#ifndef __URDE_CCINEMATICCAMERA_HPP__ #define __URDE_CCINEMATICCAMERA_HPP__ #include "CGameCamera.hpp" namespace urde { class CCinematicCamera : public CGameCamera { public: CCinematicCamera(TUniqueId, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, bool, float, float, float, float, float, u32); void Accept(IVisitor& visitor); void ProcessInput(const CFinalInput&, CStateManager& mgr); void Reset(const zeus::CTransform&, CStateManager& mgr); }; } #endif // __URDE_CCINEMATICCAMERA_HPP__