#pragma once #include "Runtime/Tweaks/ITweakTargeting.hpp" #include "Runtime/rstl.hpp" namespace metaforce::MP1 { struct CTweakTargeting final : public Tweaks::ITweakTargeting { u32 x4_targetRadiusMode{}; float x8_currLockOnExitDuration{}; float xc_currLockOnEnterDuration{}; float x10_currLockOnSwitchDuration{}; float x14_lockConfirmScale{}; float x18_nextLockOnEnterDuration{}; float x1c_nextLockOnExitDuration{}; float x20_nextLockOnSwitchDuration{}; float x24_seekerScale{}; float x28_seekerAngleSpeed{}; float x2c_xrayRetAngleSpeed{}; zeus::CVector3f x30_; zeus::CVector3f x3c_; float x48_{}; float x4c_{}; float x50_orbitPointZOffset{}; float x54_orbitPointInTime{}; float x58_orbitPointOutTime{}; float x5c_{}; zeus::CVector3f x60_; zeus::CVector3f x6c_; zeus::CVector3f x78_; zeus::CVector3f x84_; float x90_{}; float x94_{}; float x98_{}; float x9c_{}; float xa0_{}; float xa4_{}; float xa8_{}; float xac_{}; zeus::CColor xb0_thermalReticuleColor; float xb4_targetFlowerScale{}; zeus::CColor xb8_targetFlowerColor; float xbc_missileBracketDuration{}; float xc0_missileBracketScaleStart{}; float xc4_missileBracketScaleEnd{}; float xc8_missileBracketScaleDuration{}; zeus::CColor xcc_missileBracketColor; float xd0_LockonDuration{}; float xd4_innerBeamScale{}; zeus::CColor xd8_innerBeamColorPower; zeus::CColor xdc_innerBeamColorIce; zeus::CColor xe0_innerBeamColorWave; zeus::CColor xe4_innerBeamColorPlasma; float xe8_chargeGaugeOvershootOffset{}; float xec_chargeGaugeOvershootDuration{}; float xf0_outerBeamSquaresScale{}; zeus::CColor xf4_outerBeamSquareColor; rstl::reserved_vector, 4> xf8_outerBeamSquareAngles; rstl::reserved_vector x108_chargeGaugeAngles{}; float x118_chargeGaugeScale{}; zeus::CColor x11c_chargeGaugeNonFullColor; u32 x120_chargeTickCount{}; float x124_chargeTickAnglePitch{}; float x128_lockFireScale{}; float x12c_lockFireDuration{}; zeus::CColor x130_lockFireColor; float x134_lockDaggerScaleStart{}; float x138_lockDaggerScaleEnd{}; zeus::CColor x13c_lockDaggerColor; float x140_lockDaggerAngle0{}; float x144_lockDaggerAngle1{}; float x148_lockDaggerAngle2{}; zeus::CColor x14c_lockConfirmColor; zeus::CColor x150_seekerColor; float x154_lockConfirmClampMin{}; float x158_lockConfirmClampMax{}; float x15c_targetFlowerClampMin{}; float x160_targetFlowerClampMax{}; float x164_seekerClampMin{}; float x168_seekerClampMax{}; float x16c_missileBracketClampMin{}; float x170_missileBracketClampMax{}; float x174_innerBeamClampMin{}; float x178_innerBeamClampMax{}; float x17c_chargeGaugeClampMin{}; float x180_chargeGaugeClampMax{}; float x184_lockFireClampMin{}; float x188_lockFireClampMax{}; float x18c_lockDaggerClampMin{}; float x190_lockDaggerClampMax{}; float x194_grappleSelectScale{}; float x198_grappleScale{}; float x19c_grappleClampMin{}; float x1a0_grappleClampMax{}; zeus::CColor x1a4_grapplePointSelectColor; zeus::CColor x1a8_grapplePointColor; zeus::CColor x1ac_lockedGrapplePointSelectColor; float x1b0_grappleMinClampScale{}; zeus::CColor x1b4_chargeGaugePulseColorHigh; float x1b8_fullChargeFadeDuration{}; zeus::CColor x1bc_orbitPointColor; zeus::CColor x1c0_crosshairsColor; float x1c4_crosshairsScaleDur{}; bool x1c8_drawOrbitPoint{}; zeus::CColor x1cc_chargeGaugePulseColorLow; float x1d0_chargeGaugePulsePeriod{}; zeus::CColor x1d4_; zeus::CColor x1d8_; zeus::CColor x1dc_; float x1e0_{}; float x1e4_{}; float x1e8_{}; float x1ec_{}; float x1f0_{}; float x1f4_{}; float x1f8_{}; float x1fc_{}; float x200_{}; float x204_{}; float x208_{}; float x20c_reticuleClampMin{}; float x210_reticuleClampMax{}; zeus::CColor x214_xrayRetRingColor; float x218_reticuleScale{}; float x21c_scanTargetClampMin{}; float x220_scanTargetClampMax{}; float x224_angularLagSpeed{}; bool x224_ = true; bool x225_ = false; bool x226_ = true; bool x227_ = true; bool x22c_ = true; bool x22d_ = false; bool x22e_ = true; bool x22f_ = true; bool x234_ = true; bool x235_ = false; bool x236_ = true; bool x237_ = true; zeus::CVector3f x23c_ = zeus::skZero3f; float x2c8_ = 0.25f; float x2cc_ = 0.35f; zeus::CColor x2d0_ = (zeus::Comp32)0xb6e6ffff; float x2d4_ = 0.39215687f; zeus::CColor x2d8_ = (zeus::Comp32)0xa82a00ff; float x2dc_ = 0.78431374f; zeus::CVector3f x2e0_ = zeus::CVector3f(0.f, 0.f, 0.46f); float x2ec_ = 0.25f; float x2f0_ = 0.25f; float x2f4_ = 120.f; float x2f8_ = 0.25f; float x2fc_ = 3.5f; float x300_ = 0.35f; zeus::CColor x304_ = (zeus::Comp32)0xa82a00ff; float x308_ = 0.78431374f; zeus::CColor x30c_ = (zeus::Comp32)0x89d6ffff; float x310_ = 0.5019608f; float x314_ = 11.25f; float x318_ = 0.25f; float x31c_ = 0.125f; zeus::CColor x320_ = (zeus::Comp32)0xffca28ff; float x324_ = 0.78431374f; zeus::CColor x328_ = (zeus::Comp32)0x89d6ffff; float x32c_ = 0.19607843f; float x330_ = 0.f; float x334_ = 0.25f; float x338_ = 3.f; float x33c_ = 0.25f; float x340_ = 0.25f; float x344_ = 0.25f; float x348_ = 0.25f; float x34c_ = 45.f; float x350_ = 0.5f; float x354_ = 0.65f; float x358_ = 1.5f; float x35c_ = 0.18f; float x360_ = 0.15f; float x364_ = 0.25f; zeus::CColor x368_ = static_cast(0x56c1fb9f); zeus::CColor x36c_ = static_cast(0x49c3f6a0); zeus::CColor x370_ = static_cast(0x49c3f631); zeus::CColor x374_ = static_cast(0xff8930ff); zeus::CColor x378_ = static_cast(0xff2f28ff); zeus::CColor x37c_ = static_cast(0x93e9ffff); zeus::CColor x380_ = static_cast(0xff6b60ff); CTweakTargeting() = default; CTweakTargeting(CInputStream& r); u32 GetTargetRadiusMode() const override { return x4_targetRadiusMode; } float GetCurrLockOnExitDuration() const override { return x8_currLockOnExitDuration; } float GetCurrLockOnEnterDuration() const override { return xc_currLockOnEnterDuration; } float GetCurrLockOnSwitchDuration() const override { return x10_currLockOnSwitchDuration; } float GetLockConfirmScale() const override { return x14_lockConfirmScale; } float GetNextLockOnEnterDuration() const override { return x18_nextLockOnEnterDuration; } float GetNextLockOnExitDuration() const override { return x1c_nextLockOnExitDuration; } float GetNextLockOnSwitchDuration() const override { return x20_nextLockOnSwitchDuration; } float GetSeekerScale() const override { return x24_seekerScale; } float GetSeekerAngleSpeed() const override { return x28_seekerAngleSpeed; } float GetXRayRetAngleSpeed() const override { return x2c_xrayRetAngleSpeed; } float GetOrbitPointZOffset() const override { return x50_orbitPointZOffset; } float GetOrbitPointInTime() const override { return x54_orbitPointInTime; } float GetOrbitPointOutTime() const override { return x58_orbitPointOutTime; } const zeus::CColor& GetThermalReticuleColor() const override { return xb0_thermalReticuleColor; } float GetTargetFlowerScale() const override { return xb4_targetFlowerScale; } const zeus::CColor& GetTargetFlowerColor() const override { return xb8_targetFlowerColor; } float GetMissileBracketDuration() const override { return xbc_missileBracketDuration; } float GetMissileBracketScaleStart() const override { return xc0_missileBracketScaleStart; } float GetMissileBracketScaleEnd() const override { return xc4_missileBracketScaleEnd; } float GetMissileBracketScaleDuration() const override { return xc8_missileBracketScaleDuration; } const zeus::CColor& GetMissileBracketColor() const override { return xcc_missileBracketColor; } float GetChargeGaugeOvershootOffset() const override { return xe8_chargeGaugeOvershootOffset; } float GetChargeGaugeOvershootDuration() const override { return xec_chargeGaugeOvershootDuration; } float GetOuterBeamSquaresScale() const override { return xf0_outerBeamSquaresScale; } const zeus::CColor& GetOuterBeamSquareColor() const override { return xf4_outerBeamSquareColor; } float GetLockonDuration() const override { return xd0_LockonDuration; } float GetInnerBeamScale() const override { return xd4_innerBeamScale; } const zeus::CColor& GetInnerBeamColorPower() const override { return xd8_innerBeamColorPower; } const zeus::CColor& GetInnerBeamColorIce() const override { return xdc_innerBeamColorIce; } const zeus::CColor& GetInnerBeamColorWave() const override { return xe0_innerBeamColorWave; } const zeus::CColor& GetInnerBeamColorPlasma() const override { return xe4_innerBeamColorPlasma; } const float* GetOuterBeamSquareAngles(int i) const override { return xf8_outerBeamSquareAngles[i].data(); } float GetChargeGaugeAngle(int i) const override { return x108_chargeGaugeAngles[i]; } float GetChargeGaugeScale() const override { return x118_chargeGaugeScale; } const zeus::CColor& GetChargeGaugeNonFullColor() const override { return x11c_chargeGaugeNonFullColor; } u32 GetChargeTickCount() const override { return x120_chargeTickCount; } float GetChargeTickAnglePitch() const override { return x124_chargeTickAnglePitch; } float GetLockFireScale() const override { return x128_lockFireScale; } float GetLockFireDuration() const override { return x12c_lockFireDuration; } const zeus::CColor& GetLockFireColor() const override { return x130_lockFireColor; } float GetLockDaggerScaleStart() const override { return x134_lockDaggerScaleStart; } float GetLockDaggerScaleEnd() const override { return x138_lockDaggerScaleEnd; } const zeus::CColor& GetLockDaggerColor() const override { return x13c_lockDaggerColor; } float GetLockDaggerAngle0() const override { return x140_lockDaggerAngle0; } float GetLockDaggerAngle1() const override { return x144_lockDaggerAngle1; } float GetLockDaggerAngle2() const override { return x148_lockDaggerAngle2; } const zeus::CColor& GetLockConfirmColor() const override { return x14c_lockConfirmColor; } const zeus::CColor& GetSeekerColor() const override { return x150_seekerColor; } float GetLockConfirmClampMin() const override { return x154_lockConfirmClampMin; } float GetLockConfirmClampMax() const override { return x158_lockConfirmClampMax; } float GetTargetFlowerClampMin() const override { return x15c_targetFlowerClampMin; } float GetTargetFlowerClampMax() const override { return x160_targetFlowerClampMax; } float GetSeekerClampMin() const override { return x164_seekerClampMin; } float GetSeekerClampMax() const override { return x168_seekerClampMax; } float GetMissileBracketClampMin() const override { return x16c_missileBracketClampMin; } float GetMissileBracketClampMax() const override { return x170_missileBracketClampMax; } float GetInnerBeamClampMin() const override { return x174_innerBeamClampMin; } float GetInnerBeamClampMax() const override { return x178_innerBeamClampMax; } float GetChargeGaugeClampMin() const override { return x17c_chargeGaugeClampMin; } float GetChargeGaugeClampMax() const override { return x180_chargeGaugeClampMax; } float GetLockFireClampMin() const override { return x184_lockFireClampMin; } float GetLockFireClampMax() const override { return x188_lockFireClampMax; } float GetLockDaggerClampMin() const override { return x18c_lockDaggerClampMin; } float GetLockDaggerClampMax() const override { return x190_lockDaggerClampMax; } float GetGrappleSelectScale() const override { return x194_grappleSelectScale; } float GetGrappleScale() const override { return x198_grappleScale; } float GetGrappleClampMin() const override { return x19c_grappleClampMin; } float GetGrappleClampMax() const override { return x1a0_grappleClampMax; } const zeus::CColor& GetGrapplePointSelectColor() const override { return x1a4_grapplePointSelectColor; } const zeus::CColor& GetGrapplePointColor() const override { return x1a8_grapplePointColor; } const zeus::CColor& GetLockedGrapplePointSelectColor() const override { return x1ac_lockedGrapplePointSelectColor; } float GetGrappleMinClampScale() const override { return x1b0_grappleMinClampScale; } const zeus::CColor& GetChargeGaugePulseColorHigh() const override { return x1b4_chargeGaugePulseColorHigh; } float GetFullChargeFadeDuration() const override { return x1b8_fullChargeFadeDuration; } const zeus::CColor& GetOrbitPointColor() const override { return x1bc_orbitPointColor; } const zeus::CColor& GetCrosshairsColor() const override { return x1c0_crosshairsColor; } float GetCrosshairsScaleDuration() const override { return x1c4_crosshairsScaleDur; } bool DrawOrbitPoint() const override { return x1c8_drawOrbitPoint; } const zeus::CColor& GetChargeGaugePulseColorLow() const override { return x1cc_chargeGaugePulseColorLow; } float GetChargeGaugePulsePeriod() const override { return x1d0_chargeGaugePulsePeriod; } float GetReticuleClampMin() const override { return x20c_reticuleClampMin; } float GetReticuleClampMax() const override { return x210_reticuleClampMax; } const zeus::CColor& GetXRayRetRingColor() const override { return x214_xrayRetRingColor; } float GetReticuleScale() const override { return x218_reticuleScale; } float GetScanTargetClampMin() const override { return x21c_scanTargetClampMin; } float GetScanTargetClampMax() const override { return x220_scanTargetClampMax; } float GetAngularLagSpeed() const override { return x224_angularLagSpeed; } }; } // namespace metaforce::MP1