#include "Runtime/World/CWallWalker.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/Collision/CGameCollision.hpp" #include "Runtime/Collision/CMetroidAreaCollider.hpp" #include "Runtime/World/CPatternedInfo.hpp" #include "Runtime/World/CScriptWaypoint.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path namespace urde { CWallWalker::CWallWalker(ECharacter chr, TUniqueId uid, std::string_view name, EFlavorType flavType, const CEntityInfo& eInfo, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, EMovementType mType, EColliderType colType, EBodyType bType, const CActorParameters& aParms, float collisionCloseMargin, float alignAngVel, EKnockBackVariant kbVariant, float advanceWpRadius, EWalkerType wType, float playerObstructionMinDist, bool disableMove) : CPatterned(chr, uid, name, flavType, eInfo, xf, std::move(mData), pInfo, mType, colType, bType, aParms, kbVariant) , x590_colSphere(zeus::CSphere(zeus::skZero3f, pInfo.GetHalfExtent()), x68_material) , x5b0_collisionCloseMargin(collisionCloseMargin) , x5b4_alignAngVel(alignAngVel) , x5c0_advanceWpRadius(advanceWpRadius) , x5c4_playerObstructionMinDist(playerObstructionMinDist) , x5cc_bendingHackAnim( GetModelData()->GetAnimationData()->GetCharacterInfo().GetAnimationIndex("BendingAnimationHack"sv)) , x5d0_walkerType(wType) , x5d6_24_alignToFloor(false) , x5d6_25_hasAlignSurface(false) , x5d6_26_playerObstructed(false) , x5d6_27_disableMove(disableMove) , x5d6_28_addBendingWeight(true) , x5d6_29_applyBendingHack(false) {} void CWallWalker::OrientToSurfaceNormal(const zeus::CVector3f& normal, float clampAngle) { float dot = x34_transform.basis[2].dot(normal); if (zeus::close_enough(dot, 1.f) || dot < -0.999f) return; zeus::CQuaternion q = zeus::CQuaternion::clampedRotateTo(x34_transform.basis[2], normal, zeus::degToRad(clampAngle)); q.setImaginary(x34_transform.transposeRotate(q.getImaginary())); SetTransform((zeus::CQuaternion(x34_transform.basis) * q).normalized().toTransform(GetTranslation())); } bool CWallWalker::PointOnSurface(const CCollisionSurface& surf, const zeus::CVector3f& point) { zeus::CVector3f normal = surf.GetNormal(); zeus::CVector3f projPt = ProjectPointToPlane(point, surf.GetVert(0), normal); for (int i = 0; i < 3; ++i) { zeus::CVector3f projDelta = projPt - surf.GetVert(i); zeus::CVector3f edge = surf.GetVert((i + 2) % 3) - surf.GetVert(i); if (projDelta.cross(edge).dot(normal) < 0.f) return false; } return true; } void CWallWalker::AlignToFloor(CStateManager& mgr, float radius, const zeus::CVector3f& newPos, float dt) { bool hasSurface = false; float margin = radius + x5b0_collisionCloseMargin; zeus::CAABox aabb(newPos - margin, newPos + margin); CAreaCollisionCache ccache(aabb); CGameCollision::BuildAreaCollisionCache(mgr, ccache); if (x5d6_25_hasAlignSurface) x5d6_25_hasAlignSurface = PointOnSurface(x568_alignNormal, newPos); if (!x5d6_25_hasAlignSurface || !(x5d4_thinkCounter & 0x3)) { for (auto& leaf : ccache) { for (auto& node : leaf) { CAreaOctTree::TriListReference triArr = node.GetTriangleArray(); for (u16 i = 0; i < triArr.GetSize(); ++i) { u16 triIdx = triArr.GetAt(i); CCollisionSurface surf = leaf.GetOctTree().GetMasterListTriangle(triIdx); float dist = std::fabs(surf.GetPlane().pointToPlaneDist(newPos)); if (dist < margin && PointOnSurface(surf, newPos)) { margin = dist; x568_alignNormal = surf; hasSurface = true; } } } } x5d6_25_hasAlignSurface = hasSurface; } if (x5d6_25_hasAlignSurface) { OrientToSurfaceNormal(x568_alignNormal.GetNormal(), x5b4_alignAngVel * dt); x5b8_tumbleAngle = 0.f; x5d6_28_addBendingWeight = false; } else { float angDelta = zeus::radToDeg(x138_velocity.magnitude()) / x590_colSphere.GetSphere().radius * dt; OrientToSurfaceNormal(x34_transform.basis[1], angDelta); if (x450_bodyController->HasBodyState(pas::EAnimationState::Step)) { x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Down, pas::EStepType::Normal)); } else { x5d6_28_addBendingWeight = true; } x5b8_tumbleAngle += angDelta; } } void CWallWalker::GotoNextWaypoint(CStateManager& mgr) { if (TCastToPtr wp = mgr.ObjectById(x2dc_destObj)) { zeus::CVector3f wpPos = wp->GetTranslation(); if ((wpPos - GetTranslation()).magSquared() < x5c0_advanceWpRadius * x5c0_advanceWpRadius) { x2dc_destObj = wp->NextWaypoint(mgr); if (!zeus::close_enough(wp->GetPause(), 0.f)) { x5bc_patrolPauseRemTime = wp->GetPause(); if (x5d0_walkerType == EWalkerType::Parasite) x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed); } mgr.SendScriptMsg(wp, GetUniqueId(), EScriptObjectMessage::Arrived); } SetDestPos(wpPos); } } void CWallWalker::PreThink(float dt, CStateManager& mgr) { CPatterned::PreThink(dt, mgr); if (!GetActive() || x5d6_26_playerObstructed || x5bc_patrolPauseRemTime > 0.f || x5d6_27_disableMove || x450_bodyController->IsFrozen() || !x5d6_24_alignToFloor) return; zeus::CQuaternion quat(GetTransform().buildMatrix3f()); AddMotionState(PredictMotion(dt)); zeus::CQuaternion quat2(GetTransform().buildMatrix3f()); ClearForcesAndTorques(); if (x5d6_25_hasAlignSurface) { zeus::CPlane plane = x568_alignNormal.GetPlane(); const float futureDt = (10.f * dt); SetTranslation(zeus::CVector3f::lerp( GetTranslation(), GetTranslation() - (plane.pointToPlaneDist(GetTranslation()) - x590_colSphere.GetSphere().radius - 0.01f) * plane.normal(), futureDt)); } MoveCollisionPrimitive(zeus::skZero3f); } void CWallWalker::Think(float dt, CStateManager& mgr) { if (!x450_bodyController->GetActive()) x450_bodyController->Activate(mgr); CPatterned::Think(dt, mgr); if (x5cc_bendingHackAnim == -1) return; if (x5d6_28_addBendingWeight) { if (x5c8_bendingHackWeight < 1.f) { x5c8_bendingHackWeight += (dt * x138_velocity.magnitude()) / 0.6f; if (x5c8_bendingHackWeight >= 1.f) x5c8_bendingHackWeight = 1.f; } } else if (x5c8_bendingHackWeight > 0.f) { x5c8_bendingHackWeight -= (dt * x138_velocity.magnitude()) / 1.5f; if (x5c8_bendingHackWeight < 0.f) x5c8_bendingHackWeight = 0.f; } if (x5c8_bendingHackWeight <= 0.f && !x5d6_29_applyBendingHack) return; if (x5c8_bendingHackWeight > 0.0001f) { GetModelData()->GetAnimationData()->AddAdditiveAnimation(x5cc_bendingHackAnim, x5c8_bendingHackWeight, true, false); x5d6_29_applyBendingHack = true; } else { GetModelData()->GetAnimationData()->DelAdditiveAnimation(x5cc_bendingHackAnim); x5d6_29_applyBendingHack = false; } } void CWallWalker::Render(CStateManager& mgr) { CPatterned::Render(mgr); } void CWallWalker::UpdateWPDestination(CStateManager& mgr) { if (TCastToPtr wp = mgr.ObjectById(x2dc_destObj)) { zeus::CVector3f wpPos = wp->GetTranslation(); if ((wpPos - GetTranslation()).magSquared() < x5c0_advanceWpRadius * x5c0_advanceWpRadius) { x2dc_destObj = wp->NextWaypoint(mgr); if (std::fabs(wp->GetPause()) > 0.00001f) { x5bc_patrolPauseRemTime = wp->GetPause(); if (x5d0_walkerType == EWalkerType::Parasite) x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed); mgr.SendScriptMsg(wp, GetUniqueId(), EScriptObjectMessage::Arrived); } } SetDestPos(wpPos); } } } // namespace urde