#pragma once #include #include #include "Runtime/CFactoryMgr.hpp" #include "Runtime/CToken.hpp" #include "Runtime/IOStreams.hpp" #include "Runtime/IObj.hpp" #include "Runtime/RetroTypes.hpp" #include namespace urde { class CAudioGroupSet { std::unique_ptr m_buffer; std::string x10_baseName; std::string x20_name; amuse::AudioGroupData m_data; amuse::AudioGroupData LoadData(); public: CAudioGroupSet(std::unique_ptr&& in); const amuse::AudioGroupData& GetAudioGroupData() const { return m_data; } std::string_view GetName() const { return x20_name; } }; CFactoryFnReturn FAudioGroupSetDataFactory(const urde::SObjectTag& tag, std::unique_ptr&& in, u32 len, const urde::CVParamTransfer& vparms, CObjectReference* selfRef); } // namespace urde