#include "Weapon/CFlameInfo.hpp" namespace urde { CFlameInfo::CFlameInfo(s32 w1, s32 w2, CAssetId flameFxId, s32 w3, float f1, float f2, float f3) : x0_(w1) , x4_(w2) , x8_flameFxId(flameFxId) , xc_(w3) , x10_(f1) , x18_(f2) , x1c_(f3) { } }