#ifndef _DNAMP1_NEWINTROBOSS_HPP_ #define _DNAMP1_NEWINTROBOSS_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct NewIntroBoss : IScriptObject { DECL_YAML String<-1> name; Value location; Value orientation; Value scale; PatternedInfo patternedInfo; ActorParameters actorParameters; Value unknown1; Value unknown2; DamageInfo damageInfo; UniqueID32 particle1; UniqueID32 particle2; UniqueID32 texture1; UniqueID32 texture2; }; } } #endif