#include "CSKR.hpp" #include "hecl/Blender/Connection.hpp" namespace DataSpec::DNAMP3 { void CSKR::weightVertex(hecl::blender::PyOutStream& os, const CINF& cinf, atInt16 skinIdx) const { if (skinIdx < 0) return; const DNAMP2::CSKR::SkinningRule& rule = data.skinningRules[skinIdx]; for (const DNAMP2::CSKR::SkinningRule::Weight& weight : rule.weights) os.format("vert[dvert_lay][%u] = %f\n", cinf.getBoneIdxFromId(weight.boneId), weight.weight); } }