#ifndef __URDE_CGRAPPLEARM_HPP__ #define __URDE_CGRAPPLEARM_HPP__ #include "RetroTypes.hpp" #include "zeus/CVector3f.hpp" #include "Character/CModelData.hpp" namespace urde { class CGrappleArm { CModelData x0_modelData; public: CGrappleArm(const zeus::CVector3f& vec); void AsyncLoadSuit(CStateManager& mgr); }; } #endif // __URDE_CGRAPPLEARM_HPP__