#ifndef __URDE_CBOOLPOINODE_HPP__ #define __URDE_CBOOLPOINODE_HPP__ #include "CPOINode.hpp" namespace urde { class IAnimSourceInfo; class CBoolPOINode : public CPOINode { bool x38_val = false; public: CBoolPOINode(); CBoolPOINode(CInputStream& in); bool GetValue() const {return x38_val;} static CBoolPOINode CopyNodeMinusStartTime(const CBoolPOINode& node, const CCharAnimTime& startTime); }; } #endif // __URDE_CBOOLPOINODE_HPP__