#pragma once #include "CEntity.hpp" #include "zeus/CVector3f.hpp" namespace urde { class CScriptGenerator : public CEntity { u32 x34_spawnCount; union { struct { bool x38_24_noReuseFollowers : 1; bool x38_25_noInheritTransform : 1; }; u8 dummy1 = 0; }; zeus::CVector3f x3c_offset; float x48_minScale; float x4c_maxScale; public: CScriptGenerator(TUniqueId uid, std::string_view name, const CEntityInfo& info, u32 spawnCount, bool noReuseFollowers, const zeus::CVector3f& vec1, bool noInheritXf, bool active, float minScale, float maxScale); void Accept(IVisitor& visitor) override; void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override; }; } // namespace urde