#include "Runtime/Character/CPASAnimParmData.hpp" namespace metaforce { CPASAnimParmData::CPASAnimParmData(pas::EAnimationState stateId, const CPASAnimParm& parm1, const CPASAnimParm& parm2, const CPASAnimParm& parm3, const CPASAnimParm& parm4, const CPASAnimParm& parm5, const CPASAnimParm& parm6, const CPASAnimParm& parm7, const CPASAnimParm& parm8) : x0_stateId(stateId) { x4_parms.push_back(parm1); x4_parms.push_back(parm2); x4_parms.push_back(parm3); x4_parms.push_back(parm4); x4_parms.push_back(parm5); x4_parms.push_back(parm6); x4_parms.push_back(parm7); x4_parms.push_back(parm8); } } // namespace metaforce