-Process "$TempDir\$Filename" -ArgumentList "/S /D=$env:RUNNER_WORKSPACE\LLVM" -Wait - name: Install vcpkg Qt run: | $TempDir = "$env:RUNNER_WORKSPACE\temp" $Filename = "vcpkg-qt-$env:Qt_VERSION.7z" New-Item -Path "$TempDir" -ItemType Directory -ea 0 (New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename") 7z x "-o$env:RUNNER_WORKSPACE" -aos "$TempDir\$Filename" # - name: Install dependencies # run: choco install ninja vulkan-sdk - name: Enable Visual Studio environment uses: ilammy/msvc-dev-cmd@v1 - name: Create build directory run: cmake -E make_directory ${{github.workspace}}/build - name: Configure CMake working-directory: ${{github.workspace}}/build run: | $workspace = $env:RUNNER_WORKSPACE -replace '\\', '/' cmake $env:GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo ` -DCMAKE_TOOLCHAIN_FILE="$workspace/vcpkg-qt-$env:Qt_VERSION/scripts/buildsystems/vcpkg.cmake" ` -DVCPKG_TARGET_TRIPLET=x64-windows-static ` -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DCMAKE_CXX_FLAGS= -DCMAKE_C_FLAGS= ` -DLLVM_ROOT_DIR="$workspace/LLVM" - name: Build working-directory: ${{github.workspace}}/build run: cmake --build . --config $BUILD_TYPE - name: Upload artifacts uses: actions/upload-artifact@v2 with: name: urde-${{env.URDE_VERSION}}-win32-msvc-x86_64 path: | build/Binaries/urde.exe build/Binaries/urde.pdb build/Binaries/hecl.exe build/Binaries/hecl.pdb build/Binaries/hecl-gui.exe build/Binaries/hecl-gui.pdb build/Binaries/visigen.exe build/Binaries/visigen.pdb build-windows-clang: name: Build Windows (Clang x86_64) runs-on: windows-2019 env: LLVM_VERSION: 10.0.1 Qt_VERSION: 5.15.2 steps: - uses: actions/checkout@v2 with: fetch-depth: 0 submodules: recursive - name: Install LLVM run: | $TempDir = "$env:RUNNER_WORKSPACE\temp" $Filename = "LLVM-$env:LLVM_VERSION-win64.exe" New-Item -Path "$TempDir" -ItemType Directory -ea 0 (New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename") Start-Process "$TempDir\$Filename" -ArgumentList "/S /D=$env:RUNNER_WORKSPACE\LLVM" -Wait - name: Install vcpkg Qt run: | $TempDir = "$env:RUNNER_WORKSPACE\temp" $Filename = "vcpkg-qt-$env:Qt_VERSION.7z" New-Item -Path "$TempDir" -ItemType Directory -ea 0 (New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename") 7z x "-o$env:RUNNER_WORKSPACE" -aos "$TempDir\$Filename" - name: Install dependencies run: choco install ninja vulkan-sdk - name: Enable Visual Studio environment uses: ilammy/msvc-dev-cmd@v1 - name: Create build directory run: cmake -E make_directory ${{github.workspace}}/build - name: Configure CMake working-directory: ${{github.workspace}}/build run: | $workspace = $env:RUNNER_WORKSPACE -replace '\\', '/' cmake $env:GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo ` -DCMAKE_TOOLCHAIN_FILE="$workspace/vcpkg-qt-$env:Qt_VERSION/scripts/buildsystems/vcpkg.cmake" ` -DVCPKG_TARGET_TRIPLET=x64-windows-static ` -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded ` -DCMAKE_C_COMPILER="$workspace/LLVM/bin/clang-cl.exe" ` -DCMAKE_CXX_COMPILER="$workspace/LLVM/bin/clang-cl.exe" ` -DCMAKE_LINKER="$workspace/LLVM/bin/lld-link.exe" ` -DLLVM_ROOT_DIR="$workspace/LLVM" - name: Build working-directory: ${{github.workspace}}/build run: cmake --build . --config $BUILD_TYPE - name: Upload artifacts uses: actions/upload-artifact@v2 with: name: urde-${{env.URDE_VERSION}}-win32-clang-x86_64 path: | build/Binaries/urde.exe build/Binaries/urde.pdb build/Binaries/hecl.exe build/Binaries/hecl.pdb build/Binaries/hecl-gui.exe build/Binaries/hecl-gui.pdb build/Binaries/visigen.exe build/Binaries/visigen.pdb