#include "CScriptDebris.hpp" #include "Collision/CCollisionInfoList.hpp" #include "Particle/CElementGen.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path #include "GameGlobalObjects.hpp" #include "CSimplePool.hpp" #include "CStateManager.hpp" #include "Graphics/CBooRenderer.hpp" namespace urde { CScriptDebris::CScriptDebris(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& aParams, CAssetId particleId, const zeus::CVector3f& particleScale, float zImpulse, const zeus::CVector3f& velocity, const zeus::CColor& endsColor, float mass, float restitution, float duration, EScaleType scaleType, bool b1, bool randomAngImpulse, bool active) : CPhysicsActor(uid, active, name, info, xf, std::move(mData), CMaterialList(EMaterialTypes::Solid, EMaterialTypes::Debris), mData.GetBounds(xf.getRotation()), SMoverData(mass), aParams, 0.3f, 0.1f) , x258_velocity(velocity) , x264_color(1.f, 0.5f, 0.5f, 1.f) , x268_endsColor(endsColor) , x26c_zImpulse(zImpulse) , x274_duration(duration >= 0.f ? duration : 0.5f) , x278_ooDuration(1.f / x274_duration) , x27c_restitution(restitution) , x280_scaleType(scaleType) , x2b0_scale(mData.GetScale()) , x2e0_speedAvg(2.f) { x281_24_randomAngImpulse = randomAngImpulse; if (scaleType == EScaleType::NoScale) x2bc_endScale = mData.GetScale(); else if (scaleType == EScaleType::EndsToZero) x2bc_endScale = zeus::skZero3f; else x2bc_endScale.splat(5.f); xe7_30_doTargetDistanceTest = false; if (x90_actorLights) x90_actorLights->SetAreaUpdateFramePeriod(x90_actorLights->GetAreaUpdateFramePeriod() * 2); SetUseInSortedLists(false); SetMaterialFilter(CMaterialFilter::MakeIncludeExclude( {EMaterialTypes::Solid}, {EMaterialTypes::Debris, EMaterialTypes::Character, EMaterialTypes::Player, EMaterialTypes::Projectile})); if (g_ResFactory->GetResourceTypeById(particleId).IsValid()) { TToken desc = g_SimplePool->GetObj({FOURCC('PART'), particleId}); x2d4_particleGens[0] = std::make_unique(desc, CElementGen::EModelOrientationType::Normal, CElementGen::EOptionalSystemFlags::One); x2d4_particleGens[0]->SetGlobalScale(particleScale); } x150_momentum = zeus::CVector3f(0.f, 0.f, -CPhysicsActor::GravityConstant() * xe8_mass); if (x90_actorLights) x90_actorLights->SetAmbienceGenerated(true); } CScriptDebris::CScriptDebris(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& aParams, float linConeAngle, float linMinMag, float linMaxMag, float angMinMag, float angMaxMag, float minDuration, float maxDuration, float colorInT, float colorOutT, const zeus::CColor& color, const zeus::CColor& endsColor, float scaleOutStartT, const zeus::CVector3f& scale, const zeus::CVector3f& endScale, float restitution, float downwardSpeed, const zeus::CVector3f& localOffset, CAssetId particle1, const zeus::CVector3f& particle1Scale, bool particle1GlobalTranslation, bool deferDeleteTillParticle1Done, EOrientationType particle1Or, CAssetId particle2, const zeus::CVector3f& particle2Scale, bool particle2GlobalTranslation, bool deferDeleteTillParticle2Done, EOrientationType particle2Or, CAssetId particle3, const zeus::CVector3f& particle3Scale, EOrientationType particle3Or, bool solid, bool dieOnProjectile, bool noBounce, bool active) : CPhysicsActor( uid, active, name, info, xf, std::move(mData), CMaterialList(EMaterialTypes::Solid, EMaterialTypes::Debris), (mData.HasAnimData() || mData.HasNormalModel() ? mData.GetBounds(xf.getRotation()) : zeus::CAABox{-0.5f, 0.5f}), SMoverData(1.f), aParams, 0.3f, 0.1f) , x264_color(color) , x268_endsColor(endsColor) , x27c_restitution(restitution) , x288_linConeAngle(linConeAngle) , x28c_linMinMag(linMinMag) , x290_linMaxMag(linMaxMag) , x294_angMinMag(angMinMag) , x298_angMaxMag(angMaxMag) , x29c_minDuration(minDuration) , x2a0_maxDuration(maxDuration) , x2a4_colorInT(colorInT / 100.f) , x2a8_colorOutT(colorOutT / 100.f) , x2ac_scaleOutStartT(scaleOutStartT / 100.f) , x2b0_scale(scale) , x2bc_endScale(scale * endScale) , x2e0_speedAvg(2.f) { x281_25_particle1GlobalTranslation = particle1GlobalTranslation; x281_26_deferDeleteTillParticle1Done = deferDeleteTillParticle1Done; x281_27_particle2GlobalTranslation = particle2GlobalTranslation; x281_28_deferDeleteTillParticle2Done = deferDeleteTillParticle2Done; x281_30_debrisExtended = true; x281_31_dieOnProjectile = dieOnProjectile; x282_24_noBounce = noBounce; x283_particleOrs[0] = particle1Or; x283_particleOrs[1] = particle2Or; x283_particleOrs[2] = particle3Or; SetUseInSortedLists(false); SetTranslation(x34_transform.rotate(localOffset) + x34_transform.origin); if (solid) { SetMaterialFilter(CMaterialFilter::MakeIncludeExclude( {EMaterialTypes::Solid}, {EMaterialTypes::Debris, EMaterialTypes::Character, EMaterialTypes::Player})); } else { SetMaterialFilter(CMaterialFilter::MakeIncludeExclude({}, {EMaterialTypes::Debris, EMaterialTypes::Character, EMaterialTypes::Player, EMaterialTypes::Projectile, EMaterialTypes::Solid})); } if (g_ResFactory->GetResourceTypeById(particle1).IsValid()) { TToken desc = g_SimplePool->GetObj({FOURCC('PART'), particle1}); x2d4_particleGens[0] = std::make_unique(desc, CElementGen::EModelOrientationType::Normal, CElementGen::EOptionalSystemFlags::One); x2d4_particleGens[0]->SetGlobalScale(particle1Scale); } if (g_ResFactory->GetResourceTypeById(particle2).IsValid()) { TToken desc = g_SimplePool->GetObj({FOURCC('PART'), particle2}); x2d4_particleGens[1] = std::make_unique(desc, CElementGen::EModelOrientationType::Normal, CElementGen::EOptionalSystemFlags::One); x2d4_particleGens[1]->SetGlobalScale(particle2Scale); } if (g_ResFactory->GetResourceTypeById(particle3).IsValid()) { TToken desc = g_SimplePool->GetObj({FOURCC('PART'), particle3}); x2d4_particleGens[2] = std::make_unique(desc, CElementGen::EModelOrientationType::Normal, CElementGen::EOptionalSystemFlags::One); x2d4_particleGens[2]->SetGlobalScale(particle3Scale); } x150_momentum = zeus::CVector3f(0.f, 0.f, -downwardSpeed * xe8_mass); } void CScriptDebris::Accept(IVisitor& visitor) { visitor.Visit(this); } void CScriptDebris::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const { if (x2d4_particleGens[0]) if (x270_curTime < x274_duration || x281_26_deferDeleteTillParticle1Done) g_Renderer->AddParticleGen(*x2d4_particleGens[0]); if (x2d4_particleGens[1]) if (x270_curTime < x274_duration || x281_28_deferDeleteTillParticle2Done) g_Renderer->AddParticleGen(*x2d4_particleGens[1]); if (x281_29_particle3Active) g_Renderer->AddParticleGen(*x2d4_particleGens[2]); if (x64_modelData && !x64_modelData->IsNull()) if (x270_curTime < x274_duration) CActor::AddToRenderer(frustum, mgr); } static zeus::CVector3f debris_cone(CStateManager& mgr, float coneAng, float minMag, float maxMag) { float mag = mgr.GetActiveRandom()->Float() * (maxMag - minMag) + minMag; float side = 1.f - (1.f - std::cos(zeus::degToRad(coneAng * 0.5f))) * mgr.GetActiveRandom()->Float(); float hyp = std::max(0.f, 1.f - side * side); if (hyp != 0.f) hyp = std::sqrt(hyp); hyp *= mag; float ang = mgr.GetActiveRandom()->Float() * 2.f * M_PIF; return {std::cos(ang) * hyp, std::sin(ang) * hyp, mag * side}; } void CScriptDebris::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) { switch (msg) { case EScriptObjectMessage::Activate: if (!x281_30_debrisExtended) { zeus::CVector3f linImpulse; linImpulse.z() = std::fabs(mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * xe8_mass * x258_velocity.z() + x26c_zImpulse; linImpulse.y() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * xe8_mass * x258_velocity.y(); linImpulse.x() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * xe8_mass * x258_velocity.x(); linImpulse += x34_transform.basis[2]; zeus::CAxisAngle angImpulse; if (x281_24_randomAngImpulse) { if (mgr.GetActiveRandom()->Next() % 100 < 50) { zeus::CVector3f rotVec; rotVec.x() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * 45.f; rotVec.y() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * 15.f; rotVec.z() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * 35.f; angImpulse = zeus::CAxisAngle(rotVec); } } ApplyImpulseWR(linImpulse, angImpulse); } else { zeus::CVector3f linImpulse = debris_cone(mgr, x288_linConeAngle, x28c_linMinMag, x290_linMaxMag); zeus::CVector3f angImpulse = debris_cone(mgr, 360.f, x294_angMinMag, x298_angMaxMag); ApplyImpulseOR(linImpulse, angImpulse); x274_duration = mgr.GetActiveRandom()->Float() * (x2a0_maxDuration - x29c_minDuration) + x29c_minDuration; } if (x2d4_particleGens[0]) x2d4_particleGens[0]->SetParticleEmission(true); if (x2d4_particleGens[1]) x2d4_particleGens[1]->SetParticleEmission(true); break; case EScriptObjectMessage::OnFloor: if (!x282_24_noBounce) ApplyImpulseWR(-x27c_restitution * xfc_constantForce, -x27c_restitution * x108_angularMomentum); break; default: break; } CActor::AcceptScriptMsg(msg, sender, mgr); } void CScriptDebris::Think(float dt, CStateManager& mgr) { if (!GetActive()) return; x270_curTime += dt; bool done = x270_curTime >= x274_duration; if (x2d4_particleGens[0]) { if (x270_curTime >= x274_duration) { x2d4_particleGens[0]->SetParticleEmission(false); } else { if (x281_25_particle1GlobalTranslation) x2d4_particleGens[0]->SetGlobalTranslation(GetTranslation()); else x2d4_particleGens[0]->SetTranslation(GetTranslation()); if (x283_particleOrs[0] == EOrientationType::AlongVelocity) { if (x138_velocity.canBeNormalized()) { zeus::CVector3f normVel = x138_velocity.normalized(); zeus::CTransform orient = zeus::lookAt(zeus::skZero3f, normVel, std::fabs(normVel.z()) < 0.99f ? zeus::skUp : zeus::skForward); x2d4_particleGens[0]->SetOrientation(orient); } } else if (x283_particleOrs[0] == EOrientationType::ToObject) { x2d4_particleGens[0]->SetOrientation(x34_transform.getRotation()); } } if (x281_26_deferDeleteTillParticle1Done && x2d4_particleGens[0]->GetParticleCount() != 0) done = false; if (x270_curTime < x274_duration || x281_26_deferDeleteTillParticle1Done) x2d4_particleGens[0]->Update(dt); } if (x2d4_particleGens[1]) { if (x270_curTime >= x274_duration) { x2d4_particleGens[1]->SetParticleEmission(false); } else { if (x281_27_particle2GlobalTranslation) x2d4_particleGens[1]->SetGlobalTranslation(GetTranslation()); else x2d4_particleGens[1]->SetTranslation(GetTranslation()); if (x283_particleOrs[1] == EOrientationType::AlongVelocity) { if (x138_velocity.canBeNormalized()) { zeus::CVector3f normVel = x138_velocity.normalized(); zeus::CTransform orient = zeus::lookAt(zeus::skZero3f, normVel, std::fabs(normVel.z()) < 0.99f ? zeus::skUp : zeus::skForward); x2d4_particleGens[1]->SetOrientation(orient); } } else if (x283_particleOrs[1] == EOrientationType::ToObject) { x2d4_particleGens[1]->SetOrientation(x34_transform.getRotation()); } } if (x281_28_deferDeleteTillParticle2Done && x2d4_particleGens[1]->GetParticleCount() != 0) done = false; if (x270_curTime < x274_duration || x281_28_deferDeleteTillParticle2Done) x2d4_particleGens[1]->Update(dt); } /* End particle */ if (x2d4_particleGens[2]) { if (x270_curTime >= x274_duration && !x281_29_particle3Active) { x2d4_particleGens[2]->SetGlobalTranslation(GetTranslation()); if (x283_particleOrs[2] == EOrientationType::AlongVelocity) { if (x138_velocity.canBeNormalized()) { zeus::CVector3f normVel = x138_velocity.normalized(); zeus::CTransform orient = zeus::lookAt(zeus::skZero3f, normVel, std::fabs(normVel.z()) < 0.99f ? zeus::skUp : zeus::skForward); x2d4_particleGens[2]->SetOrientation(orient); } } else if (x283_particleOrs[2] == EOrientationType::ToObject) { x2d4_particleGens[2]->SetOrientation(x34_transform.getRotation()); } else if (x283_particleOrs[2] == EOrientationType::AlongCollisionNormal) { if (x2c8_collisionNormal.magSquared() == 0.f) x2c8_collisionNormal = zeus::skUp; zeus::CTransform orient = zeus::lookAt(zeus::skZero3f, x2c8_collisionNormal, std::fabs(x2c8_collisionNormal.dot(zeus::skUp)) > 0.99f ? zeus::skRight : zeus::skUp); x2d4_particleGens[2]->SetOrientation(orient); } x281_29_particle3Active = true; } if (x281_29_particle3Active) { x2d4_particleGens[2]->Update(dt); if (!x2d4_particleGens[2]->IsSystemDeletable()) done = false; } } if (x64_modelData && !x64_modelData->IsNull()) { float t = x270_curTime / x274_duration > x2ac_scaleOutStartT ? (x270_curTime - x2ac_scaleOutStartT * x274_duration) / ((1.f - x2ac_scaleOutStartT) * x274_duration) : 0.f; x64_modelData->SetScale(zeus::CVector3f::lerp(x2b0_scale, x2bc_endScale, t)); } if (x270_curTime >= x274_duration) { x150_momentum = zeus::skZero3f; SetMaterialFilter(CMaterialFilter::MakeExclude( {EMaterialTypes::Debris, EMaterialTypes::Character, EMaterialTypes::Player, EMaterialTypes::Projectile})); if (done) { mgr.FreeScriptObject(x8_uid); return; } } if (xf8_24_movable) { float speed = x138_velocity.magnitude(); x2e0_speedAvg.AddValue(speed); if (x2e0_speedAvg.GetAverage() < 0.1f) xf8_24_movable = false; } } void CScriptDebris::Touch(CActor& other, CStateManager& mgr) { if (x281_31_dieOnProjectile) { if (TCastToPtr(other)) { SendScriptMsgs(EScriptObjectState::Dead, mgr, EScriptObjectMessage::None); mgr.FreeScriptObject(x8_uid); } } } std::optional CScriptDebris::GetTouchBounds() const { if (x281_31_dieOnProjectile) return {GetBoundingBox()}; return {}; } void CScriptDebris::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { CActor::PreRender(mgr, frustum); float t = x270_curTime / x274_duration; if (t < x2a4_colorInT) t = x2a4_colorInT > 0.f ? 1.f - x270_curTime / (x274_duration * x2a4_colorInT) : 0.f; else if (t > x2a8_colorOutT) t = (x270_curTime - x274_duration * x2a8_colorOutT) / (x274_duration * (1.f - x2a8_colorOutT)); else t = 0.f; xb4_drawFlags = CModelFlags(5, 0, 3, zeus::CColor::lerp(zeus::skWhite, x268_endsColor, t)); } void CScriptDebris::Render(const CStateManager& mgr) const { CPhysicsActor::Render(mgr); } void CScriptDebris::CollidedWith(TUniqueId, const CCollisionInfoList& colList, CStateManager&) { if (colList.GetCount() == 0) return; if (x282_24_noBounce) { x274_duration = x270_curTime; SetVelocityWR(zeus::skZero3f); } else { x2c8_collisionNormal = colList.GetItem(0).GetNormalLeft(); } } } // namespace urde