#ifndef _DNAMP1_SPACEPIRATE_HPP_ #define _DNAMP1_SPACEPIRATE_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct SpacePirate : IScriptObject { DECL_YAML String<-1> name; Value location; Value orientation; Value scale; PatternedInfo patternedInfo; ActorParameters actorParameters; Value unknown1; Value unknown2; Value unknown3; Value unknown4; Value unknown5; Value unknown6; Value unknown7; Value unknown8; UniqueID32 wpsc1; DamageInfo damageInfo1; Value soundID1; DamageInfo damageInfo2; Value unknown9; UniqueID32 wpsc2; DamageInfo damageInfo3; Value unknown10; Value soundID2; Value unknown11; Value unknown12; Value soundID3; Value unknown13; Value unknown14; Value unknown15; Value unknown16; Value unknown17; Value unknown18; Value soundID4; Value soundID5; Value unknown19; Value unknown20; }; } } #endif