#pragma once #include "CLightParameters.hpp" #include "CScannableParameters.hpp" #include "CVisorParameters.hpp" namespace urde { class CActorParameters { friend class ScriptLoader; friend class CActor; friend class CScriptActor; CLightParameters x0_lightParms; CScannableParameters x40_scanParms; std::pair x44_xrayAssets = {}; std::pair x4c_thermalAssets = {}; CVisorParameters x54_visorParms; union { struct { bool x58_24_globalTimeProvider : 1; bool x58_25_thermalHeat : 1; bool x58_26_renderUnsorted : 1; bool x58_27_noSortThermal : 1; }; u32 _dummy = 0; }; float x5c_fadeInTime = 0.f; float x60_fadeOutTime = 0.f; float x64_thermalMag = 0.f; public: CActorParameters() : x58_24_globalTimeProvider(true) , x58_25_thermalHeat(false) , x58_26_renderUnsorted(false) , x58_27_noSortThermal(false) {} CActorParameters(const CLightParameters& lightParms, const CScannableParameters& scanParms, const std::pair& xrayAssets, const std::pair& thermalAssets, const CVisorParameters& visorParms, bool globalTimeProvider, bool thermalHeat, bool renderUnsorted, bool noSortThermal, float fadeInTime, float fadeOutTime, float thermalMag) : x0_lightParms(lightParms) , x40_scanParms(scanParms) , x44_xrayAssets(xrayAssets) , x4c_thermalAssets(thermalAssets) , x54_visorParms(visorParms) , x58_24_globalTimeProvider(globalTimeProvider) , x58_25_thermalHeat(thermalHeat) , x58_26_renderUnsorted(renderUnsorted) , x58_27_noSortThermal(noSortThermal) , x5c_fadeInTime(fadeInTime) , x60_fadeOutTime(fadeOutTime) , x64_thermalMag(thermalMag) {} CActorParameters Scannable(const CScannableParameters& sParms) const { CActorParameters aParms = *this; aParms.x40_scanParms = sParms; return aParms; } static CActorParameters None() { return CActorParameters(); } CActorParameters HotInThermal(bool hot) const { CActorParameters ret = *this; ret.x58_25_thermalHeat = hot; return ret; } void SetVisorParameters(const CVisorParameters& vParams) { x54_visorParms = vParams; } const CVisorParameters& GetVisorParameters() const { return x54_visorParms; } const CLightParameters& GetLightParameters() const { return x0_lightParms; } bool HasThermalHeat() const { return x58_25_thermalHeat; } float GetThermalMag() const { return x64_thermalMag; } }; } // namespace urde