#ifndef __RETRO_CGAMEOPTIONS_HPP__
#define __RETRO_CGAMEOPTIONS_HPP__

#include "RetroTypes.hpp"

namespace Retro
{

class CGameOptions
{
    u8 a = 0;
    u8 b = 0;
    u8 c = 128;
    u8 d = 128;
    u8 e = 255;
    u8 f = 255;
    bool g = true;
};

}

#endif // __RETRO_CGAMEOPTIONS_HPP__