#include "CTryclops.hpp" #include "CStateManager.hpp" #include "World/CWorld.hpp" #include "World/CGameArea.hpp" namespace urde::MP1 { CTryclops::CTryclops(urde::TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, urde::CModelData&& mData, const urde::CPatternedInfo& pInfo, const urde::CActorParameters& actParms, float, float, float, float) : CPatterned(ECharacter::Tryclops, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Small) {} void CTryclops::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { CPatterned::AcceptScriptMsg(msg, uid, mgr); if (msg == EScriptObjectMessage::Registered) { x450_bodyController->Activate(mgr); } else if (msg == EScriptObjectMessage::InitializedInArea) { //x568_pathFindSearch.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea); } } } // namespace urde::MP1