#include "CNewIntroBoss.hpp" #include "Character/CCharLayoutInfo.hpp" #include "TCastTo.hpp" namespace urde { namespace MP1 { CNewIntroBoss::CNewIntroBoss(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, float, u32, const CDamageInfo& dInfo, u32, u32, u32, u32) : CPatterned(ECharacter::NewIntroBoss, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Flyer, EColliderType::One, EBodyType::Restricted, actParms, true) { } void CNewIntroBoss::Accept(IVisitor &visitor) { visitor.Visit(this); } } }