#pragma once #include "CIOWin.hpp" #include "Graphics/CMoviePlayer.hpp" namespace urde { class CPlayMovieBase : public CIOWin { CMoviePlayer x18_moviePlayer; public: CPlayMovieBase(const char* iowName, const char* path) : CIOWin(iowName), x18_moviePlayer(path, 0.0, false, false) {} EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) { return EMessageReturn::Normal; } void Draw() const {} }; } // namespace urde