#include "CCollidableOBBTree.hpp" #include "CMaterialFilter.hpp" #include "CollisionUtil.hpp" #include "CInternalRayCastStructure.hpp" #include "CCollisionInfoList.hpp" namespace urde { u32 CCollidableOBBTree::sTableIndex = 0; CCollidableOBBTree::CCollidableOBBTree(const COBBTree* tree, const urde::CMaterialList& material) : CCollisionPrimitive(material), x10_tree((COBBTree*)tree) {} bool CCollidableOBBTree::LineIntersectsLeaf(const COBBTree::CLeafData& leaf, CRayCastInfo& info) const { bool ret = false; u16 intersectIdx = 0; for (size_t i = 0; i < leaf.GetSurfaceVector().size(); ++i) { u16 surfIdx = leaf.GetSurfaceVector()[i]; CCollisionSurface surface = x10_tree->GetSurface(surfIdx); CMaterialList matList = GetMaterial(); matList.Add(surface.GetSurfaceFlags()); if (info.GetMaterialFilter().Passes(matList)) { if (CollisionUtil::RayTriangleIntersection(info.GetRay().start, info.GetRay().dir, surface.GetVerts(), info.Magnitude())) { intersectIdx = surfIdx; ret = true; } } } if (ret) { CCollisionSurface surf = x10_tree->GetSurface(intersectIdx); info.Plane() = surf.GetPlane(); info.Material() = CMaterialList(surf.GetSurfaceFlags()); } return ret; } bool CCollidableOBBTree::LineIntersectsOBBTree(const COBBTree::CNode& n0, const COBBTree::CNode& n1, CRayCastInfo& info) const { bool ret = false; float t0, t1; bool intersects0 = false; bool intersects1 = false; if (CollisionUtil::LineIntersectsOBBox(n0.GetOBB(), info.GetRay(), t0) && t0 < info.GetMagnitude()) intersects0 = true; if (CollisionUtil::LineIntersectsOBBox(n1.GetOBB(), info.GetRay(), t1) && t1 < info.GetMagnitude()) intersects1 = true; if (intersects0 && intersects1) { if (t0 < t1) { if (n0.IsLeaf() ? LineIntersectsLeaf(n0.GetLeafData(), info) : LineIntersectsOBBTree(n0.GetLeft(), n0.GetRight(), info)) { if (info.GetMagnitude() < t1) return true; ret = true; } if (n1.IsLeaf()) { if (LineIntersectsLeaf(n1.GetLeafData(), info)) return true; } else { if (LineIntersectsOBBTree(n1.GetLeft(), n1.GetRight(), info)) return true; } } else { if (n1.IsLeaf() ? LineIntersectsLeaf(n1.GetLeafData(), info) : LineIntersectsOBBTree(n1.GetLeft(), n1.GetRight(), info)) { if (info.GetMagnitude() < t0) return true; ret = true; } if (n0.IsLeaf()) { if (LineIntersectsLeaf(n0.GetLeafData(), info)) return true; } else { if (LineIntersectsOBBTree(n0.GetLeft(), n0.GetRight(), info)) return true; } } } else if (intersects0) { return n0.IsLeaf() ? LineIntersectsLeaf(n0.GetLeafData(), info) : LineIntersectsOBBTree(n0.GetLeft(), n0.GetRight(), info); } else if (intersects1) { return n1.IsLeaf() ? LineIntersectsLeaf(n1.GetLeafData(), info) : LineIntersectsOBBTree(n1.GetLeft(), n1.GetRight(), info); } return ret; } bool CCollidableOBBTree::LineIntersectsOBBTree(const COBBTree::CNode& node, CRayCastInfo& info) const { float t; bool ret = false; if (CollisionUtil::LineIntersectsOBBox(node.GetOBB(), info.GetRay(), t) && t < info.GetMagnitude()) { if (node.IsLeaf()) { if (LineIntersectsLeaf(node.GetLeafData(), info)) ret = true; } else { if (LineIntersectsOBBTree(node.GetLeft(), node.GetRight(), info)) ret = true; } const_cast(node).SetHit(true); } else { const_cast(*this).x18_misses += 1; } return ret; } CRayCastResult CCollidableOBBTree::LineIntersectsTree(const zeus::CMRay& ray, const CMaterialFilter& filter, float maxTime, const zeus::CTransform& xf) const { zeus::CMRay useRay = ray.getInvUnscaledTransformRay(xf); CRayCastInfo info(useRay, filter, maxTime); if (LineIntersectsOBBTree(x10_tree->GetRoot(), info)) { zeus::CPlane xfPlane = TransformPlane(info.GetPlane(), xf); return CRayCastResult(info.GetMagnitude(), ray.start + info.GetMagnitude() * ray.dir, xfPlane, info.GetMaterial()); } else { return {}; } } zeus::CPlane CCollidableOBBTree::TransformPlane(const zeus::CPlane& pl, const zeus::CTransform& xf) { zeus::CVector3f normal = xf.rotate(pl.normal()); return zeus::CPlane(normal, (xf * (pl.normal() * pl.d())).dot(normal)); } bool CCollidableOBBTree::SphereCollideWithLeafMoving(const COBBTree::CLeafData& leaf, const zeus::CTransform& xf, const zeus::CSphere& sphere, const CMaterialList& matList, const CMaterialFilter& filter, const zeus::CVector3f& dir, double& dOut, CCollisionInfo& infoOut) const { bool ret = false; zeus::CAABox aabb(sphere.position - sphere.radius, sphere.position + sphere.radius); zeus::CAABox moveAABB = aabb; zeus::CVector3f moveVec = float(dOut) * dir; moveAABB.accumulateBounds(aabb.max + moveVec); moveAABB.accumulateBounds(aabb.min + moveVec); zeus::CVector3f center = moveAABB.center(); zeus::CVector3f extent = moveAABB.extents(); for (u16 triIdx : leaf.GetSurfaceVector()) { CCollisionSurface surf = x10_tree->GetTransformedSurface(triIdx, xf); CMaterialList triMat = GetMaterial(); triMat.Add(CMaterialList(surf.GetSurfaceFlags())); if (filter.Passes(triMat)) { if (CollisionUtil::TriBoxOverlap(center, extent, surf.GetVert(0), surf.GetVert(1), surf.GetVert(2))) { const_cast(*this).x1c_hits += 1; zeus::CVector3f surfNormal = surf.GetNormal(); if ((sphere.position + moveVec - surf.GetVert(0)).dot(surfNormal) <= sphere.radius) { float mag = (sphere.radius - (sphere.position - surf.GetVert(0)).dot(surfNormal)) / dir.dot(surfNormal); zeus::CVector3f intersectPoint = sphere.position + mag * dir; bool outsideEdges[] = { (intersectPoint - surf.GetVert(0)).dot((surf.GetVert(1) - surf.GetVert(0)).cross(surfNormal)) < 0.f, (intersectPoint - surf.GetVert(1)).dot((surf.GetVert(2) - surf.GetVert(1)).cross(surfNormal)) < 0.f, (intersectPoint - surf.GetVert(2)).dot((surf.GetVert(0) - surf.GetVert(2)).cross(surfNormal)) < 0.f}; if (mag >= 0.f && !outsideEdges[0] && !outsideEdges[1] && !outsideEdges[2] && mag < dOut) { infoOut = CCollisionInfo(intersectPoint - sphere.radius * surfNormal, matList, triMat, surfNormal); dOut = mag; ret = true; } bool intersects = (sphere.position - surf.GetVert(0)).dot(surfNormal) <= sphere.radius; bool testVert[] = {true, true, true}; const u16* edgeIndices = x10_tree->GetTriangleEdgeIndices(triIdx); for (int k = 0; k < 3; ++k) { if (intersects || outsideEdges[k]) { u16 edgeIdx = edgeIndices[k]; if (CMetroidAreaCollider::g_DupPrimitiveCheckCount != CMetroidAreaCollider::g_DupEdgeList[edgeIdx]) { CMetroidAreaCollider::g_DupEdgeList[edgeIdx] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; CMaterialList edgeMat(x10_tree->GetEdgeMaterial(edgeIdx)); if (!edgeMat.HasMaterial(EMaterialTypes::NoEdgeCollision)) { int nextIdx = (k + 1) % 3; zeus::CVector3f edgeVec = surf.GetVert(nextIdx) - surf.GetVert(k); float edgeVecMag = edgeVec.magnitude(); edgeVec *= zeus::CVector3f(1.f / edgeVecMag); float dirDotEdge = dir.dot(edgeVec); zeus::CVector3f edgeRej = dir - dirDotEdge * edgeVec; float edgeRejMagSq = edgeRej.magSquared(); zeus::CVector3f vertToSphere = sphere.position - surf.GetVert(k); float vtsDotEdge = vertToSphere.dot(edgeVec); zeus::CVector3f vtsRej = vertToSphere - vtsDotEdge * edgeVec; if (edgeRejMagSq > 0.f) { float tmp = 2.f * vtsRej.dot(edgeRej); float tmp2 = 4.f * edgeRejMagSq * (vtsRej.magSquared() - sphere.radius * sphere.radius) - tmp * tmp; if (tmp2 >= 0.f) { float mag = 0.5f / edgeRejMagSq * (-tmp - std::sqrt(tmp2)); if (mag >= 0.f) { float t = mag * dirDotEdge + vtsDotEdge; if (t >= 0.f && t <= edgeVecMag && mag < dOut) { zeus::CVector3f point = surf.GetVert(k) + t * edgeVec; infoOut = CCollisionInfo(point, matList, edgeMat, (sphere.position + mag * dir - point).normalized()); dOut = mag; ret = true; testVert[k] = false; testVert[nextIdx] = false; } else if (t < -sphere.radius && dirDotEdge <= 0.f) { testVert[k] = false; } else if (t > edgeVecMag + sphere.radius && dirDotEdge >= 0.0) { testVert[nextIdx] = false; } } } else { testVert[k] = false; testVert[nextIdx] = false; } } } } } } u16 vertIndices[3]; x10_tree->GetTriangleVertexIndices(triIdx, vertIndices); for (int k = 0; k < 3; ++k) { u16 vertIdx = vertIndices[k]; if (testVert[k]) { if (CMetroidAreaCollider::g_DupPrimitiveCheckCount != CMetroidAreaCollider::g_DupVertexList[vertIdx]) { CMetroidAreaCollider::g_DupVertexList[vertIdx] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; double d = dOut; if (CollisionUtil::RaySphereIntersection_Double(zeus::CSphere(surf.GetVert(k), sphere.radius), sphere.position, dir, d) && d >= 0.0) { infoOut = CCollisionInfo(surf.GetVert(k), matList, x10_tree->GetVertMaterial(vertIdx), (sphere.position + dir * d - surf.GetVert(k)).normalized()); dOut = d; ret = true; } } } else { CMetroidAreaCollider::g_DupVertexList[vertIdx] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; } } } } else { const u16* edgeIndices = x10_tree->GetTriangleEdgeIndices(triIdx); CMetroidAreaCollider::g_DupEdgeList[edgeIndices[0]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; CMetroidAreaCollider::g_DupEdgeList[edgeIndices[1]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; CMetroidAreaCollider::g_DupEdgeList[edgeIndices[2]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; u16 vertIndices[3]; x10_tree->GetTriangleVertexIndices(triIdx, vertIndices); CMetroidAreaCollider::g_DupVertexList[vertIndices[0]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; CMetroidAreaCollider::g_DupVertexList[vertIndices[1]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; CMetroidAreaCollider::g_DupVertexList[vertIndices[2]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; } } } return ret; } bool CCollidableOBBTree::SphereCollisionMoving(const COBBTree::CNode& node, const zeus::CTransform& xf, const zeus::CSphere& sphere, const zeus::COBBox& obb, const CMaterialList& material, const CMaterialFilter& filter, const zeus::CVector3f& dir, double& dOut, CCollisionInfo& info) const { bool ret = false; const_cast(*this).x14_tries += 1; if (obb.OBBIntersectsBox(node.GetOBB())) { const_cast(node).SetHit(true); if (node.IsLeaf()) { if (SphereCollideWithLeafMoving(node.GetLeafData(), xf, sphere, material, filter, dir, dOut, info)) ret = true; } else { if (SphereCollisionMoving(node.GetLeft(), xf, sphere, obb, material, filter, dir, dOut, info)) ret = true; if (SphereCollisionMoving(node.GetRight(), xf, sphere, obb, material, filter, dir, dOut, info)) ret = true; } } else { const_cast(*this).x18_misses += 1; } return ret; } bool CCollidableOBBTree::AABoxCollideWithLeafMoving(const COBBTree::CLeafData& leaf, const zeus::CTransform& xf, const zeus::CAABox& aabb, const CMaterialList& matList, const CMaterialFilter& filter, const CMovingAABoxComponents& components, const zeus::CVector3f& dir, double& dOut, CCollisionInfo& infoOut) const { bool ret = false; zeus::CAABox movedAABB = components.x6e8_aabb; zeus::CVector3f moveVec = float(dOut) * dir; movedAABB.accumulateBounds(aabb.min + moveVec); movedAABB.accumulateBounds(aabb.max + moveVec); zeus::CVector3f center = movedAABB.center(); zeus::CVector3f extent = movedAABB.extents(); zeus::CVector3f normal, point; for (u16 triIdx : leaf.GetSurfaceVector()) { CCollisionSurface surf = x10_tree->GetTransformedSurface(triIdx, xf); CMaterialList triMat = GetMaterial(); triMat.Add(CMaterialList(surf.GetSurfaceFlags())); if (filter.Passes(triMat)) { if (CollisionUtil::TriBoxOverlap(center, extent, surf.GetVert(0), surf.GetVert(1), surf.GetVert(2))) { const_cast(*this).x1c_hits += 1; u16 vertIndices[3]; x10_tree->GetTriangleVertexIndices(triIdx, vertIndices); double d = dOut; if (CMetroidAreaCollider::MovingAABoxCollisionCheck_BoxVertexTri(surf, aabb, components.x6c4_vertIdxs, dir, d, normal, point) && d < dOut) { ret = true; infoOut = CCollisionInfo(point, matList, triMat, normal); dOut = d; } for (int k = 0; k < 3; ++k) { u16 vertIdx = vertIndices[k]; const zeus::CVector3f& vtx = surf.GetVert(k); if (CMetroidAreaCollider::g_DupPrimitiveCheckCount != CMetroidAreaCollider::g_DupVertexList[vertIdx]) { CMetroidAreaCollider::g_DupVertexList[vertIdx] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; if (movedAABB.pointInside(vtx)) { d = dOut; if (CMetroidAreaCollider::MovingAABoxCollisionCheck_TriVertexBox(vtx, aabb, dir, d, normal, point) && d < dOut) { CMaterialList vertMat(x10_tree->GetVertMaterial(vertIdx)); ret = true; infoOut = CCollisionInfo(point, matList, vertMat, normal); dOut = d; } } } } const u16* edgeIndices = x10_tree->GetTriangleEdgeIndices(triIdx); for (int k = 0; k < 3; ++k) { u16 edgeIdx = edgeIndices[k]; if (CMetroidAreaCollider::g_DupPrimitiveCheckCount != CMetroidAreaCollider::g_DupEdgeList[edgeIdx]) { CMetroidAreaCollider::g_DupEdgeList[edgeIdx] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; CMaterialList edgeMat(x10_tree->GetEdgeMaterial(edgeIdx)); if (!edgeMat.HasMaterial(EMaterialTypes::NoEdgeCollision)) { d = dOut; if (CMetroidAreaCollider::MovingAABoxCollisionCheck_Edge(surf.GetVert(k), surf.GetVert((k + 1) % 3), components.x0_edges, dir, d, normal, point) && d < dOut) { ret = true; infoOut = CCollisionInfo(point, matList, edgeMat, normal); dOut = d; } } } } } else { const u16* edgeIndices = x10_tree->GetTriangleEdgeIndices(triIdx); CMetroidAreaCollider::g_DupEdgeList[edgeIndices[0]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; CMetroidAreaCollider::g_DupEdgeList[edgeIndices[1]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; CMetroidAreaCollider::g_DupEdgeList[edgeIndices[2]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; u16 vertIndices[3]; x10_tree->GetTriangleVertexIndices(triIdx, vertIndices); CMetroidAreaCollider::g_DupVertexList[vertIndices[0]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; CMetroidAreaCollider::g_DupVertexList[vertIndices[1]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; CMetroidAreaCollider::g_DupVertexList[vertIndices[2]] = CMetroidAreaCollider::g_DupPrimitiveCheckCount; } } } return ret; } bool CCollidableOBBTree::AABoxCollisionMoving(const COBBTree::CNode& node, const zeus::CTransform& xf, const zeus::CAABox& aabb, const zeus::COBBox& obb, const CMaterialList& material, const CMaterialFilter& filter, const CMovingAABoxComponents& components, const zeus::CVector3f& dir, double& dOut, CCollisionInfo& info) const { bool ret = false; const_cast(*this).x14_tries += 1; if (obb.OBBIntersectsBox(node.GetOBB())) { const_cast(node).SetHit(true); if (node.IsLeaf()) { if (AABoxCollideWithLeafMoving(node.GetLeafData(), xf, aabb, material, filter, components, dir, dOut, info)) ret = true; } else { if (AABoxCollisionMoving(node.GetLeft(), xf, aabb, obb, material, filter, components, dir, dOut, info)) ret = true; if (AABoxCollisionMoving(node.GetRight(), xf, aabb, obb, material, filter, components, dir, dOut, info)) ret = true; } } else { const_cast(*this).x18_misses += 1; } return ret; } bool CCollidableOBBTree::SphereCollisionBoolean(const COBBTree::CNode& node, const zeus::CTransform& xf, const zeus::CSphere& sphere, const zeus::COBBox& obb, const CMaterialFilter& filter) const { const_cast(*this).x14_tries += 1; if (obb.OBBIntersectsBox(node.GetOBB())) { const_cast(node).SetHit(true); if (node.IsLeaf()) { for (u16 surfIdx : node.GetLeafData().GetSurfaceVector()) { CCollisionSurface surf = x10_tree->GetTransformedSurface(surfIdx, xf); CMaterialList triMat = GetMaterial(); triMat.Add(CMaterialList(surf.GetSurfaceFlags())); if (filter.Passes(triMat) && CollisionUtil::TriSphereOverlap(sphere, surf.GetVert(0), surf.GetVert(1), surf.GetVert(2))) return true; } } else { if (SphereCollisionBoolean(node.GetLeft(), xf, sphere, obb, filter)) return true; if (SphereCollisionBoolean(node.GetRight(), xf, sphere, obb, filter)) return true; } } else { const_cast(*this).x18_misses += 1; } return false; } bool CCollidableOBBTree::AABoxCollisionBoolean(const COBBTree::CNode& node, const zeus::CTransform& xf, const zeus::CAABox& aabb, const zeus::COBBox& obb, const CMaterialFilter& filter) const { zeus::CVector3f center = aabb.center(); zeus::CVector3f extent = aabb.extents(); const_cast(*this).x14_tries += 1; if (obb.OBBIntersectsBox(node.GetOBB())) { const_cast(node).SetHit(true); if (node.IsLeaf()) { for (u16 surfIdx : node.GetLeafData().GetSurfaceVector()) { CCollisionSurface surf = x10_tree->GetTransformedSurface(surfIdx, xf); CMaterialList triMat = GetMaterial(); triMat.Add(CMaterialList(surf.GetSurfaceFlags())); if (filter.Passes(triMat) && CollisionUtil::TriBoxOverlap(center, extent, surf.GetVert(0), surf.GetVert(1), surf.GetVert(2))) return true; } } else { if (AABoxCollisionBoolean(node.GetLeft(), xf, aabb, obb, filter)) return true; if (AABoxCollisionBoolean(node.GetRight(), xf, aabb, obb, filter)) return true; } } else { const_cast(*this).x18_misses += 1; } return false; } bool CCollidableOBBTree::SphereCollideWithLeaf(const COBBTree::CLeafData& leaf, const zeus::CTransform& xf, const zeus::CSphere& sphere, const CMaterialList& material, const CMaterialFilter& filter, CCollisionInfoList& infoList) const { bool ret = false; zeus::CVector3f point, normal; for (u16 surfIdx : leaf.GetSurfaceVector()) { CCollisionSurface surf = x10_tree->GetTransformedSurface(surfIdx, xf); CMaterialList triMat = GetMaterial(); triMat.Add(CMaterialList(surf.GetSurfaceFlags())); if (filter.Passes(triMat)) { const_cast(*this).x1c_hits += 1; if (CollisionUtil::TriSphereIntersection(sphere, surf.GetVert(0), surf.GetVert(1), surf.GetVert(2), point, normal)) { CCollisionInfo collision(point, material, triMat, normal); infoList.Add(collision, false); ret = true; } } } return ret; } bool CCollidableOBBTree::SphereCollision(const COBBTree::CNode& node, const zeus::CTransform& xf, const zeus::CSphere& sphere, const zeus::COBBox& obb, const CMaterialList& material, const CMaterialFilter& filter, CCollisionInfoList& infoList) const { bool ret = false; const_cast(*this).x14_tries += 1; if (obb.OBBIntersectsBox(node.GetOBB())) { const_cast(node).SetHit(true); if (node.IsLeaf()) { if (SphereCollideWithLeaf(node.GetLeafData(), xf, sphere, material, filter, infoList)) ret = true; } else { if (SphereCollision(node.GetLeft(), xf, sphere, obb, material, filter, infoList)) ret = true; if (SphereCollision(node.GetRight(), xf, sphere, obb, material, filter, infoList)) ret = true; } } else { const_cast(*this).x18_misses += 1; } return ret; } bool CCollidableOBBTree::AABoxCollideWithLeaf(const COBBTree::CLeafData& leaf, const zeus::CTransform& xf, const zeus::CAABox& aabb, const CMaterialList& material, const CMaterialFilter& filter, const zeus::CPlane* planes, CCollisionInfoList& infoList) const { bool ret = false; zeus::CVector3f center = aabb.center(); zeus::CVector3f extent = aabb.extents(); for (u16 surfIdx : leaf.GetSurfaceVector()) { CCollisionSurface surf = x10_tree->GetTransformedSurface(surfIdx, xf); CMaterialList triMat = GetMaterial(); triMat.Add(CMaterialList(surf.GetSurfaceFlags())); if (filter.Passes(triMat) && CollisionUtil::TriBoxOverlap(center, extent, surf.GetVert(0), surf.GetVert(1), surf.GetVert(2))) { zeus::CAABox newAABB = zeus::CAABox(); const_cast(*this).x1c_hits += 1; if (CMetroidAreaCollider::ConvexPolyCollision(planes, surf.GetVerts(), newAABB)) { zeus::CPlane plane = surf.GetPlane(); CCollisionInfo collision(newAABB, triMat, material, plane.normal(), -plane.normal()); infoList.Add(collision, false); ret = true; } } } return ret; } bool CCollidableOBBTree::AABoxCollision(const COBBTree::CNode& node, const zeus::CTransform& xf, const zeus::CAABox& aabb, const zeus::COBBox& obb, const CMaterialList& material, const CMaterialFilter& filter, const zeus::CPlane* planes, CCollisionInfoList& infoList) const { bool ret = false; const_cast(*this).x14_tries += 1; if (obb.OBBIntersectsBox(node.GetOBB())) { const_cast(node).SetHit(true); if (node.IsLeaf()) { if (AABoxCollideWithLeaf(node.GetLeafData(), xf, aabb, material, filter, planes, infoList)) ret = true; } else { if (AABoxCollision(node.GetLeft(), xf, aabb, obb, material, filter, planes, infoList)) ret = true; if (AABoxCollision(node.GetRight(), xf, aabb, obb, material, filter, planes, infoList)) ret = true; } } else { const_cast(*this).x18_misses += 1; } return ret; } FourCC CCollidableOBBTree::GetPrimType() const { return SBIG('OBBT'); } CRayCastResult CCollidableOBBTree::CastRayInternal(const CInternalRayCastStructure& rayCast) const { return LineIntersectsTree(rayCast.GetRay(), rayCast.GetFilter(), rayCast.GetMaxTime(), rayCast.GetTransform()); } zeus::CAABox CCollidableOBBTree::CalculateAABox(const zeus::CTransform& xf) const { return zeus::COBBox::FromAABox(x10_tree->CalculateLocalAABox(), xf).calculateAABox(); } zeus::CAABox CCollidableOBBTree::CalculateLocalAABox() const { return x10_tree->CalculateLocalAABox(); } } // namespace urde