#include "Runtime/MP1/World/CRidley.hpp" #include "Runtime/Character/CPASAnimParmData.hpp" #include "Runtime/Collision/CCollisionActor.hpp" #include "Runtime/CSimplePool.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/Graphics/CBooRenderer.hpp" #include "Runtime/Particle/CElementGen.hpp" #include "Runtime/Particle/CParticleElectric.hpp" #include "Runtime/Particle/CParticleSwoosh.hpp" #include "Runtime/Weapon/CGameProjectile.hpp" #include "Runtime/Weapon/CEnergyProjectile.hpp" #include "Runtime/Weapon/CPlasmaProjectile.hpp" #include "Runtime/World/CExplosion.hpp" #include "Runtime/World/CPlayer.hpp" #include "Runtime/World/CScriptPlatform.hpp" #include "Runtime/World/CScriptWaypoint.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path namespace urde { namespace MP1 { namespace { struct SSomeRidleyStruct { u32 x0_; u32 x4_; float x8_; float xc_; float x10_; float x14_; float x18_; u32 x1c_; u8 x20_; u8 x21_; u8 x22_; u8 x23_; }; struct SSomeRidleyStruct2 { s32 x0_; float x4_; s32 x8_; }; constexpr std::array, 5> skSomeRidleyStruct{{ {{ {0, 100.f, -1}, {3, 100.f, -1}, {2, 100.f, -1}, {3, 50.f, 4}, {0, 100.f, -1}, {3, 100.f, -1}, {2, 100.f, -1}, {3, 50.f, 4}, {5, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, }}, {{ {5, 100.f, -1}, {1, 100.f, -1}, {1, 100.f, -1}, {1, 100.f, -1}, {1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, }}, {{ {5, 100.f, -1}, {0, 100.f, -1}, {0, 50.f, 4}, {2, 100.f, -1}, {3, 50.f, 4}, {2, 100.f, -1}, {3, 50.f, 4}, {0, 100.f, -1}, {2, 50.f, 3}, {2, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, }}, {{ {5, 100.f, -1}, {1, 100.f, -1}, {1, 100.f, -1}, {1, 100.f, -1}, {1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, }}, {{ {5, 100.f, -1}, {0, 100.f, -1}, {0, 50.f, 3}, {3, 100.f, -1}, {0, 50.f, 3}, {2, 100.f, -1}, {2, 50.f, 4}, {0, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, {-1, 100.f, -1}, }}, }}; constexpr std::array skSomeStruct{{{4, 6, 50.f, 50.f, 0.f, 33.f, 0.f, 1, 0, 0, 0, 0}, {4, 6, 20.f, 20.f, 60.f, 50.f, 0.f, 2, 0, 0, 0, 0}, {4, 6, 40.f, 40.f, 20.f, 50.f, 50.f, 2, 1, 0, 0, 0}, {3, 5, 10.f, 15.f, 75.f, 100.f, 25.f, 2, 0, 0, 0, 0}, {3, 5, 30.f, 30.f, 40.f, 50.f, 50.f, 2, 1, 0, 0, 0}}}; constexpr std::array skWingBones{ "L_wingBone1_1"sv, "L_wingBone1_2"sv, "L_wingBone2_1"sv, "L_wingBone2_2"sv, "L_wingBone3_1"sv, "L_wingBone3_2"sv, "L_wingFlesh1_1"sv, "L_wingFlesh1_2"sv, "L_wingFlesh2_1"sv, "L_wingFlesh2_2"sv, "L_wingFlesh3_1"sv, "L_wingFlesh3_2"sv, "R_wingBone1_1"sv, "R_wingBone1_2"sv, "R_wingBone2_1"sv, "R_wingBone2_2"sv, "R_wingBone3_1"sv, "R_wingBone3_2"sv, "R_wingFlesh1_1"sv, "R_wingFlesh1_2"sv, "R_wingFlesh2_1"sv, "R_wingFlesh2_2"sv, "R_wingFlesh3_1"sv, "R_wingFlesh3_2"sv, "L_wingtip_1_LCTR"sv, "L_wingtip_2_LCTR"sv, "L_wingtip_3_LCTR"sv, "R_wingtip_1_LCTR"sv, "R_wingtip_2_LCTR"sv, "R_wingtip_3_LCTR"sv, }; constexpr std::array skWingEffects{ "WingSmokeSmall1"sv, "WingSmokeSmall2"sv, "WingSmokeSmall3"sv, "WingSmokeSmall4"sv, "WingSmokeSmall5"sv, "WingSmokeSmall6"sv, "WingSmokeSmall7"sv, "WingSmokeSmall8"sv "WingFire1"sv, "WingFire2"sv, "WingFire3"sv, "WingFire4"sv, "WingFire5"sv, "WingFire6"sv, "WingFire7"sv, "WingFire8"sv, "WingSparks1"sv, "WingSparks2"sv, "WingSparks3"sv, "WingSparks4"sv, "WingSparks5"sv, "WingSparks6"sv, "WingSparks7"sv, "WingSparks8"sv, }; constexpr std::array skTail{{{"Tail_1", "Tail_3", 0.66f}, {"Tail_3", "Tail_5", 0.66f}, {"Tail_5", "Tail_7", 0.66f}, {"Tail_7", "Tail_9", 0.66f}}}; constexpr std::array skSphereJoints{{{"Skeleton_Root", 0.6f}, {"Spine_2", 0.6f}, {"breastPlate_LCTR", 0.6f}, {"Head_1", 0.6f}, {"L_wrist", 0.5f}, {"R_wrist", 0.5f}, {"L_ankle", 0.6f}, {"R_ankle", 0.6f}, {"L_pinky_1", 0.4f}, {"R_pinky_1", 0.4f}}}; struct SSomeRidleyStruct3 { float x0_; float x4_; float x8_; float xc_; float x10_; float x14_; }; constexpr std::array skFloats{{{0.0, 20.0, 40.0, 0.0, 0.0, 40.0}, {0.0, 0.0, 70.0, 0.0, 0.0, 30.0}, {0.0, 60.0, 0.0, 0.0, 0.0, 40.0}, {0.0, 40.0, 30.0, 0.0, 0.0, 30.0}, {0.0, 0.0, 50.0, 0.0, 0.0, 50.0}, {0.0, 40.0, 60.0, 0.0, 0.0, 0.0}}}; const CDamageVulnerability skDirectNormal{EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EDeflectType::None}; const CDamageVulnerability skIceWeakness{EVulnerability::DirectNormal, EVulnerability::DirectWeak, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EVulnerability::DirectNormal, EDeflectType::None}; } // namespace CRidleyData::CRidleyData(CInputStream& in, u32 propCount) : x0_(in) , x4_(in) , x8_(in) , xc_(in) , x10_(in) , x14_(in) , x18_(in) , x1c_(in) , x20_(in) , x24_(in) , x28_(in) , x2c_(in) , x30_(in) , x34_(in.readFloatBig()) , x38_(in.readFloatBig()) , x3c_(in.readFloatBig()) , x40_(in.readFloatBig()) , x44_(in) , x48_(in) , x64_(in) , xa8_(CSfxManager::TranslateSFXID(in.readUint32Big())) , xac_(in) , xb0_(in) , xcc_(in) , x1a0_(in) , x1a4_(in) , x1c0_(in) , x294_(CSfxManager::TranslateSFXID(in.readUint32Big())) , x298_(in) , x2b4_(in) , x388_(in.readFloatBig()) , x38c_(in.readFloatBig()) , x390_(in) , x3ac_(in.readFloatBig()) , x3b0_(in) , x3cc_(in.readFloatBig()) , x3d0_(in) , x3ec_(in.readFloatBig()) , x3f0_(in) , x3f4_(in.readFloatBig()) , x3f8_(CSfxManager::TranslateSFXID(in.readUint32Big())) , x3fc_(propCount > 47 ? CDamageInfo(in) : x48_) {} CRidley::CRidley(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CInputStream& in, u32 propCount) : CPatterned(ECharacter::Ridley, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Flyer, EColliderType::Zero, EBodyType::Flyer, actParms, EKnockBackVariant::Large) , x568_data(in, propCount) , x98c_(g_SimplePool->GetObj({SBIG('PART'), x568_data.x30_})) , x998_(CStaticRes(x568_data.x28_, GetModelData()->GetScale())) , x9e4_(CStaticRes(x568_data.x2c_, GetModelData()->GetScale())) , xa30_breastPlateSegId(GetModelData()->GetAnimationData()->GetLocatorSegId("breastPlate_LCTR"sv)) , xa31_24_(true) , xa31_25_(true) , xa31_26_(false) , xa31_27_(false) , xa31_28_(false) , xa31_29_(false) , xa31_30_(false) , xa31_31_(false) , xa32_24_(false) , xa32_25_(false) , xa32_26_(false) , xa32_28_shotAt(false) , xa32_29_(false) , xa32_31_(true) , xa33_24_(false) , xa33_25_(true) , xa33_26_(false) , xa33_27_(true) , xa33_28_(false) , xa33_29_doStrafe(false) , xa33_30_(false) , xa33_31_(false) , xa34_24_(false) , xa34_25_(false) , xa34_26_(false) , xa38_(CStaticRes(x568_data.x24_, 4.f * GetModelData()->GetScale())) , xadc_(44.f * GetModelData()->GetScale().z()) , xae0_(20.f * GetModelData()->GetScale().x()) , xae8_(9.f * GetModelData()->GetScale().z()) , xb14_(x568_data.x38_) , xb18_(x568_data.x3c_) , xb1c_(x568_data.x40_) , xb28_(GetModelData()->GetAnimationData()->GetLocatorSegId("Skeleton_Root"sv)) , xb2c_(*GetModelData()->GetAnimationData(), "Head_1"sv, zeus::degToRad(40.f), zeus::degToRad(180.f), EBoneTrackingFlags::NoParentOrigin | EBoneTrackingFlags::ParentIk) , xb68_(x568_data.x44_, x568_data.x48_) , xb90_headSegId(GetModelData()->GetAnimationData()->GetLocatorSegId("Head_1"sv)) , xb91_mouthSegId(GetModelData()->GetAnimationData()->GetLocatorSegId("mouth_LCTR"sv)) , xb94_(zeus::CTransform::RotateX(zeus::degToRad(-40.f))) , xc14_(x568_data.xac_, x568_data.xb0_) , xc3c_(x568_data.x1a0_, x568_data.x1a4_) , xc8c_(GetContactDamage()) , xcd0_(g_SimplePool->GetObj({SBIG('ELSC'), x568_data.x3f0_})) , xce0_(new CParticleElectric(xcd0_)) , xd10_(new CProjectedShadow(128, 128, true)) { xe7_30_doTargetDistanceTest = true; xb68_.Token().Lock(); xc14_.Token().Lock(); xc3c_.Token().Lock(); if (xce0_) xce0_->SetParticleEmission(false); const auto& animData = GetModelData()->GetAnimationData(); for (size_t i = 0; i < skWingBones.size(); ++i) { xce4_wingBoneIds.push_back(animData->GetLocatorSegId(skWingBones[i])); } xae4_ = GetModelData()->GetScale().x() * GetAnimationDistance(CPASAnimParmData(7, CPASAnimParm::FromEnum(4), CPASAnimParm::FromEnum(3))); x460_knockBackController.SetAnimationStateRange(EKnockBackAnimationState::Flinch, EKnockBackAnimationState::Flinch); x460_knockBackController.SetEnableBurn(false); x460_knockBackController.SetEnableFreeze(false); x460_knockBackController.SetEnableBurnDeath(false); x460_knockBackController.SetEnableLaggedBurnDeath(false); CreateShadow(false); } void CRidley::SetupCollisionActorManager(urde::CStateManager& mgr) { const auto& animData = GetModelData()->GetAnimationData(); std::vector joints; joints.reserve(skTail.size()); for (const auto& jInfo : skTail) { joints.push_back(CJointCollisionDescription::OBBAutoSizeCollision( animData->GetLocatorSegId(jInfo.to), animData->GetLocatorSegId(jInfo.from), zeus::CVector3f(GetModelData()->GetScale().z() * jInfo.radius), CJointCollisionDescription::EOrientationType::One, std::string(GetName()) + " - CollisionActor " + jInfo.from, 10.f)); } x980_tailCollision = std::make_unique(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false); joints.clear(); joints.reserve(skSphereJoints.size()); for (const auto& jInfo : skSphereJoints) { joints.push_back( CJointCollisionDescription::SphereCollision(animData->GetLocatorSegId(jInfo.name), jInfo.radius, std::string(GetName()) + " - CollisionActor " + jInfo.name, 10.f)); } x984_bodyCollision = std::make_unique(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false); x988_headId = x984_bodyCollision->GetCollisionDescFromIndex(3).GetCollisionActorId(); x98a_breastPlateId = x984_bodyCollision->GetCollisionDescFromIndex(2).GetCollisionActorId(); SetupCollisionActors(mgr); CMaterialList exclude = GetMaterialFilter().GetExcludeList(); CMaterialList include = GetMaterialFilter().GetIncludeList(); exclude.Add(EMaterialTypes::Solid); include.Remove(EMaterialTypes::Solid); exclude.Add(EMaterialTypes::CollisionActor); include.Remove(EMaterialTypes::CollisionActor); exclude.Add(EMaterialTypes::AIPassthrough); include.Remove(EMaterialTypes::AIPassthrough); exclude.Add(EMaterialTypes::Player); include.Remove(EMaterialTypes::Player); exclude.Add(EMaterialTypes::Platform); include.Remove(EMaterialTypes::Platform); SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude)); AddMaterial(EMaterialTypes::ProjectilePassthrough); // mgr.SendScriptMsg(this, GetUniqueId(), EScriptObjectMessage::Reset); } void CRidley::SetupCollisionActors(CStateManager& mgr) { for (size_t i = 0; i < x980_tailCollision->GetNumCollisionActors(); ++i) { const auto& colDesc = x980_tailCollision->GetCollisionDescFromIndex(i); if (TCastToPtr colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) { colAct->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty()); colAct->HealthInfo(mgr)->SetHP(1000.f); colAct->SetMaterialFilter(CMaterialFilter::MakeInclude({EMaterialTypes::Player, EMaterialTypes::Platform})); colAct->SetWeaponCollisionResponseType(EWeaponCollisionResponseTypes::EnemyNormal); } } x980_tailCollision->AddMaterial(mgr, {EMaterialTypes::AIJoint}); for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) { const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i); if (TCastToPtr colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) { colAct->SetDamageVulnerability(skDirectNormal); colAct->HealthInfo(mgr)->SetHP(1000.f); colAct->SetMaterialFilter(CMaterialFilter::MakeInclude({EMaterialTypes::Player, EMaterialTypes::Platform})); colAct->SetWeaponCollisionResponseType(EWeaponCollisionResponseTypes::EnemyNormal); } } x984_bodyCollision->AddMaterial(mgr, {EMaterialTypes::AIJoint}); } void CRidley::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { CPatterned::AcceptScriptMsg(msg, uid, mgr); switch (msg) { case EScriptObjectMessage::Registered: { x450_bodyController->Activate(mgr); x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed); SetupCollisionActorManager(mgr); xb10_ = xcb8_ = HealthInfo(mgr)->GetHP(); xcbc_ = 0.8f * xcb8_; break; } case EScriptObjectMessage::Reset: { xa34_26_ = true; if (!GetActive()) { AcceptScriptMsg(EScriptObjectMessage::Activate, uid, mgr); } break; } case EScriptObjectMessage::Activate: { mgr.SetBossParams(GetUniqueId(), xb1c_ + xcb8_ + xb18_, 90); HealthInfo(mgr)->SetHP(xb1c_ + xb10_ + xb18_); mgr.GetPlayer().SetIsOverrideRadarRadius(true); mgr.GetPlayer().SetRadarXYRadiusOverride(350.f); mgr.GetPlayer().SetRadarZRadiusOverride(175.f); break; } case EScriptObjectMessage::Deactivate: { x984_bodyCollision->SetActive(mgr, false); x980_tailCollision->SetActive(mgr, false); mgr.GetPlayer().SetIsOverrideRadarRadius(false); break; } case EScriptObjectMessage::Deleted: { x984_bodyCollision->Destroy(mgr); x980_tailCollision->Destroy(mgr); if (xb64_plasmaProjectile != kInvalidUniqueId) { mgr.FreeScriptObject(xb64_plasmaProjectile); xb64_plasmaProjectile = kInvalidUniqueId; } break; } case EScriptObjectMessage::InitializedInArea: { TUniqueId wpId = GetWaypointForState(mgr, EScriptObjectState::Patrol, EScriptObjectMessage::Follow); if (wpId == kInvalidUniqueId) break; if (TCastToConstPtr wp = mgr.GetObjectById(wpId)) { xa84_ = wp->GetTransform(); if (TCastToConstPtr wpNext = mgr.GetObjectById(wp->NextWaypoint(mgr))) { xab4_ = (wpNext->GetTranslation() - wp->GetTranslation()).toVec2f().magnitude(); xab8_ = wpNext->GetTranslation().z() - xa84_.origin.z(); if (TCastToConstPtr wpNextNext = mgr.GetObjectById(wpNext->NextWaypoint(mgr))) { xabc_ = (wpNextNext->GetTranslation().toVec2f() - xa84_.origin.toVec2f()).magnitude(); xac0_ = wpNextNext->GetTranslation().z() - xa84_.origin.z(); zeus::CVector3f min(xa84_.origin.x() - xabc_, xa84_.origin.y() - xabc_, xa84_.origin.z() - 10.f); zeus::CVector3f max(xa84_.origin.x() + xabc_, xa84_.origin.y() + xabc_, xa84_.origin.z() + 100.f); xac4_ = zeus::CAABox(min, max); } } } break; } case EScriptObjectMessage::Damage: { if (TCastToPtr colAct = mgr.ObjectById(uid)) { float lowHealth = 1000.f - colAct->HealthInfo(mgr)->GetHP(); colAct->HealthInfo(mgr)->SetHP(1000.f); bool dontKnockback = false; if (xc64_aiStage == 2) { if (xa33_28_) { dontKnockback = true; } else { bool r26 = false; xb10_ -= lowHealth; xb24_ = 0.33f; x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f); if (xb10_ <= 0.f) { xc64_aiStage = 3; xa31_25_ = false; sub80257650(mgr); xcbc_ = 0.6667f * x568_data.x3c_; if (x450_bodyController->GetLocomotionType() != pas::ELocomotionType::Combat) { for (const auto& effect : skWingEffects) { GetModelData()->GetAnimationData()->SetParticleEffectState(effect, true, mgr); } } xcc8_ = 2.f * 0.33f; xb10_ = 0.f; } else { if (xb10_ < xcbc_) { xa32_27_ = true; dontKnockback = true; xcb0_ += 1; xcb0_ = xcb0_ < 5 ? xcb0_ : 4; r26 = true; xcbc_ = .2f * (5 - (xcb0_ + 1)) * xcb8_; xcb4_ = 0; xcc8_ = 2.f * 0.33f; } else if (xa33_26_ && !xa31_31_ && lowHealth > x568_data.x3f4_) { dontKnockback = true; x450_bodyController->GetCommandMgr().DeliverCmd( CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Zero)); } } sub80256914(2.f * 0.33f, r26); } } else if (xc64_aiStage == 3) { if (xa32_29_) { zeus::CTransform xf = GetLctrTransform(xb90_headSegId); if (xf.basis[1].dot(mgr.GetPlayer().GetTranslation() - xf.origin) < 0.5f) { dontKnockback = true; } else { TakeDamage(zeus::skForward, 1.f); xb20_ = 0.33f; if (xa32_29_) { if (TCastToConstPtr proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) { CWeaponMode wMode = proj->GetDamageInfo().GetWeaponMode(); if (!wMode.IsCharged() && !wMode.IsComboed() && wMode.GetType() == EWeaponType::Missile) xb14_ = 0.f; xb14_ -= lowHealth; xb24_ = 0.33f; x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f); if (xb10_ <= 0.f) { xa32_29_ = false; dontKnockback = true; xa32_28_shotAt = true; xb14_ = x568_data.x38_; } } } else if (xa31_27_) { x430_damageColor = zeus::CColor(0.5f, 0.f, 0.f); if (xb18_ > 0.f) { xb18_ -= lowHealth; if (xb18_ <= 0.f) { xa31_26_ = true; dontKnockback = true; xb18_ = 0.f; xcbc_ = 0.6667 * x568_data.x40_; } else if (xb18_ < xcbc_) { x450_bodyController->GetCommandMgr().DeliverCmd( CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Six)); xcbc_ -= (0.333f * x568_data.x3c_); } } } else { xb1c_ -= lowHealth; if (xb1c_ <= 0.f) { x401_30_pendingDeath = true; mgr.GetPlayer().SetIsOverrideRadarRadius(false); xb1c_ = 0.f; } else if (xb1c_ < xcbc_) { dontKnockback = true; x450_bodyController->GetCommandMgr().DeliverCmd( CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Six)); xcbc_ -= (0.333f * x568_data.x40_); } } } } } HealthInfo(mgr)->SetHP(xb1c_ + xb10_ + xb18_); if (!dontKnockback) { if (TCastToConstPtr proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) { KnockBack(proj->GetTranslation() - proj->GetPreviousPos(), mgr, proj->GetDamageInfo(), EKnockBackType::Radius, false, proj->GetDamageInfo().GetKnockBackPower()); } } } break; } case EScriptObjectMessage::InvulnDamage: { /* This code never executes, should have a `TCastTo` followed by `GetLastTouchedObject` */ if (TCastToConstPtr colAct = mgr.GetObjectById(uid)) { if (TCastToConstPtr proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) { TUniqueId tmpId = kInvalidUniqueId; bool doDamage = false; if (xc64_aiStage == 3) { if (!xa32_29_ && xa31_27_) { tmpId = x98a_breastPlateId; doDamage = true; } else { tmpId = x988_headId; doDamage = true; } } else if (xc64_aiStage == 2 && !xa31_31_) { tmpId = x98a_breastPlateId; doDamage = true; } if (doDamage) { CDamageInfo info = proj->GetDamageInfo(); info.SetRadius(0.f); mgr.ApplyDamage(uid, tmpId, proj->GetOwnerId(), info, CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {}); } } } break; } case EScriptObjectMessage::Touched: { if (TCastToPtr colAct = mgr.ObjectById(uid)) { if (colAct->GetMaterialFilter().Passes({EMaterialTypes::Platform})) { if (TCastToConstPtr plat = mgr.GetObjectById(colAct->GetLastTouchedObject())) { mgr.ApplyDamage(GetUniqueId(), plat->GetUniqueId(), GetUniqueId(), CDamageInfo(CWeaponMode(EWeaponType::AI), 1.f + plat->GetHealthInfo(mgr)->GetHP(), 0.f, 1.f), CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {}); } if (mgr.GetPlayer().GetUniqueId() == colAct->GetLastTouchedObject()) { mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), xc8c_, CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {}); x420_curDamageRemTime = x424_damageWaitTime; } } } break; } default: break; } } void CRidley::Think(float dt, CStateManager& mgr) { if (!GetActive()) return; sub802560d0(dt); CPatterned::Think(dt, mgr); sub802563a8(dt); x984_bodyCollision->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace); x980_tailCollision->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace); xb20_ = std::max(0.f, xb20_ - dt); xb24_ = std::max(0.f, xb24_ - dt); xcc8_ = std::max(0.f, xcc8_ - dt); sub80256b14(dt, mgr); sub80256624(dt, mgr); xb2c_.Update(dt); } void CRidley::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { CPatterned::PreRender(mgr, frustum); xb2c_.PreRender(mgr, *GetModelData()->GetAnimationData(), x34_transform, GetModelData()->GetScale(), *x450_bodyController); u32 matSet = xc74_; if (xcc8_ > 0.f) { u32 numMaterialSets = GetModelData()->GetNumMaterialSets(); u32 tmp = (30.f * xcc8_); matSet = tmp - (tmp / numMaterialSets) * numMaterialSets; } CPlayerState::EPlayerVisor r28 = mgr.GetPlayerState()->GetActiveVisor(mgr); bool atLastMat = GetModelData()->GetNumMaterialSets() == (matSet + 1); if (r28 == CPlayerState::EPlayerVisor::Thermal && atLastMat) xb4_drawFlags.x2_flags |= 0x40; else xb4_drawFlags.x2_flags &= 0x40; xb4_drawFlags.x1_matSetIdx = matSet; if (xa33_27_) { float zDiff = std::max(0.f, GetTranslation().z() - xa84_.origin.z()); xccc_ = 1.f + zeus::clamp(0.f, zDiff - 20.f, 1.f); zeus::CVector3f extents = x9c_renderBounds.max - x9c_renderBounds.min; zeus::CVector3f something = 0.5f * (xccc_ * extents - extents); zeus::CAABox box(GetRenderBounds().min - something, GetRenderBounds().max + something); if ((r28 != CPlayerState::EPlayerVisor::Combat && r28 != CPlayerState::EPlayerVisor::Scan) || !xac4_.intersects(box) || zDiff <= -10.f) { xd10_->Unset_X80(); } else { xd10_->RenderShadowBuffer(mgr, *GetModelData(), GetTransform(), atLastMat, {}, xccc_, 10.f + zDiff); } } else { xd10_->Unset_X80(); } } void CRidley::Render(const CStateManager& mgr) const { zeus::CColor multiplyColor = zeus::skBlack; if (xb24_ > 0.f) { multiplyColor = zeus::CColor::lerp(zeus::skWhite, x430_damageColor, xb24_ / 0.33f); } g_Renderer->SetWorldLightMultiplyColor(multiplyColor); const zeus::CTransform xf = GetLctrTransform(xa30_breastPlateSegId); if (xa31_25_) { if (xb24_ > 0.f) { x9e4_.Render(mgr, xf, GetActorLights(), CModelFlags(2, 0, 3, zeus::CColor::lerp(zeus::skBlack, x430_damageColor, xb24_ / 0.33f))); } else { x9e4_.Render(mgr, xf, GetActorLights(), CModelFlags(0, 0, 3, zeus::skWhite)); } } else if (xa31_24_) { if (xb20_ > 0.f) { x998_.Render(mgr, xf, GetActorLights(), CModelFlags(2, 0, 3, zeus::CColor::lerp(zeus::skBlack, x430_damageColor, xb20_ / 0.33f))); } else { x998_.Render(mgr, xf, GetActorLights(), CModelFlags(0, 0, 3, zeus::skWhite)); } } CPatterned::Render(mgr); } void CRidley::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const { CPatterned::AddToRenderer(frustum, mgr); if (xce0_ && frustum.aabbFrustumTest(*xce0_->GetBounds())) { g_Renderer->AddParticleGen(*xce0_); } } void CRidley::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) { switch (type) { case EUserEventType::Projectile: { if (xc64_aiStage != 2) return; if (!xc14_.Token().IsLoaded()) { xc14_.Token().GetObj(); return; } if (!mgr.CanCreateProjectile(GetUniqueId(), EWeaponType::AI, 9)) return; zeus::CTransform xf = GetLctrTransform(xa30_breastPlateSegId) * zeus::CTransform::RotateX(zeus::degToRad(-90.f)); xf = xf * zeus::CTransform::RotateY( std::atan2(mgr.GetActiveRandom()->Range(-1.f, 1.f), mgr.GetActiveRandom()->Range(-1.f, 1.f))); xf.origin = xf * zeus::CVector3f(0.f, 1.f, 1.f); CEnergyProjectile* proj = new CEnergyProjectile(true, xc14_.Token(), EWeaponType::AI, xf, EMaterialTypes::Character, xc14_.GetDamage(), mgr.AllocateUniqueId(), GetAreaIdAlways(), GetUniqueId(), mgr.GetPlayer().GetUniqueId(), EProjectileAttrib::None, false, zeus::skOne3f, {}, -1, false); mgr.AddObject(proj); proj->SetCameraShake(x568_data.xcc_); return; } case EUserEventType::EggLay: { if (xa32_24_) { if (!xc3c_.Token().IsLoaded()) { xc3c_.Token().GetObj(); break; } if (!mgr.CanCreateProjectile(GetUniqueId(), EWeaponType::AI, 6)) break; zeus::CVector3f vec = zeus::CVector3f(mgr.GetActiveRandom()->Range(-1.f, 1.f), 1.f, mgr.GetActiveRandom()->Range(-1.f, 1.f)); vec = GetLctrTransform(xa30_breastPlateSegId) * vec; CEnergyProjectile* proj = new CEnergyProjectile( true, xc3c_.Token(), EWeaponType::AI, zeus::lookAt(vec + mgr.GetPlayer().GetTranslation(), vec), EMaterialTypes::Character, xc3c_.GetDamage(), mgr.AllocateUniqueId(), GetAreaIdAlways(), GetUniqueId(), mgr.GetPlayer().GetUniqueId(), EProjectileAttrib::None, false, zeus::skOne3f, {}, -1, false); mgr.AddObject(proj); proj->SetCameraShake(x568_data.xcc_); } else if (xc64_aiStage == 3) { xa31_24_ = false; } break; } case EUserEventType::DamageOn: { if (xc64_aiStage == 3) { sub8025784c(mgr); } else if (xc64_aiStage == 2) xa33_28_ = false; break; } case EUserEventType::DamageOff: { if (xc64_aiStage == 3) { sub80257650(mgr); } else if (xc64_aiStage == 2 && !xa33_31_) xa33_28_ = true; break; } case EUserEventType::Landing: { SetVelocityWR(zeus::skDown); xaec_.zeroOut(); xaf8_.zeroOut(); break; } case EUserEventType::FadeOut: { xc74_ = std::min(GetModelData()->GetNumMaterialSets(), xc74_ + 1); return; } case EUserEventType::ScreenShake: { if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() >= x568_data.x388_) break; mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), x568_data.x298_, CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {}); break; } case EUserEventType::BeginAction: { if (xa32_25_ && !xa31_29_) FirePlasma(mgr); if (!xa31_31_ || !xa32_26_) break; xbf0_ = xa84_.basis[0]; zeus::CVector3f ourPos = GetTranslation(); if ((ourPos - xa84_.origin).dot(xbf0_) >= 30.f) { xbf0_ *= zeus::CVector3f(-1.f); } xbfc_ = xbf0_; xbe4_ = xa84_.origin - xabc_ * xbf0_; xbe4_ *= zeus::CVector3f((mgr.GetPlayer().GetTranslation() - xa84_.origin).dot(xa84_.basis[1])); break; } case EUserEventType::EndAction: { if (xa31_29_) ResetPlasmaProjectile(mgr, false); break; } case EUserEventType::IkLock: { xa32_26_ = true; break; } case EUserEventType::IkRelease: { xa32_26_ = false; break; } case EUserEventType::BreakLockOn: { if (x400_25_alive) { RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr); mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr); return; } break; } case EUserEventType::SoundPlay: { if (xa32_25_) break; xcac_ = CSfxManager::AddEmitter({GetTranslation(), {}, 1000.f, 0.1f, 1, x568_data.x294_, 127, 63, false, 127}, true, -1, false, kInvalidAreaId); break; } default: break; } CPatterned::DoUserAnimEvent(mgr, node, type, dt); } void CRidley::sub8025784c(CStateManager& mgr) { for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) { const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i); if (TCastToPtr colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) { colAct->SetDamageVulnerability(i == 3 ? skIceWeakness : CDamageVulnerability::ImmuneVulnerabilty()); colAct->HealthInfo(mgr)->SetHP(1000.f); colAct->CreateShadow(true); } } xa32_29_ = true; xa31_27_ = false; } void CRidley::sub80255d58(urde::CStateManager& mgr) { xb04_ = skSomeRidleyStruct[xcb0_][xcb4_].x4_ < mgr.GetActiveRandom()->Range(0.f, 100.f) ? skSomeRidleyStruct[xcb0_][xcb4_].x8_ : skSomeRidleyStruct[xcb0_][xcb4_].x0_; if (xb04_ == -1) { xcb4_ = 0; xb04_ = skSomeRidleyStruct[xcb0_][xcb4_].x4_ < mgr.GetActiveRandom()->Range(0.f, 100.f) ? skSomeRidleyStruct[xcb0_][xcb4_].x8_ : skSomeRidleyStruct[xcb0_][xcb4_].x0_; } ++xcb4_; xcc4_ = 1; } void CRidley::sub80257744(urde::CStateManager& mgr) { for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) { const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i); if (TCastToPtr colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) { colAct->SetDamageVulnerability(i == 2 ? skDirectNormal : CDamageVulnerability::ImmuneVulnerabilty()); colAct->HealthInfo(mgr)->SetHP(1000.f); colAct->CreateShadow(true); } } xa32_29_ = false; xa31_27_ = true; } void CRidley::FirePlasma(urde::CStateManager& mgr) { if (xb64_plasmaProjectile == kInvalidUniqueId) { xb64_plasmaProjectile = mgr.AllocateUniqueId(); mgr.AddObject(new CPlasmaProjectile(xb68_.Token(), ""sv, EWeaponType::AI, x568_data.x64_, {}, EMaterialTypes::Character, xb68_.GetDamage(), xb64_plasmaProjectile, GetAreaIdAlways(), GetUniqueId(), CPlasmaProjectile::PlayerEffectResoures(), false, EProjectileAttrib::KeepInCinematic)); } if (CPlasmaProjectile* proj = static_cast(mgr.ObjectById(xb64_plasmaProjectile))) { proj->Fire(GetLctrTransform(xb91_mouthSegId), mgr, false); if (!xca8_) { xca8_ = CSfxManager::AddEmitter({GetTranslation(), {}, 1000.f, 0.1f, 1, x568_data.xa8_, 127, 63, false, 127}, true, -1, true, -1); } } } void CRidley::sub80257650(CStateManager& mgr) { for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) { const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i); if (TCastToPtr colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) { colAct->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty()); colAct->HealthInfo(mgr)->SetHP(1000.f); colAct->CreateShadow(true); } } xa32_29_ = false; xa31_27_ = false; } void CRidley::sub80256914(float f31, bool r4) { if (xce0_) { xce0_->SetParticleEmission(true); } xd08_ = r4 ? 2.f * f31 : f31; xa32_30_ = r4; if (!xd0c_) { xd0c_ = CSfxManager::AddEmitter( CAudioSys::C3DEmitterParmData{GetTranslation(), zeus::skZero3f, 500.f, 0.1f, 1, 0, 127, 63, false, 127}, true, 127, true, kInvalidAreaId); } } void CRidley::sub802560d0(float dt) { if (!IsAlive()) { xaec_.zeroOut(); } else if (xaec_.isMagnitudeSafe()) { const float mag = xaec_.magnitude(); float magScale = 0.2f; if (xaf8_.magSquared() == 0.f) magScale *= 3.f; xaec_ = -((zeus::clamp(0.f, dt * (magScale * mag), 0.5f) * mag) - mag) * ((1.f / mag) * xaec_); ApplyImpulseWR(GetMass() * xaec_, {}); } xaf8_.zeroOut(); } void CRidley::sub802563a8(float dt) { if (xc64_aiStage == 3 && !x328_25_verticalMovement) { SetTranslation({GetTranslation().x(), GetTranslation().y(), xa84_.origin.z()}); zeus::CVector3f posDiff = GetTranslation() - xa84_.origin; float mag = posDiff.magnitude(); posDiff *= zeus::CVector3f(1.f / mag); if (xab4_ + -6.f * zeus::clamp(-1.f, posDiff.dot(xa84_.basis[1]), 0.f) < mag) if (GetVelocity().dot(posDiff) > 0.f) Stop(); MoveToInOneFrameWR(GetTranslation() - posDiff, dt); } } void CRidley::sub80256b14(float dt, CStateManager& mgr) { if (CPlasmaProjectile* proj = static_cast(mgr.ObjectById(xb64_plasmaProjectile))) { if (!proj->GetActive()) return; zeus::CTransform mouthXf = GetLctrTransform(xb91_mouthSegId); if (xc64_aiStage == 3) { proj->UpdateFx(mouthXf, dt, mgr); } else { zeus::CTransform xf = zeus::lookAt(xf.origin, xbe4_); proj->UpdateFx(xf, dt, mgr); float d; if (xbf0_.cross(zeus::skUp).dot(mgr.GetPlayer().GetTranslation() + zeus::skUp) <= 0.f) d = xc10_; else d = -xc10_; zeus::CQuaternion quat; quat.rotateZ(zeus::degToRad(dt * d)); zeus::CVector3f vec = quat.transform(xbf0_); float dist = xbfc_.dot(vec); if (dist > 0.5f || xbfc_.dot(xbfc_) < dist) { xbf0_ = vec; } } } if (xca8_) { CSfxManager::UpdateEmitter(xca8_, GetTranslation(), {}, 1.f); } } void CRidley::sub80256624(float dt, CStateManager& mgr) { if (xce0_) { xce0_->SetGlobalOrientation(GetTransform().getRotation()); xce0_->SetGlobalTranslation(GetTranslation()); xce0_->SetGlobalScale(GetModelData()->GetScale()); if (xce0_->GetParticleEmission()) { xd08_ -= dt; if (xd08_ <= 0.f) { xce0_->SetParticleEmission(false); if (xd0c_) { CSfxManager::RemoveEmitter(xd0c_); xd0c_.reset(); } } else { xce0_->SetOverrideIPos( GetModelData()->GetAnimationData()->GetLocatorTransform(xa30_breastPlateSegId, nullptr).origin); s32 min = 0; s32 max = xce4_wingBoneIds.size() - 1; if (xa32_30_) max = xce4_wingBoneIds.size() - 6; else min = xce4_wingBoneIds.size() - 12; zeus::CTransform xf = GetModelData()->GetAnimationData()->GetLocatorTransform( xce4_wingBoneIds[mgr.GetActiveRandom()->Range(min, max)], nullptr); xce0_->SetOverrideFPos(xf.origin); xce0_->ForceParticleCreation(1); } } xce0_->Update(dt); } else if (xd0c_) { CSfxManager::RemoveEmitter(xd0c_); xd0c_.reset(); } if (xd0c_) CSfxManager::UpdateEmitter(xd0c_, GetTranslation(), {}, 1.f); } void CRidley::Patrol(CStateManager& mgr, EStateMsg msg, float arg) { if (msg != EStateMsg::Activate) return; sub80255d58(mgr); xa32_27_ = false; xa33_26_ = true; } void CRidley::Dead(CStateManager& mgr, EStateMsg msg, float arg) { if (msg != EStateMsg::Activate) return; mgr.SetBossParams(kInvalidUniqueId, 0.f, 0); } void CRidley::Generate(CStateManager& mgr, EStateMsg msg, float arg) { if (msg != EStateMsg::Activate) return; xa34_26_ = false; zeus::CVector3f vec; vec.x() = 0.f; vec.y() = xabc_; vec.z() = xac0_ - xadc_; SetTranslation(xa84_ * vec); x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::NextState)); } void CRidley::Attack(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { xbe4_ = (GetTranslation() + zeus::skUp) - (8.f * GetTransform().basis[0]); xbfc_ = xbf0_ = GetTransform().basis[0]; xc08_ = xc0c_ = 0.f; xc10_ = 240.f; x32c_animState = EAnimState::Ready; xa32_25_ = true; --xcc4_; } else if (msg == EStateMsg::Update) { if (!xa31_29_) { FacePlayer(arg, mgr); } else { xc0c_ = std::min(0.5f, 0.5f * arg + xc0c_); xc08_ = arg * xc0c_ + xc08_; xbe4_ += xc08_ * xbf0_; } TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; ResetPlasmaProjectile(mgr, true); xa32_25_ = false; } } void CRidley::LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { if (xa32_31_) { xa33_24_ = false; xbc4_ = GetTranslation(); xbd0_ = GetTransform().basis[1]; } else { xa33_24_ = (GetTranslation() - xa84_.origin).magSquared() < 0.f; for (const auto& conn : GetConnectionList()) { if (conn.x0_state != EScriptObjectState::Attack || conn.x4_msg != EScriptObjectMessage::Follow) continue; TUniqueId uid = mgr.GetIdForScript(conn.x8_objId); if (uid == kInvalidUniqueId) continue; if (TCastToConstPtr wp = mgr.GetObjectById(uid)) { zeus::CVector3f wpPos = wp->GetTranslation(); const float mag = xa84_.basis[0].dot(wpPos - xa84_.origin); if ((xa33_24_ && mag > 0.f) || (!xa33_24_ && mag <= 0.f)) { xbc4_ = wp->GetTranslation(); xbd0_ = wp->GetTransform().basis[1]; x2ec_reflectedDestPos = GetTranslation(); break; } } } } xbdc_ = 0.f; xbe0_ = 800.f; xa31_30_ = false; xa31_31_ = true; xc10_ = 120.f; xa32_24_ = true; xcc0_ = skSomeStruct[xcb0_].x1c_; xc68_ = GetModelData()->GetScale(); SetSphereCollisionRadius(2.f, mgr); } else if (msg == EStateMsg::Update) { zeus::CVector3f diffVec = GetTranslation() - xa84_.origin; float fVar22 = zeus::clamp(0.f, diffVec.magnitude() - 100.f, 250.f) / 250.f; float local_d0 = zeus::clamp(0.3f, 1.f - (0.7f * -(2.f * fVar22 - 3.f) * (fVar22 * fVar22)), 1.f); GetModelData()->SetScale(local_d0 * xc68_); x55c_moveScale = zeus::CVector3f((1.f / local_d0)); x9e4_.SetScale(local_d0 * xc68_); if (x330_stateMachineState.GetTime() > 1.f && skSomeStruct[xcb0_].x20_ != 0) { xa32_25_ = true; } if (xa32_25_ && xa31_29_) { xbe4_ += (90.f * arg) * xbf0_; } if (xa32_24_ && xcac_ != 0) { CSfxManager::UpdateEmitter(xca8_, GetTranslation(), {}, 127); } if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step) return; if (!xa31_30_) { zeus::CVector3f local_54 = xbc4_ - GetTranslation(); float mag = local_54.magnitude(); if (mag <= 2.f || local_54.dot(xbc4_ - x2ec_reflectedDestPos) <= 0.f) { pas::EStepDirection dir = pas::EStepDirection::Right; if (xa32_31_) dir = pas::EStepDirection::Left; if (xcc0_ == 3) dir = pas::EStepDirection::Up; else if (xcc0_ == 2) dir = pas::EStepDirection::Forward; pas::EStepType type = pas::EStepType::Normal; if (xa33_24_) type = pas::EStepType::BreakDodge; x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(dir, type)); xa31_30_ = true; } else { local_54 *= zeus::CVector3f(1.f / mag); xbdc_ += zeus::clamp(-100.f * arg, xbe0_ - xbdc_, 100.f * arg); sub80255fe8(xbdc_, arg, local_54); x450_bodyController->FaceDirection(xbd0_, arg * zeus::clamp(1.f, 10.f / mag, 10.f)); } } else { x330_stateMachineState.SetCodeTrigger(); } } else if (msg == EStateMsg::Deactivate) { x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed); if (xa32_25_) { ResetPlasmaProjectile(mgr, 1); } if (xa32_24_) { xcac_.reset(); } xa32_24_ = false; xa32_25_ = false; GetModelData()->SetScale(xc68_); xa31_31_ = false; x55c_moveScale.splat(1.f); SetupCollisionActors(mgr); SetSphereCollisionRadius(0.5f, mgr); xa32_31_ = false; } } void CRidley::ResetPlasmaProjectile(CStateManager& mgr, bool b1) { if (CPlasmaProjectile* ent = static_cast(mgr.ObjectById(xb64_plasmaProjectile))) { ent->ResetBeam(mgr, b1); xa31_29_ = false; } if (xca8_) { CSfxManager::RemoveEmitter(xca8_); xca8_.reset(); } } void CRidley::SetSphereCollisionRadius(float f1, CStateManager& mgr) { for (size_t i = 0; i < x984_bodyCollision->GetNumCollisionActors(); ++i) { const auto& colDesc = x984_bodyCollision->GetCollisionDescFromIndex(i); if (TCastToPtr colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) { colAct->SetSphereRadius(f1 * colAct->GetSphereRadius()); } } } void CRidley::JumpBack(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; SetMomentumWR(zeus::skZero3f); x328_25_verticalMovement = true; SetDestPos(xa84_.origin + (xabc_ * xa84_.basis[1]) + zeus::CVector3f(0.f, 0.f, xac0_)); RemoveMaterial(EMaterialTypes::Solid, mgr); CMaterialList include = GetMaterialFilter().GetIncludeList(); CMaterialList exclude = GetMaterialFilter().GetExcludeList(); include.Remove(EMaterialTypes::Solid); exclude.Add(EMaterialTypes::Solid); SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude)); xa32_26_ = false; xc7c_ = zeus::CVector2f::getAngleDiff((x2e0_destPos - GetTranslation()).toVec2f(), GetTransform().basis[1].toVec2f()); if (GetTransform().basis[0].dot(x2e0_destPos - GetTranslation()) > 0.f) xc7c_ = -xc7c_; xc78_ = 0.f; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 4); if (x32c_animState == EAnimState::Repeat) { x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed); if (xc78_ == 0.f) { CCharAnimTime ikLock = GetModelData()->GetAnimationData()->GetTimeOfUserEvent(EUserEventType::IkLock, CCharAnimTime::Infinity()); CCharAnimTime ikRelease = GetModelData()->GetAnimationData()->GetTimeOfUserEvent(EUserEventType::IkRelease, CCharAnimTime::Infinity()); if (ikLock != CCharAnimTime::Infinity() && ikRelease != CCharAnimTime::Infinity()) { xc78_ = ikRelease.GetSeconds() - ikLock.GetSeconds(); } } if (xa32_26_) { zeus::CQuaternion q; q.rotateZ((xc7c_ * arg) / xc78_); RotateInOneFrameOR(q, arg); } } } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; } } void CRidley::DoubleSnap(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; x402_28_isMakingBigStrike = x568_data.x3cc_ > 0.f; x504_damageDur = x568_data.x3cc_; xc8c_ = x568_data.x3b0_; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 2); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; x402_28_isMakingBigStrike = false; xc8c_ = GetContactDamage(); } } void CRidley::CoverAttack(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; x402_28_isMakingBigStrike = x568_data.x3ec_ > 0.f; x504_damageDur = x568_data.x3ec_; xc8c_ = x568_data.x3d0_; sub80256580(); } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 1); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; x402_28_isMakingBigStrike = false; x504_damageDur = 0.f; xc8c_ = GetContactDamage(); } } void CRidley::Crouch(urde::CStateManager& mgr, urde::EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { SetMomentumWR(GetGravityConstant() * zeus::skDown); if (xc64_aiStage == 3) { sub80253710(mgr); } } else if (msg == EStateMsg::Update) { if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Turn) return; zeus::CVector3f faceDir = (mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized(); if (faceDir.dot(GetTransform().basis[1]) < 0.9f) x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(zeus::skZero3f, faceDir, 1.f)); } } void CRidley::FadeOut(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; for (const auto& effect : skWingEffects) { GetModelData()->GetAnimationData()->SetParticleEffectState(effect, false, mgr); } if (!xa34_24_) xa34_24_ = true; xb68_.SetDamage(x568_data.x3fc_); } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack, 5); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; xcbc_ = 0.6667f * x568_data.x3c_; } } void CRidley::Taunt(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Taunt, &CPatterned::TryTaunt, 3); FacePlayer(arg, mgr); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; } } void CRidley::Flee(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { zeus::CVector3f destPos = xa84_.origin.toVec2f() + (40.f + xabc_) * (GetTranslation().toVec2f() - xa84_.origin.toVec2f()).normalized(); destPos.z() = xac0_ + xa84_.origin.z(); SetDestPos(destPos); } else if (msg == EStateMsg::Update) { sub80255fe8(50.f, arg, (x2e0_destPos - GetTranslation()).normalized()); x450_bodyController->FaceDirection((x2e0_destPos - GetTranslation()).normalized(), arg); } } void CRidley::Lurk(urde::CStateManager& mgr, urde::EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { if (!xa33_25_) { zeus::CVector3f vec = GetTranslation() - xa84_.origin; vec.z() = 0.f; arg = zeus::CVector3f::getAngleDiff(xa84_.basis[1], vec); if (vec.dot(xa84_.basis[0]) < 0.f) arg = -arg; if (std::fabs(mgr.GetActiveRandom()->Range(-1.2566371f, 1.2566371f) - arg) >= 0.39269909f) { /* CodeWarrior was drunk */ } } else { x984_bodyCollision->SetActive(mgr, true); x980_tailCollision->SetActive(mgr, true); } xa33_25_ = false; float f30 = xac0_ - xadc_; float f31 = xabc_ * std::cos(0.f); float f0 = xabc_ * std::sin(0.f); zeus::CVector3f destPos = xa84_ * zeus::CVector3f(f0, f31, f30); SetDestPos(destPos); zeus::CVector3f vec = GetTransform().basis[1].toVec2f().normalized(); zeus::CTransform xf(vec.cross(zeus::skUp), vec, zeus::skUp, GetTranslation()); SetTransform(xf); xa33_27_ = false; xa34_26_ = false; } else if (msg == EStateMsg::Update) { sub80255fe8(50.f, arg, (x2e0_destPos - GetTranslation()).normalized()); FacePlayer(10.f * arg, mgr); } } void CRidley::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; --xcc4_; xa33_31_ = true; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 2); FacePlayer(arg, mgr); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; xa33_28_ = false; xa33_31_ = false; } } void CRidley::Flinch(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { sub80257744(mgr); x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack, 3); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; sub80257650(mgr); xa32_28_shotAt = false; } } void CRidley::Hurled(CStateManager& mgr, EStateMsg msg, float arg) { if (msg != EStateMsg::Activate) return; sub80257650(mgr); x450_bodyController->GetCommandMgr().DeliverCmd(CBCKnockBackCmd(GetTransform().basis[1], pas::ESeverity::Four)); } void CRidley::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { sub8025784c(mgr); x32c_animState = EAnimState::Ready; xa32_25_ = true; sub80256580(); } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; ResetPlasmaProjectile(mgr, true); sub80257650(mgr); xa32_25_ = false; } } void CRidley::Jump(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; xc88_ = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() <= xae4_ ? 4 : 5; x402_28_isMakingBigStrike = x568_data.x3ac_ > 0.f; xc8c_ = x568_data.x390_; sub80256580(); } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, xc88_); if (x330_stateMachineState.GetTime() < 1.75f) FacePlayer(arg, mgr); } else if (msg == EStateMsg::Deactivate) { AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr); x402_28_isMakingBigStrike = false; x504_damageDur = 0.f; xc8c_ = GetContactDamage(); x32c_animState = EAnimState::NotReady; xa34_25_ = false; } } void CRidley::Explode(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { xa32_27_ = false; x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack, 2); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; } } void CRidley::Dodge(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { xc84_ = 2; float dist = zeus::clamp( 0.f, zeus::CVector3f(GetTranslation().toVec2f() - xa84_.origin.toVec2f()).normalized().dot(xa84_.basis[0]), 1.f); if (dist < mgr.GetActiveRandom()->Float()) xc84_ = 3; x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryDodge, xc84_); if (x32c_animState == EAnimState::Over) { zeus::CVector3f vec = zeus::CVector3f(GetTranslation().toVec2f() - xa84_.origin.toVec2f()).normalized(); zeus::CVector3f someVec(((xa84_.origin.x() + xabc_) * vec.x()) - GetTranslation().x(), ((xa84_.origin.y() + xabc_) * vec.y()) - GetTranslation().y(), ((xa84_.origin.z() + xac0_) - GetTranslation().z())); if (someVec.magnitude() > 1.f) someVec.normalize(); sub80255fe8(10.f, arg, someVec); } else { x450_bodyController->FaceDirection((xa84_.origin - GetTranslation()).normalized(), arg); } } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; } } void CRidley::Retreat(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryDodge, 5); } else { x32c_animState = EAnimState::NotReady; } } void CRidley::Approach(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { zeus::CVector3f direction = (GetTranslation() - xa84_.origin).normalized(); zeus::CVector3f destPos(xa84_.origin.x() + xab4_ * direction.x(), xa84_.origin.y() + xab4_ * direction.y(), (xae8_ + xa84_.origin.z()) - 1.f); SetDestPos(destPos); xa33_26_ = false; if (xc64_aiStage == 3 && !xa34_24_) { xa34_24_ = true; SendScriptMsgs(EScriptObjectState::CameraPath, mgr, EScriptObjectMessage::None); } } else if (msg == EStateMsg::Update) { sub80255fe8(50.f, arg, (x2e0_destPos - GetTranslation()).normalized()); FacePlayer(arg, mgr); } } void CRidley::Enraged(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr); zeus::CVector3f vec = (mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f()).normalized(); mgr.AddObject(new CExplosion( x98c_, mgr.AllocateUniqueId(), true, CEntityInfo(GetAreaIdAlways(), NullConnectionList), ""sv, zeus::CTransform(vec.cross(zeus::skUp), vec, zeus::skUp, mgr.GetPlayer().GetTranslation() - (20.f * vec)), 0, zeus::skOne3f, zeus::skWhite)); } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryDodge, 4); FacePlayer(arg, mgr); } else { x32c_animState = EAnimState::NotReady; xa33_24_ = true; } } void CRidley::SpecialAttack(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Taunt, &CPatterned::TryTaunt, 0); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; } } void CRidley::Land(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { zeus::CVector3f diff = zeus::CVector3f(mgr.GetPlayer().GetTranslation().x() - xa84_.origin.x(), mgr.GetPlayer().GetTranslation().y() - xa84_.origin.y(), 0.f); SetDestPos(xa84_.origin + std::min(5.f + xab4_, diff.magnitude()) * diff.normalized()); x32c_animState = EAnimState::Ready; AddMaterial(EMaterialTypes::Solid, mgr); CMaterialList exclude = GetMaterialFilter().GetExcludeList(); exclude.Remove(EMaterialTypes::Solid); CMaterialList include = GetMaterialFilter().GetIncludeList(); include.Add(EMaterialTypes::Solid); SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude)); if (xc64_aiStage == 3) AddMaterial(EMaterialTypes::GroundCollider, EMaterialTypes::Solid, mgr); x402_28_isMakingBigStrike = x568_data.x38c_ > 0.f; x504_damageDur = x568_data.x38c_; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 8); if (x32c_animState == EAnimState::Repeat) { x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat); } sub80255e5c(mgr); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; x402_28_isMakingBigStrike = false; x504_damageDur = 0.f; xa33_30_ = false; xa33_29_doStrafe = false; if (mgr.GetActiveRandom()->Range(0.f, 100.f) < 50.f) { if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() <= 0.f) xa33_29_doStrafe = true; else xa33_30_ = true; } } } bool CRidley::Attacked(CStateManager& mgr, float arg) { return xa31_24_ && xa31_26_; } bool CRidley::TooClose(CStateManager& mgr, float arg) { if (xb0c_ == 4) return true; if (xb08_ == 4) return false; zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation(); if (diff.magnitude() < x2fc_minAttackRange && 0.7f * diff.magnitude() < diff.dot(GetTransform().basis[1])) { xb0c_ = 4; return true; } return false; } bool CRidley::InRange(CStateManager& mgr, float arg) { float mag = (GetTranslation() - x2e0_destPos).magnitude(); return mag < 2.f; } bool CRidley::ShouldAttack(CStateManager& mgr, float arg) { return (xc64_aiStage == 3 && xb0c_ == 2) || (xc64_aiStage == 2 && xb04_ == 0); } bool CRidley::ShouldDoubleSnap(CStateManager& mgr, float arg) { return xa33_30_; } bool CRidley::ShouldTurn(CStateManager& mgr, float arg) { return xb04_ == 5; } bool CRidley::HitSomething(CStateManager& mgr, float arg) { return xa32_27_ || xc64_aiStage == 3; } bool CRidley::AttackOver(CStateManager& mgr, float arg) { return xcc4_ == 0; } bool CRidley::ShouldTaunt(CStateManager& mgr, float arg) { return (xc64_aiStage == 3 && xb0c_ == 1) || (xc64_aiStage == 2 && xb04_ == 4); } bool CRidley::ShouldFire(CStateManager& mgr, float arg) { return xc64_aiStage == 2 && xb04_ == 2; } bool CRidley::ShouldDodge(CStateManager& mgr, float arg) { return xb04_ == 3; } bool CRidley::ShouldRetreat(CStateManager& mgr, float arg) { return xa34_26_; } bool CRidley::ShouldCrouch(CStateManager& mgr, float arg) { return xb04_ == 1; } bool CRidley::ShouldMove(urde::CStateManager& mgr, float arg) { if (xb0c_ == 5) { xa34_25_ = true; return true; } zeus::CVector3f diffVec = mgr.GetPlayer().GetTranslation() - GetTranslation(); float mag = diffVec.magnitude(); if (x300_maxAttackRange < mag && 0.8f * mag < diffVec.dot(GetTransform().basis[1]) && sub80253960()) { xa34_25_ = true; xb0c_ = 5; return true; } return false; } bool CRidley::ShotAt(CStateManager& mgr, float arg) { return xa32_28_shotAt; } bool CRidley::SetAIStage(CStateManager& mgr, float arg) { xc64_aiStage = arg; return true; } bool CRidley::AIStage(CStateManager& mgr, float arg) { return xc64_aiStage >= arg; } bool CRidley::ShouldStrafe(CStateManager& mgr, float arg) { return xa33_29_doStrafe; } bool CRidley::IsDizzy(CStateManager& mgr, float arg) { if (xb0c_ == 3) return true; if (xb08_ != 3) { zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation(); if (diff.magnitude() < x300_maxAttackRange && diff.dot(GetTransform().basis[1]) < 0.f) { xb0c_ = 3; return true; } } return false; } void CRidley::sub80255fe8(float f1, float f2, const zeus::CVector3f& vec) { xaf8_ = (0.2f * (f1 * f1)) * vec; xaec_ += f2 * xaf8_; if (xaec_.magnitude() > f1) { xaec_ = f1 * xaec_.normalized(); } } void CRidley::sub80255e5c(CStateManager& mgr) { zeus::CVector3f posDiff = mgr.GetPlayer().GetTranslation() - GetTranslation(); if (posDiff.magnitude() < 8.f) { float mag = mgr.GetPlayer().GetMass() * (8.f - posDiff.magnitude()); zeus::CVector3f impulse = mag * posDiff.toVec2f().normalized(); mgr.GetPlayer().ApplyImpulseWR(impulse, {}); } } void CRidley::FacePlayer(float arg, CStateManager& mgr) { x450_bodyController->FaceDirection((mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized(), arg); } void CRidley::sub80253710(urde::CStateManager& mgr) { xb08_ = xb0c_; float fVar1 = 100.f * mgr.GetActiveRandom()->Float(); float fVar6 = 0.f + skFloats[xb08_].x0_; if (fVar6 <= fVar1) { fVar6 += skFloats[xb08_].x4_; if (fVar6 <= fVar1) { fVar6 += skFloats[xb08_].x8_; if (fVar6 <= fVar1) { fVar6 += skFloats[xb08_].xc_; if (fVar6 <= fVar1) { fVar6 += skFloats[xb08_].x10_; if (fVar6 <= fVar1) { if (fVar1 < skFloats[xb08_].x14_) { xb0c_ = 5; } } else { xb0c_ = 4; } } else { xb0c_ = 3; } } else { xb0c_ = 2; } } else { xb0c_ = 1; } } else { xb0c_ = 0; } if (xb0c_ == 5 && !sub80253960()) { xb0c_ = 2; } zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation(); float diffMag = diff.magnitude(); float frontMag = (diff * (1.f / diffMag)).dot(GetTransform().basis[1]); if ((xb0c_ == 2 && frontMag < 0.5f) || (xb0c_ == 5 && frontMag < 0.8f)) xb0c_ = 0; if (frontMag < 0.f && diffMag < x300_maxAttackRange && xb08_ != 3) xb0c_ = 3; if (frontMag > 0.f && diffMag < x2fc_minAttackRange && xb08_ != 4) xb0c_ = 4; } } // namespace MP1 } // namespace urde