#pragma once #include "Runtime/GuiSys/CCompoundTargetReticle.hpp" #include "Runtime/GuiSys/COrbitPointMarker.hpp" namespace urde { class CStateManager; class CTargetingManager { CCompoundTargetReticle x0_targetReticule; COrbitPointMarker x21c_orbitPointMarker; public: explicit CTargetingManager(const CStateManager& stateMgr); bool CheckLoadComplete() const; void Update(float, const CStateManager& stateMgr); void Draw(const CStateManager& stateMgr, bool hideLockon); void Touch(); CCompoundTargetReticle& CompoundTargetReticle() { return x0_targetReticule; } }; } // namespace urde