#include "Runtime/Graphics/Shaders/CTextSupportShader.hpp" #include "Runtime/GuiSys/CFontImageDef.hpp" #include "Runtime/GuiSys/CRasterFont.hpp" namespace urde { void CTextSupportShader::CharacterInstance::SetMetrics(const CGlyph& glyph, const zeus::CVector2i& offset) { float layer = glyph.GetLayer(); m_pos[0].assign(offset.x, 0.f, offset.y); m_uv[0].assign(glyph.GetStartU(), 1.f - glyph.GetStartV(), layer); m_pos[1].assign(offset.x + glyph.GetCellWidth(), 0.f, offset.y); m_uv[1].assign(glyph.GetEndU(), 1.f - glyph.GetStartV(), layer); m_pos[2].assign(offset.x, 0.f, offset.y + glyph.GetCellHeight()); m_uv[2].assign(glyph.GetStartU(), 1.f - glyph.GetEndV(), layer); m_pos[3].assign(offset.x + glyph.GetCellWidth(), 0.f, offset.y + glyph.GetCellHeight()); m_uv[3].assign(glyph.GetEndU(), 1.f - glyph.GetEndV(), layer); } void CTextSupportShader::ImageInstance::SetMetrics(const CFontImageDef& imgDef, const zeus::CVector2i& offset) { zeus::CVector2f imgSize; if (imgDef.x4_texs.size()) { const CTexture& tex = *imgDef.x4_texs[0].GetObj(); imgSize.assign(tex.GetWidth() * imgDef.x14_cropFactor.x(), tex.GetHeight() * imgDef.x14_cropFactor.y()); } zeus::CVector2f cropPad = imgDef.x14_cropFactor * 0.5f; m_pos[0].assign(offset.x, 0.f, offset.y); m_uv[0].assign(0.5f - cropPad.x(), 0.5f + cropPad.y()); m_pos[1].assign(offset.x + imgSize.x(), 0.f, offset.y); m_uv[1].assign(0.5f + cropPad.x(), 0.5f + cropPad.y()); m_pos[2].assign(offset.x, 0.f, offset.y + imgSize.y()); m_uv[2].assign(0.5f - cropPad.x(), 0.5f - cropPad.y()); m_pos[3].assign(offset.x + imgSize.x(), 0.f, offset.y + imgSize.y()); m_uv[3].assign(0.5f + cropPad.x(), 0.5f - cropPad.y()); } } // namespace urde