#include "Runtime/World/CScriptTargetingPoint.hpp" #include "Runtime/World/CActorParameters.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path namespace urde { CScriptTargetingPoint::CScriptTargetingPoint(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, bool active) : CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::NoStepLogic), CActorParameters::None(), kInvalidUniqueId) {} void CScriptTargetingPoint::Accept(IVisitor& visitor) { visitor.Visit(this); } void CScriptTargetingPoint::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { CActor::AcceptScriptMsg(msg, uid, mgr); if (msg == EScriptObjectMessage::Deactivate || msg == EScriptObjectMessage::Activate) { CEntity::SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None); } } void CScriptTargetingPoint::Think(float dt, CStateManager&) { if (xec_time <= 0.f) { return; } xec_time -= dt; } bool CScriptTargetingPoint::GetLocked() const { return !x20_conns.empty(); } } // namespace urde