#include "Runtime/Graphics/CSkinnedModel.hpp" #include "Runtime/Character/CSkinRules.hpp" #include "Runtime/Graphics/CVertexMorphEffect.hpp" #include namespace metaforce { static logvisor::Module Log("metaforce::CSkinnedModel"); CSkinnedModel::CSkinnedModel(TLockedToken model, TLockedToken skinRules, TLockedToken layoutInfo, int shaderIdx) : x4_model(std::move(model)), x10_skinRules(std::move(skinRules)), x1c_layoutInfo(std::move(layoutInfo)) { if (!x4_model) { Log.report(logvisor::Fatal, FMT_STRING("bad model token provided to CSkinnedModel")); } if (!x10_skinRules) { Log.report(logvisor::Fatal, FMT_STRING("bad skin token provided to CSkinnedModel")); } if (!x1c_layoutInfo) { Log.report(logvisor::Fatal, FMT_STRING("bad character layout token provided to CSkinnedModel")); } m_modelInst = x4_model->MakeNewInstance(shaderIdx); } CSkinnedModel::CSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules, CAssetId layoutInfo, int shaderIdx) : CSkinnedModel(store.GetObj(SObjectTag{FOURCC('CMDL'), model}), store.GetObj(SObjectTag{FOURCC('CSKR'), skinRules}), store.GetObj(SObjectTag{FOURCC('CINF'), layoutInfo}), shaderIdx) {} void CSkinnedModel::Calculate(const CPoseAsTransforms& pose, const CModelFlags& drawFlags, const std::optional& morphEffect, const float* morphMagnitudes) { // TODO // if (morphEffect || g_PointGenFunc) { // if (boo::ObjToken vertBuf = m_modelInst->UpdateUniformData(drawFlags, nullptr, nullptr)) { // x10_skinRules->TransformVerticesCPU(m_vertWorkspace, pose, *x4_model); // if (morphEffect) // morphEffect->MorphVertices(m_vertWorkspace, morphMagnitudes, x10_skinRules, pose); // if (g_PointGenFunc) // g_PointGenFunc(g_PointGenCtx, m_vertWorkspace); // x4_model->ApplyVerticesCPU(vertBuf, m_vertWorkspace); // m_modifiedVBO = true; // } // } else { // if (boo::ObjToken vertBuf = // m_modelInst->UpdateUniformData(drawFlags, x10_skinRules.GetObj(), &pose)) { // if (m_modifiedVBO) { // x4_model->RestoreVerticesCPU(vertBuf); // m_modifiedVBO = false; // } // } // } } void CSkinnedModel::Draw(const CModelFlags& drawFlags) const { OPTICK_EVENT(); if (m_modelInst->TryLockTextures()) m_modelInst->DrawSurfaces(drawFlags); } CMorphableSkinnedModel::CMorphableSkinnedModel(IObjectStore& store, CAssetId model, CAssetId skinRules, CAssetId layoutInfo, int shaderIdx) : CSkinnedModel(store, model, skinRules, layoutInfo, shaderIdx) {} CSkinnedModel::FPointGenerator CSkinnedModel::g_PointGenFunc = nullptr; void* CSkinnedModel::g_PointGenCtx = nullptr; } // namespace metaforce