#pragma once #include "specter/Icon.hpp" #include "specter/ViewResources.hpp" namespace urde { void InitializeIcons(specter::ViewResources& viewRes); void DestroyIcons(); enum class SpaceIcon { ResourceBrowser, ParticleEditor, WorldEditor, ModelViewer, InformationCenter, GameMode }; specter::Icon& GetIcon(SpaceIcon icon); enum class MonoIcon { Sync, Edit, Caution, Save, Filter, Document, ZoomOut, ZoomIn, Exclaim, Clock, Gamepad, Unlink, Link, Folder, Info }; specter::Icon& GetIcon(MonoIcon icon); } // namespace urde