#ifndef CSCRIPTRELAY_HPP #define CSCRIPTRELAY_HPP #include "CEntity.hpp" namespace urde { class CScriptRelay : public CEntity { TUniqueId x34_ = kInvalidUniqueId; u32 x38_ = 0; public: CScriptRelay(TUniqueId, const std::string&, const CEntityInfo&, bool); void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager &stateMgr); }; } #endif // CSCRIPTRELAY_HPP