#include "CAnimSourceReader.hpp" #include "CBoolPOINode.hpp" #include "CInt32POINode.hpp" #include "CParticlePOINode.hpp" #include "CSoundPOINode.hpp" #include "CFBStreamedAnimReader.hpp" namespace urde { CAnimSourceInfo::CAnimSourceInfo(const TSubAnimTypeToken& token) : x4_token(token) {} bool CAnimSourceInfo::HasPOIData() const { return x4_token->x58_evntData; } const std::vector& CAnimSourceInfo::GetBoolPOIStream() const { return x4_token->GetBoolPOIStream(); } const std::vector& CAnimSourceInfo::GetInt32POIStream() const { return x4_token->GetInt32POIStream(); } const std::vector& CAnimSourceInfo::GetParticlePOIStream() const { return x4_token->GetParticlePOIStream(); } const std::vector& CAnimSourceInfo::GetSoundPOIStream() const { return x4_token->GetSoundPOIStream(); } CCharAnimTime CAnimSourceInfo::GetAnimationDuration() const { return x4_token->GetDuration(); } std::set> CAnimSourceReaderBase::GetUniqueParticlePOIs() const { const std::vector& particleNodes = x4_sourceInfo->GetParticlePOIStream(); std::set> ret; for (const CParticlePOINode& node : particleNodes) if (node.GetUnique()) ret.insert(std::make_pair(std::string(node.GetString()), node.GetIndex())); return ret; } std::set> CAnimSourceReaderBase::GetUniqueInt32POIs() const { const std::vector& int32Nodes = x4_sourceInfo->GetInt32POIStream(); std::set> ret; for (const CInt32POINode& node : int32Nodes) if (node.GetUnique()) ret.insert(std::make_pair(std::string(node.GetString()), node.GetIndex())); return ret; } std::set> CAnimSourceReaderBase::GetUniqueBoolPOIs() const { const std::vector& boolNodes = x4_sourceInfo->GetBoolPOIStream(); std::set> ret; for (const CBoolPOINode& node : boolNodes) if (node.GetUnique()) ret.insert(std::make_pair(std::string(node.GetString()), node.GetIndex())); return ret; } void CAnimSourceReaderBase::PostConstruct(const CCharAnimTime& time) { x14_passedBoolCount = 0; x18_passedIntCount = 0; x1c_passedParticleCount = 0; x20_passedSoundCount = 0; if (x4_sourceInfo->HasPOIData()) { std::set> boolPOIs = GetUniqueBoolPOIs(); std::set> int32POIs = GetUniqueInt32POIs(); std::set> particlePOIs = GetUniqueParticlePOIs(); x24_boolStates.resize(boolPOIs.size()); x34_int32States.resize(int32POIs.size()); x44_particleStates.resize(particlePOIs.size()); for (const auto& poi : boolPOIs) x24_boolStates[poi.second] = std::make_pair(poi.first, false); for (const auto& poi : int32POIs) x34_int32States[poi.second] = std::make_pair(poi.first, 0); for (const auto& poi : particlePOIs) x44_particleStates[poi.second] = std::make_pair(poi.first, CParticleData::EParentedMode::Initial); } CCharAnimTime tmpTime = time; if (tmpTime.GreaterThanZero()) { while (tmpTime.GreaterThanZero()) { SAdvancementResults res = VAdvanceView(tmpTime); tmpTime = res.x0_remTime; } } else if (x4_sourceInfo->HasPOIData()) { UpdatePOIStates(); if (!time.GreaterThanZero()) { x14_passedBoolCount = 0; x18_passedIntCount = 0; x1c_passedParticleCount = 0; x20_passedSoundCount = 0; } } } void CAnimSourceReaderBase::UpdatePOIStates() { const std::vector& boolNodes = x4_sourceInfo->GetBoolPOIStream(); const std::vector& int32Nodes = x4_sourceInfo->GetInt32POIStream(); const std::vector& particleNodes = x4_sourceInfo->GetParticlePOIStream(); const std::vector& soundNodes = x4_sourceInfo->GetSoundPOIStream(); while (x14_passedBoolCount < boolNodes.size() && boolNodes[x14_passedBoolCount].GetTime() <= xc_curTime) { auto& node = boolNodes[x14_passedBoolCount]; if (node.GetIndex() >= 0) x24_boolStates[node.GetIndex()].second = node.GetValue(); ++x14_passedBoolCount; } while (x18_passedIntCount < int32Nodes.size() && int32Nodes[x18_passedIntCount].GetTime() <= xc_curTime) { auto& node = int32Nodes[x18_passedIntCount]; if (node.GetIndex() >= 0) x34_int32States[node.GetIndex()].second = node.GetValue(); ++x18_passedIntCount; } while (x1c_passedParticleCount < particleNodes.size() && particleNodes[x1c_passedParticleCount].GetTime() <= xc_curTime) { auto& node = particleNodes[x1c_passedParticleCount]; if (node.GetIndex() >= 0) x44_particleStates[node.GetIndex()].second = node.GetParticleData().GetParentedMode(); ++x1c_passedParticleCount; } while (x20_passedSoundCount < soundNodes.size() && soundNodes[x20_passedSoundCount].GetTime() <= xc_curTime) { ++x20_passedSoundCount; } } u32 CAnimSourceReaderBase::VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { if (x4_sourceInfo->HasPOIData()) { const std::vector& boolNodes = x4_sourceInfo->GetBoolPOIStream(); return _getPOIList(time, listOut, capacity, iterator, unk, boolNodes, xc_curTime, *x4_sourceInfo, x14_passedBoolCount); } return 0; } u32 CAnimSourceReaderBase::VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32 unk) const { if (x4_sourceInfo->HasPOIData()) { const std::vector& int32Nodes = x4_sourceInfo->GetInt32POIStream(); return _getPOIList(time, listOut, capacity, iterator, unk, int32Nodes, xc_curTime, *x4_sourceInfo, x18_passedIntCount); } return 0; } u32 CAnimSourceReaderBase::VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { if (x4_sourceInfo->HasPOIData()) { const std::vector& particleNodes = x4_sourceInfo->GetParticlePOIStream(); return _getPOIList(time, listOut, capacity, iterator, unk, particleNodes, xc_curTime, *x4_sourceInfo, x1c_passedParticleCount); } return 0; } u32 CAnimSourceReaderBase::VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { if (x4_sourceInfo->HasPOIData()) { const std::vector& soundNodes = x4_sourceInfo->GetSoundPOIStream(); return _getPOIList(time, listOut, capacity, iterator, unk, soundNodes, xc_curTime, *x4_sourceInfo, x20_passedSoundCount); } return 0; } bool CAnimSourceReaderBase::VGetBoolPOIState(const char* name) const { for (const auto& node : x24_boolStates) if (node.first == name) return node.second; return false; } s32 CAnimSourceReaderBase::VGetInt32POIState(const char* name) const { for (const auto& node : x34_int32States) if (node.first == name) return node.second; return 0; } CParticleData::EParentedMode CAnimSourceReaderBase::VGetParticlePOIState(const char* name) const { for (const auto& node : x44_particleStates) if (node.first == name) return node.second; return CParticleData::EParentedMode::Initial; } CAnimSourceReaderBase::CAnimSourceReaderBase(std::unique_ptr&& sourceInfo, const CCharAnimTime& time) : x4_sourceInfo(std::move(sourceInfo)), xc_curTime(time) {} CAnimSourceReaderBase::CAnimSourceReaderBase(std::unique_ptr&& sourceInfo, const CAnimSourceReaderBase& other) : x4_sourceInfo(std::move(sourceInfo)) , xc_curTime(other.xc_curTime) , x14_passedBoolCount(other.x14_passedBoolCount) , x18_passedIntCount(other.x18_passedIntCount) , x1c_passedParticleCount(other.x1c_passedParticleCount) , x20_passedSoundCount(other.x20_passedSoundCount) , x24_boolStates(other.x24_boolStates) , x34_int32States(other.x34_int32States) , x44_particleStates(other.x44_particleStates) {} SAdvancementResults CAnimSourceReader::VGetAdvancementResults(const CCharAnimTime& dt, const CCharAnimTime& startOff) const { SAdvancementResults ret; CCharAnimTime accum = xc_curTime + startOff; if (xc_curTime + startOff >= x54_source->GetDuration()) { ret.x0_remTime = dt; return ret; } else if (dt.EqualsZero()) { return ret; } else { CCharAnimTime prevTime = accum; accum += dt; CCharAnimTime remTime; if (accum > x54_source->GetDuration()) { remTime = accum - x54_source->GetDuration(); accum = x54_source->GetDuration(); } zeus::CQuaternion ra = x54_source->GetRotation(3, prevTime).inverse(); zeus::CQuaternion rb = x54_source->GetRotation(3, accum); ret.x0_remTime = remTime; ret.x8_deltas.xc_rotDelta = rb * ra; if (x54_source->HasOffset(3)) { zeus::CVector3f ta = x54_source->GetOffset(3, prevTime); zeus::CVector3f tb = x54_source->GetOffset(3, accum); ret.x8_deltas.x0_posDelta = zeus::CMatrix3f(rb) * (tb - ta); } return ret; } } void CAnimSourceReader::VSetPhase(float phase) { xc_curTime = phase * x54_source->GetDuration().GetSeconds(); if (x54_source->GetPOIData()) { UpdatePOIStates(); if (!xc_curTime.GreaterThanZero()) { x14_passedBoolCount = 0; x18_passedIntCount = 0; x1c_passedParticleCount = 0; x20_passedSoundCount = 0; } } } SAdvancementResults CAnimSourceReader::VReverseView(const CCharAnimTime& dt) { SAdvancementResults ret; if (xc_curTime.EqualsZero()) { ret.x0_remTime = dt; return ret; } else if (dt.EqualsZero()) { return ret; } else { CCharAnimTime prevTime = xc_curTime; xc_curTime -= dt; CCharAnimTime remTime; if (xc_curTime < CCharAnimTime()) { remTime = CCharAnimTime() - xc_curTime; xc_curTime = CCharAnimTime(); } if (x54_source->GetPOIData()) UpdatePOIStates(); zeus::CQuaternion ra = x54_source->GetRotation(3, prevTime).inverse(); zeus::CQuaternion rb = x54_source->GetRotation(3, xc_curTime); ret.x0_remTime = remTime; ret.x8_deltas.xc_rotDelta = rb * ra; if (x54_source->HasOffset(3)) { zeus::CVector3f ta = x54_source->GetOffset(3, prevTime); zeus::CVector3f tb = x54_source->GetOffset(3, xc_curTime); ret.x8_deltas.x0_posDelta = zeus::CMatrix3f(rb) * (tb - ta); } return ret; } } std::unique_ptr CAnimSourceReader::VClone() const { return std::make_unique(*this); } void CAnimSourceReader::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const { x54_source->GetSegStatementSet(list, setOut, xc_curTime); } void CAnimSourceReader::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const { x54_source->GetSegStatementSet(list, setOut, time); } SAdvancementResults CAnimSourceReader::VAdvanceView(const CCharAnimTime& dt) { SAdvancementResults ret; if (xc_curTime >= x54_source->GetDuration()) { ret.x0_remTime = dt; return ret; } else if (dt.EqualsZero()) { return ret; } else { CCharAnimTime prevTime = xc_curTime; xc_curTime += dt; CCharAnimTime remTime; if (xc_curTime > x54_source->GetDuration()) { remTime = xc_curTime - x54_source->GetDuration(); xc_curTime = x54_source->GetDuration(); } if (x54_source->GetPOIData()) UpdatePOIStates(); zeus::CQuaternion ra = x54_source->GetRotation(3, prevTime).inverse(); zeus::CQuaternion rb = x54_source->GetRotation(3, xc_curTime); ret.x0_remTime = remTime; ret.x8_deltas.xc_rotDelta = rb * ra; if (x54_source->HasOffset(3)) { zeus::CVector3f ta = x54_source->GetOffset(3, prevTime); zeus::CVector3f tb = x54_source->GetOffset(3, xc_curTime); ret.x8_deltas.x0_posDelta = zeus::CMatrix3f(rb) * (tb - ta); } return ret; } } CCharAnimTime CAnimSourceReader::VGetTimeRemaining() const { return x54_source->GetDuration() - xc_curTime; } CSteadyStateAnimInfo CAnimSourceReader::VGetSteadyStateAnimInfo() const { return x64_steadyStateInfo; } bool CAnimSourceReader::VHasOffset(const CSegId& seg) const { return x54_source->HasOffset(seg); } zeus::CVector3f CAnimSourceReader::VGetOffset(const CSegId& seg) const { return x54_source->GetOffset(seg, xc_curTime); } zeus::CVector3f CAnimSourceReader::VGetOffset(const CSegId& seg, const CCharAnimTime& time) const { return x54_source->GetOffset(seg, time); } zeus::CQuaternion CAnimSourceReader::VGetRotation(const CSegId& seg) const { return x54_source->GetRotation(seg, xc_curTime); } CAnimSourceReader::CAnimSourceReader(const TSubAnimTypeToken& source, const CCharAnimTime& time) : CAnimSourceReaderBase(std::make_unique(source), {}) , x54_source(source) , x64_steadyStateInfo(false, source->GetDuration(), source->GetOffset(source->GetRootBoneId(), time)) { PostConstruct(time); } CAnimSourceReader::CAnimSourceReader(const CAnimSourceReader& other) : CAnimSourceReaderBase(std::make_unique(other.x54_source), other) , x54_source(other.x54_source) , x64_steadyStateInfo(other.x64_steadyStateInfo) {} } // namespace urde