#include "Runtime/MP1/World/CElitePirate.hpp" #include "Runtime/Collision/CCollisionActorManager.hpp" #include "Runtime/CSimplePool.hpp" #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/World/CPatternedInfo.hpp" #include "Runtime/World/ScriptLoader.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path namespace urde::MP1 { CElitePirateData::CElitePirateData(CInputStream& in, u32 propCount) : x0_(in.readFloatBig()) , x4_(in.readFloatBig()) , x8_(in.readFloatBig()) , xc_(in.readFloatBig()) , x10_(in.readFloatBig()) , x14_(in.readFloatBig()) , x18_(in.readFloatBig()) , x1c_(in.readFloatBig()) , x20_(in) , x24_(CSfxManager::TranslateSFXID(in.readUint32Big())) , x28_(ScriptLoader::LoadActorParameters(in)) , x90_(ScriptLoader::LoadAnimationParameters(in)) , x9c_(in) , xa0_(CSfxManager::TranslateSFXID(in.readUint32Big())) , xa4_(in) , xa8_(in) , xc4_(in.readFloatBig()) , xc8_(in) , xcc_(in) , xd0_(in) , xd4_(in) , xd8_(in.readFloatBig()) , xdc_(in.readFloatBig()) , xe0_(in.readFloatBig()) , xe4_(in.readFloatBig()) , xe8_(zeus::degToRad(in.readFloatBig())) , xec_(zeus::degToRad(in.readFloatBig())) , xf0_(in.readUint32Big()) , xf4_(CSfxManager::TranslateSFXID(in.readUint32Big())) , xf8_(in) , xfc_(in) , x118_(in) , x11c_(CSfxManager::TranslateSFXID(in.readUint32Big())) , x11e_(in.readBool()) , x11f_(propCount < 24 ? true : in.readBool()) {} CElitePirate::CElitePirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, const CElitePirateData& eliteData) : CPatterned(ECharacter::ElitePirate, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Large) , x56c_(pInfo.GetDamageVulnerability()) , x5d8_(eliteData) , x6f8_(*GetModelData()->GetAnimationData(), "Head_1", zeus::degToRad(80.f), zeus::degToRad(180.f), EBoneTrackingFlags::None) , x738_(GetBoundingBox(), GetMaterialList()) , x7d0_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f) { if (x5d8_.GetX20().IsValid()) { x760_ = g_SimplePool->GetObj({SBIG('PART'), x5d8_.GetX20()}); } x460_knockBackController.SetEnableFreeze(false); x460_knockBackController.SetAutoResetImpulse(false); x460_knockBackController.SetEnableBurn(false); x460_knockBackController.SetEnableExplodeDeath(false); x460_knockBackController.SetEnableLaggedBurnDeath(false); sub80229248(); } void CElitePirate::Accept(IVisitor& visitor) { visitor.Visit(this); } void CElitePirate::Think(float dt, CStateManager& mgr) { CPatterned::Think(dt, mgr); } void CElitePirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { CPatterned::AcceptScriptMsg(msg, uid, mgr); } void CElitePirate::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { CPatterned::PreRender(mgr, frustum); } const CDamageVulnerability* CElitePirate::GetDamageVulnerability() const { return CAi::GetDamageVulnerability(); } const CDamageVulnerability* CElitePirate::GetDamageVulnerability(const zeus::CVector3f& pos, const zeus::CVector3f& dir, const CDamageInfo& dInfo) const { return CActor::GetDamageVulnerability(pos, dir, dInfo); } zeus::CVector3f CElitePirate::GetOrbitPosition(const CStateManager& mgr) const { return CPatterned::GetOrbitPosition(mgr); } zeus::CVector3f CElitePirate::GetAimPosition(const CStateManager& mgr, float dt) const { return CPatterned::GetAimPosition(mgr, dt); } void CElitePirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) { CPatterned::DoUserAnimEvent(mgr, node, type, dt); } const CCollisionPrimitive* CElitePirate::GetCollisionPrimitive() const { return CPhysicsActor::GetCollisionPrimitive(); } void CElitePirate::KnockBack(const zeus::CVector3f& pos, CStateManager& mgr, const CDamageInfo& info, EKnockBackType type, bool inDeferred, float magnitude) { CPatterned::KnockBack(pos, mgr, info, type, inDeferred, magnitude); } void CElitePirate::TakeDamage(const zeus::CVector3f& pos, float arg) { CPatterned::TakeDamage(pos, arg); } void CElitePirate::Patrol(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::Patrol(mgr, msg, dt); } void CElitePirate::PathFind(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::PathFind(mgr, msg, dt); } void CElitePirate::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::TargetPatrol(mgr, msg, dt); } void CElitePirate::Halt(CStateManager& mgr, EStateMsg msg, float dt) { CAi::Halt(mgr, msg, dt); } void CElitePirate::Run(CStateManager& mgr, EStateMsg msg, float dt) { CAi::Run(mgr, msg, dt); } void CElitePirate::Generate(CStateManager& mgr, EStateMsg msg, float dt) { CAi::Generate(mgr, msg, dt); } void CElitePirate::Attack(CStateManager& mgr, EStateMsg msg, float dt) { CAi::Attack(mgr, msg, dt); } void CElitePirate::Taunt(CStateManager& mgr, EStateMsg msg, float dt) { CAi::Taunt(mgr, msg, dt); } void CElitePirate::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) { CAi::ProjectileAttack(mgr, msg, dt); } void CElitePirate::SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) { CAi::SpecialAttack(mgr, msg, dt); } void CElitePirate::CallForBackup(CStateManager& mgr, EStateMsg msg, float dt) { CAi::CallForBackup(mgr, msg, dt); } bool CElitePirate::TooClose(CStateManager& mgr, float arg) { return CPatterned::TooClose(mgr, arg); } bool CElitePirate::InDetectionRange(CStateManager& mgr, float arg) { return CPatterned::InDetectionRange(mgr, arg); } bool CElitePirate::SpotPlayer(CStateManager& mgr, float arg) { return CPatterned::SpotPlayer(mgr, arg); } bool CElitePirate::AnimOver(CStateManager& mgr, float arg) { return CPatterned::AnimOver(mgr, arg); } bool CElitePirate::ShouldAttack(CStateManager& mgr, float arg) { return CAi::ShouldAttack(mgr, arg); } bool CElitePirate::InPosition(CStateManager& mgr, float arg) { return CPatterned::InPosition(mgr, arg); } bool CElitePirate::ShouldTurn(CStateManager& mgr, float arg) { return CAi::ShouldTurn(mgr, arg); } bool CElitePirate::AggressionCheck(CStateManager& mgr, float arg) { return CAi::AggressionCheck(mgr, arg); } bool CElitePirate::ShouldTaunt(CStateManager& mgr, float arg) { return CAi::ShouldTaunt(mgr, arg); } bool CElitePirate::ShouldFire(CStateManager& mgr, float arg) { return CAi::ShouldFire(mgr, arg); } bool CElitePirate::ShotAt(CStateManager& mgr, float arg) { return CAi::ShotAt(mgr, arg); } bool CElitePirate::ShouldSpecialAttack(CStateManager& mgr, float arg) { return CAi::ShouldSpecialAttack(mgr, arg); } bool CElitePirate::ShouldCallForBackup(CStateManager& mgr, float arg) { return CAi::ShouldCallForBackup(mgr, arg); } CPathFindSearch* CElitePirate::GetSearchPath() { return CPatterned::GetSearchPath(); } void CElitePirate::V181(CStateManager& mgr) {} void CElitePirate::v182(CStateManager& mgr, bool b) {} } // namespace urde::MP1