#include "CPathFindSearch.hpp" namespace urde { bool CPathFindSearch::SegmentOver(const zeus::CVector3f& p1) const { if (x4_waypoints.size() > 1 && xc8_curWaypoint < x4_waypoints.size() - 1) { const zeus::CVector3f& wp0 = x4_waypoints[xc8_curWaypoint]; const zeus::CVector3f& wp1 = x4_waypoints[xc8_curWaypoint + 1]; const zeus::CVector3f& wp2 = x4_waypoints[std::min(u32(x4_waypoints.size()) - 1, xc8_curWaypoint + 2)]; return (p1 - wp1).dot(wp2 - wp0) >= 0.f; } return true; } void CPathFindSearch::GetSplinePoint(zeus::CVector3f& pOut, const zeus::CVector3f& p1, u32 wpIdx) const { if (x4_waypoints.size() > 1 && wpIdx < x4_waypoints.size() - 1) { zeus::CVector3f a = (wpIdx == 0) ? x4_waypoints[0] * 2.f - x4_waypoints[1] : x4_waypoints[wpIdx-1]; const zeus::CVector3f& b = x4_waypoints[wpIdx]; const zeus::CVector3f& c = x4_waypoints[wpIdx+1]; zeus::CVector3f d = (wpIdx + 2 >= x4_waypoints.size()) ? x4_waypoints[x4_waypoints.size()-1] * 2.f - x4_waypoints[x4_waypoints.size()-2] : x4_waypoints[wpIdx+2]; zeus::CVector3f delta = c - b; if (delta.isMagnitudeSafe()) pOut = zeus::getCatmullRomSplinePoint(a, b, c, d, (p1 - b).dot(delta) / delta.magSquared()); else pOut = b; } } void CPathFindSearch::GetSplinePoint(zeus::CVector3f& pOut, const zeus::CVector3f& p1) const { GetSplinePoint(pOut, p1, xc8_curWaypoint); } void CPathFindSearch::GetSplinePointWithLookahead(zeus::CVector3f& pOut, const zeus::CVector3f& p1, u32 wpIdx, float lookahead) const { if (x4_waypoints.size() > 1 && wpIdx < x4_waypoints.size() - 1) { const zeus::CVector3f& wp0 = x4_waypoints[wpIdx]; const zeus::CVector3f& wp1 = x4_waypoints[wpIdx+1]; zeus::CVector3f delta = wp1 - wp0; if (delta.isMagnitudeSafe()) { float deltaMag = delta.magnitude(); delta = delta * (1.f / deltaMag); float bToPtProj = (p1 - wp0).dot(delta); if (bToPtProj + lookahead <= deltaMag) GetSplinePoint(pOut, delta * lookahead + p1, wpIdx); else if (wpIdx < x4_waypoints.size() - 2) GetSplinePointWithLookahead(pOut, wp1, wpIdx + 1, lookahead - (deltaMag - bToPtProj)); else pOut = delta * (lookahead - (deltaMag - bToPtProj)) + wp1; } else { pOut = wp1; } } } void CPathFindSearch::GetSplinePointWithLookahead(zeus::CVector3f& pOut, const zeus::CVector3f& p1, float lookahead) const { GetSplinePointWithLookahead(pOut, p1, xc8_curWaypoint, lookahead); } }