#include "CDecal.hpp" #include "CParticleGlobals.hpp" #include "Graphics/Shaders/CDecalShaders.hpp" #include "Graphics/CModel.hpp" namespace urde { CRandom16 CDecal::sDecalRandom; bool CDecal::sMoveRedToAlphaBuffer = false; CDecal::CDecal(const TToken& desc, const zeus::CTransform& xf) : x0_description(desc), xc_transform(xf) { CGlobalRandom gr(sDecalRandom); CDecalDescription& desco = *x0_description; x5c_31_quad1Invalid = InitQuad(x3c_decalQuads[0], desco.x0_Quads[0]); x5c_30_quad2Invalid = InitQuad(x3c_decalQuads[1], desco.x0_Quads[1]); CDecalDescription* d = x0_description.GetObj(); if (d->x38_DMDL) { if (d->x48_DLFT) d->x48_DLFT->GetValue(0, x54_modelLifetime); else x54_modelLifetime = 0x7FFFFF; if (d->x50_DMRT) d->x50_DMRT->GetValue(0, x60_rotation); } else x5c_29_modelInvalid = true; CGraphics::CommitResources([this](boo::IGraphicsDataFactory::Context& ctx) { for (int i=0 ; i<2 ; ++i) { CQuadDecal& decal = x3c_decalQuads[i]; if (decal.m_desc->x14_TEX) decal.m_instBuf = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(SParticleInstanceTex), 1); else decal.m_instBuf = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(SParticleInstanceNoTex), 1); decal.m_uniformBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(SParticleUniforms), 1); CDecalShaders::BuildShaderDataBinding(ctx, decal); } return true; } BooTrace); } bool CDecal::InitQuad(CQuadDecal& quad, const SQuadDescr& desc) { quad.m_desc = &desc; if (desc.x14_TEX) { if (desc.x0_LFT) desc.x0_LFT->GetValue(0, quad.x4_lifetime); else quad.x4_lifetime = 0x7FFFFF; if (desc.x8_ROT) { desc.x8_ROT->GetValue(0, quad.x8_rotation); quad.x0_24_invalid = desc.x8_ROT->IsConstant(); } if (desc.x4_SZE) { quad.x0_24_invalid = desc.x4_SZE->IsConstant(); float size = 1.f; desc.x4_SZE->GetValue(0, size); quad.x0_24_invalid = size <= 1.f; } if (desc.xc_OFF) quad.x0_24_invalid = desc.xc_OFF->IsFastConstant(); return false; } quad.x0_24_invalid = false; return true; } void CDecal::SetGlobalSeed(u16 seed) { sDecalRandom.SetSeed(seed); } void CDecal::SetMoveRedToAlphaBuffer(bool move) { sMoveRedToAlphaBuffer = move; } void CDecal::RenderQuad(CQuadDecal& decal, const SQuadDescr& desc) const { zeus::CColor color = zeus::CColor::skWhite; float size = 1.f; zeus::CVector3f offset; if (CColorElement* clr = desc.x10_CLR.get()) clr->GetValue(x58_frameIdx, color); if (CRealElement* sze = desc.x4_SZE.get()) { sze->GetValue(x58_frameIdx, size); size *= 0.5f; } if (CRealElement* rot = desc.x8_ROT.get()) rot->GetValue(x58_frameIdx, decal.x8_rotation); if (CVectorElement* off = desc.xc_OFF.get()) { off->GetValue(x58_frameIdx, offset); offset.y = 0.f; } zeus::CTransform modXf = xc_transform; modXf.origin += offset; CGraphics::SetModelMatrix(modXf); SParticleUniforms uniformData = { CGraphics::GetPerspectiveProjectionMatrix(true) * CGraphics::g_GXModelView.toMatrix4f(), {1.f, 1.f, 1.f, 1.f} }; decal.m_uniformBuf->load(&uniformData, sizeof(SParticleUniforms)); bool redToAlpha = sMoveRedToAlphaBuffer && desc.x18_ADD && desc.x14_TEX; SUVElementSet uvSet = {0.f, 1.f, 0.f, 1.f}; if (CUVElement* tex = desc.x14_TEX.get()) { TLockedToken texObj = tex->GetValueTexture(x58_frameIdx); if (!texObj.IsLoaded()) return; tex->GetValueUV(x58_frameIdx, uvSet); if (redToAlpha) CGraphics::SetShaderDataBinding(decal.m_redToAlphaDataBind); else CGraphics::SetShaderDataBinding(decal.m_normalDataBind); g_instTexData.clear(); g_instTexData.reserve(1); g_instTexData.emplace_back(); SParticleInstanceTex& inst = g_instTexData.back(); if (decal.x8_rotation == 0.f) { inst.pos[0] = zeus::CVector3f(-size, 0.001f, size); inst.pos[1] = zeus::CVector3f(size, 0.001f, size); inst.pos[2] = zeus::CVector3f(-size, 0.001f, -size); inst.pos[3] = zeus::CVector3f(size, 0.001f, -size); } else { float ang = zeus::degToRad(decal.x8_rotation); float sinSize = std::sin(ang) * size; float cosSize = std::cos(ang) * size; inst.pos[0] = zeus::CVector3f(sinSize - cosSize, 0.001f, cosSize + sinSize); inst.pos[1] = zeus::CVector3f(cosSize + sinSize, 0.001f, cosSize - sinSize); inst.pos[2] = zeus::CVector3f(-(cosSize + sinSize), 0.001f, -(cosSize - sinSize)); inst.pos[3] = zeus::CVector3f(-sinSize + cosSize, 0.001f, -cosSize - sinSize); } inst.color = color; inst.uvs[0] = zeus::CVector2f(uvSet.xMin, uvSet.yMin); inst.uvs[1] = zeus::CVector2f(uvSet.xMax, uvSet.yMin); inst.uvs[2] = zeus::CVector2f(uvSet.xMin, uvSet.yMax); inst.uvs[3] = zeus::CVector2f(uvSet.xMax, uvSet.yMax); decal.m_instBuf->load(g_instTexData.data(), g_instTexData.size() * sizeof(SParticleInstanceTex)); CGraphics::DrawInstances(0, 4, g_instTexData.size()); } else { g_instNoTexData.clear(); g_instNoTexData.reserve(1); g_instNoTexData.emplace_back(); SParticleInstanceNoTex& inst = g_instNoTexData.back(); if (decal.x8_rotation == 0.f) { inst.pos[0] = zeus::CVector3f(-size, 0.001f, size); inst.pos[1] = zeus::CVector3f(size, 0.001f, size); inst.pos[2] = zeus::CVector3f(-size, 0.001f, -size); inst.pos[3] = zeus::CVector3f(size, 0.001f, -size); } else { float ang = zeus::degToRad(decal.x8_rotation); float sinSize = std::sin(ang) * size; float cosSize = std::cos(ang) * size; inst.pos[0] = zeus::CVector3f(sinSize - cosSize, 0.001f, cosSize + sinSize); inst.pos[1] = zeus::CVector3f(cosSize + sinSize, 0.001f, cosSize - sinSize); inst.pos[2] = zeus::CVector3f(-(cosSize + sinSize), 0.001f, -(cosSize - sinSize)); inst.pos[3] = zeus::CVector3f(-sinSize + cosSize, 0.001f, -cosSize - sinSize); } inst.color = color; decal.m_instBuf->load(g_instNoTexData.data(), g_instNoTexData.size() * sizeof(SParticleInstanceNoTex)); CGraphics::DrawInstances(0, 4, g_instNoTexData.size()); } } void CDecal::RenderMdl() const { const CDecalDescription& desc = *x0_description; zeus::CColor color = zeus::CColor::skWhite; zeus::CVector3f dmop; zeus::CTransform rotXf; if (!desc.x5c_25_DMOO) rotXf = xc_transform.getRotation(); bool dmrtIsConst = false; if (CVectorElement* dmrt = desc.x50_DMRT.get()) dmrtIsConst = dmrt->IsFastConstant(); zeus::CTransform dmrtXf; if (dmrtIsConst) { desc.x50_DMRT->GetValue(x58_frameIdx, const_cast(x60_rotation)); dmrtXf = zeus::CTransform::RotateZ(zeus::degToRad(x60_rotation.z)); dmrtXf.rotateLocalY(zeus::degToRad(x60_rotation.y)); dmrtXf.rotateLocalX(zeus::degToRad(x60_rotation.x)); } dmrtXf = rotXf * dmrtXf; if (CVectorElement* dmopo = desc.x4c_DMOP.get()) dmopo->GetValue(x58_frameIdx, dmop); zeus::CTransform worldXf = zeus::CTransform::Translate(rotXf * dmop + xc_transform.origin); if (dmrtIsConst) { worldXf = worldXf * dmrtXf; } else { if (CVectorElement* dmrt = desc.x50_DMRT.get()) { zeus::CVector3f dmrtVec; dmrt->GetValue(x58_frameIdx, dmrtVec); dmrtXf = zeus::CTransform::RotateZ(zeus::degToRad(dmrtVec.z)); dmrtXf.rotateLocalY(zeus::degToRad(dmrtVec.y)); dmrtXf.rotateLocalX(zeus::degToRad(dmrtVec.x)); worldXf = worldXf * rotXf * dmrtXf; } else { worldXf = worldXf * dmrtXf; } } if (CVectorElement* dmsc = desc.x54_DMSC.get()) { zeus::CVector3f dmscVec; dmsc->GetValue(x58_frameIdx, dmscVec); worldXf = worldXf * zeus::CTransform::Scale(dmscVec); } if (CColorElement* dmcl = desc.x58_DMCL.get()) dmcl->GetValue(x58_frameIdx, color); CGraphics::SetModelMatrix(worldXf); if (desc.x5c_24_DMAB) { CModelFlags flags(7, 0, 1, color); desc.x38_DMDL.m_token->Draw(flags); } else { if (color.a == 1.f) { CModelFlags flags(0, 0, 3, zeus::CColor::skWhite); desc.x38_DMDL.m_token->Draw(flags); } else { CModelFlags flags(5, 0, 1, color); desc.x38_DMDL.m_token->Draw(flags); } } } void CDecal::Render() const { CGlobalRandom gr(sDecalRandom); if (x5c_29_modelInvalid && x5c_30_quad2Invalid && x5c_31_quad1Invalid) return; CGraphics::DisableAllLights(); CParticleGlobals::SetEmitterTime(x58_frameIdx); const CDecalDescription& desc = *x0_description; if (desc.x0_Quads[0].x14_TEX && !x5c_31_quad1Invalid) { CParticleGlobals::SetParticleLifetime(x3c_decalQuads[0].x4_lifetime); CParticleGlobals::UpdateParticleLifetimeTweenValues(x58_frameIdx); RenderQuad(const_cast(x3c_decalQuads[0]), desc.x0_Quads[0]); } if (desc.x0_Quads[1].x14_TEX && !x5c_30_quad2Invalid) { CParticleGlobals::SetParticleLifetime(x3c_decalQuads[1].x4_lifetime); CParticleGlobals::UpdateParticleLifetimeTweenValues(x58_frameIdx); RenderQuad(const_cast(x3c_decalQuads[1]), desc.x0_Quads[1]); } if (desc.x38_DMDL && !x5c_29_modelInvalid) { CParticleGlobals::SetParticleLifetime(x54_modelLifetime); CParticleGlobals::UpdateParticleLifetimeTweenValues(x58_frameIdx); RenderMdl(); } } void CDecal::Update(float dt) { if (x58_frameIdx >= x3c_decalQuads[0].x4_lifetime) x5c_31_quad1Invalid = true; if (x58_frameIdx >= x3c_decalQuads[1].x4_lifetime) x5c_30_quad2Invalid = true; if (x58_frameIdx >= x54_modelLifetime) x5c_29_modelInvalid = true; ++x58_frameIdx; } }