#ifndef __URDE_CSCRIPTGENERATOR_HPP__ #define __URDE_CSCRIPTGENERATOR_HPP__ #include "CEntity.hpp" #include "zeus/CVector3f.hpp" namespace urde { class CScriptGenerator : public CEntity { u32 x34_spawnCount; union { struct { bool x38_24_reuseFollowers : 1; bool x38_25_inheritTransform : 1; }; u8 dummy1 = 0; }; zeus::CVector3f x3c_offset; float x48_minScale; float x4c_maxScale; public: CScriptGenerator(TUniqueId uid, const std::string& name, const CEntityInfo& info, u32, bool, const zeus::CVector3f&, bool, bool, float, float); void Accept(IVisitor& visitor); void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr); }; } #endif // __URDE_CSCRIPTGENERATOR_HPP__